Virindi Scalpel Quest: Difference between revisions

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imported>Tlosk
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imported>Arkalor's Bot
m (→‎Walkthrough & Notes: tooltip links, replaced: {{Icon Link Small| → {{Itemlink| (4))
 
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{|border=1 cellpadding=3 cellspacing=1 width=300
{{Quest Summary
!colspan=2 | Quest Summary
|               Level = 60 |  Recommended Level =  
|-
|         Quest Type = Solo
!Quest type
|         Starts With =
| Solo/Group
|           Starts At = [[Marescent Plateau]]
|-
|               Route = [[Timaru]]
!Item Reward
|        Repeat Timer = 20 Hours
| Virindi Scalpel
|   Time to Complete =
|-
|           Contracts =
!Starting location
}}
| [[Marescent Plateau]]
== Overview ==
|-
!Timer
| 21 days
|-
!Level Restrictions
| 60+
|-
!Level Suggestions
| 60+
|-
|}


== Walk Through ==
== Walkthrough & Notes ==
1. Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]]. He drops a portal gem to [[Habitat]].
# Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]].
# Kill it and loot the {{Itemlink|Habitat Portal Gem}}.
# Inside the dungeon there are three [[Virindi Observer]]s in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
# There are two [[Habitat Cache]]s, each contains a {{Itemlink|Glittering Blade}} and {{Itemlink|Flimsy Hilt}} used to make the {{Itemlink|Virindi Scalpel}}. A check against dagger skill is made and if it fails the parts are destroyed.


2. Inside the dungeon there are three [[Virindi Observer | Virindi Observers]] in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
== Dungeons & Maps ==
{{Dungeon Table
| Table Rows =
{{Dungeon Maps
|        Dungeon = Habitat
|    Coordinates = N/A
|  Wiki Map File =
|      ACmaps ID = 0293
}}
}}


3. You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party. There are two [[Habitat Cache | Habitat Caches]], each contains the parts to make the Virindi Scalpel ([[Glittering Blade]] and [[Flimsy Hilt]]). A check against dagger skill is made and if it fails the parts are destroyed.
== Rewards ==
=== Items ===
* {{Icon Link|Sharpened Virindi Scalpel}}


== Items ==
== Images ==
* [[Virindi Scalpel]]
Click image for full size version.
<gallery heights=200px widths=200px perrow=3>
File:Habitat Live 2.jpg|Entrance
File:Habitat Live 3.jpg|Area with Virindi portal
File:Habitat Live 4.jpg|Mutated Olthoi and the Habitat Cache
File:Sharpened Virindi Scalpel Live.jpg|Sharpened Virindi Scalpel
</gallery>


=== Notes ===  
== Dialog ==
* See the [[Sharpened Virindi Scalpel]] for the updated version.
No quest dialog.


== Lore ==
== Update History ==
{{Update History|
[[Dark Majesty (expansion)]]
* Quest introduced.


<font color=green>The Collector's non-voice booms in your mind, "We have learned the art of intimidation from the finest of your kind. Words such as these they shout at us in the Maze. Why are you humored?"<br></font>
[[Pillars Made of Sand]]
* [[Virindi Collector]] spawns are no longer tied to the status of the [[Olthoi Queen Quest]].
* [[Virindi Scalpel|Scalpel]] updated.


[[Treaties in Stone]]
* Updated scalpels renamed to [[Sharpened Virindi Scalpel]].
* [[Sharpened Virindi Scalpel]] no longer [[Hollow]] but do [[Multi-Strike]] damage (wasn't implemented in previous patch due to bug).
* Pre-patch [[Virindi Scalpel|Scalpels]] that existed prior to Pillars Made of Sand renamed to [[Virindi Scalpel]].
* Pre-patch [[Virindi Scalpel|Scalpels]] can be exchanged with [[Aun Ngationa]] for the newer "Sharpened" version.


[[Category:Quest]]
[[The Quest for Freedom]]
* Repeat timer changed from 27 days to 20 hours.
}}

Latest revision as of 14:16, 21 November 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Virindi Scalpel Quest
Level: 60
Type: Solo
Starts At: Marescent Plateau
Route: Timaru
Repeat: 20 Hours

Overview

Walkthrough & Notes

  1. Search the Marescent Plateau for a rare random spawn of the Virindi Collector.
  2. Kill it and loot the Habitat Portal Gem.
  3. Inside the dungeon there are three Virindi Observers in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
  4. You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
  5. There are two Habitat Caches, each contains a Glittering Blade and Flimsy Hilt used to make the Virindi Scalpel. A check against dagger skill is made and if it fails the parts are destroyed.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Habitat N/A -- 0293

Rewards

Items

Images

Click image for full size version.

Dialog

No quest dialog.

Update History

Dark Majesty (expansion)

  • Quest introduced.

Pillars Made of Sand

Treaties in Stone

The Quest for Freedom

  • Repeat timer changed from 27 days to 20 hours.