Virindi Scalpel Quest: Difference between revisions

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{{Quest Summary
{{Quest Summary
  |   Patch Introduced = [[Dark Majesty]]
  |               Level = 60 |   Recommended Level =  
|     Related Quests =  
|            Updated = [[Pillars Made of Sand]],<br>[[Treaties in Stone]]
|
|          Live Image = Sharpened Virindi Scalpel Live.jpg
|  Live Image Caption = Sharpened Virindi Scalpel
  |          Quest Type = Solo
  |          Quest Type = Solo
  |           Kill Task = False
  |         Starts With =  
  |     Start Location = [[Marescent Plateau]]
  |           Starts At = [[Marescent Plateau]]
  |              Timer = 27 Days
  |              Route = [[Timaru]]
|  Level Restrictions = 60+
  |       Repeat Timer = 20 Hours
|  Level Suggestions = 60+
  |   Time to Complete =  
|        Item Rewards = [[Virindi Scalpel]]
  |          Contracts =  
  |   Luminance Reward =  
  |       Max XP Reward = None
|              Titles =
|
|  Link Walk Through = True
  |          Link Maps = True
|          Link Items = True
|    Link XP Rewards = False
|  Link Title Rewards = False
|        Link Images = True
|  Link Lore & Dialog = True
|          Link Notes = True
}}
}}
== Walk Through ==
== Overview ==
# <font color=green>'''Optional:'''</font> Purchase the rumor [[Virindi on the Plateau]] from one of the barkeeps in either, [[Redspire]], [[Bluespire]] or [[Greenspire]].
# Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]]. He drops a portal gem to [[Habitat]].
# Inside the dungeon there are three [[Virindi Observer | Virindi Observers]] in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party. There are two [[Habitat Cache | Habitat Caches]], each contains the parts to make the Virindi Scalpel ([[Glittering Blade]] and [[Flimsy Hilt]]). A check against dagger skill is made and if it fails the parts are destroyed.


== Maps ==
== Walkthrough & Notes ==
# Search the [[Marescent Plateau]] for a rare random spawn of the [[Virindi Collector]].
# Kill it and loot the {{Itemlink|Habitat Portal Gem}}.
# Inside the dungeon there are three [[Virindi Observer]]s in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
# You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
# There are two [[Habitat Cache]]s, each contains a {{Itemlink|Glittering Blade}} and {{Itemlink|Flimsy Hilt}} used to make the {{Itemlink|Virindi Scalpel}}. A check against dagger skill is made and if it fails the parts are destroyed.
 
== Dungeons & Maps ==
{{Dungeon Table
{{Dungeon Table
  | Table Rows =  
  | Table Rows =  
{{Dungeon Maps
{{Dungeon Maps
  |        Dungeon = Habitat
  |        Dungeon = Habitat
  |    Coordinates = (Portal Gem)
  |    Coordinates = N/A
  |  Wiki Map File =  
  |  Wiki Map File =  
  |      ACmaps ID = 0293
  |      ACmaps ID = 0293
| Other Site Name =
| Other Site Link =
}}
}}
}}
}}


== Items ==
== Rewards ==
 
=== Items ===
{{Item Table Two|Caption=Quest Items
* {{Icon Link|Sharpened Virindi Scalpel}}
| Habitat Portal Gem
| Habitat Cache
| Glittering Blade
| Flimsy Hilt
}}
 
{{Item Table Two|Caption=Rewards
| Sharpened Virindi Scalpel
}}
 
{{Item Table Two|Caption=Retired Version
| Virindi Scalpel
}}


== Images ==
== Images ==
Click image for full size version.
Click image for full size version.
<gallery heights=200px widths=200px perrow=3>
<gallery heights=200px widths=200px perrow=3>
File:Habitat Live 2.jpg|Drop point
File:Habitat Live 2.jpg|Entrance
File:Habitat Live 3.jpg|Area with Virindi portal
File:Habitat Live 3.jpg|Area with Virindi portal
File:Habitat Live 4.jpg|Mutated Olthoi guarding a Habitat Cache
File:Habitat Live 4.jpg|Mutated Olthoi and the Habitat Cache
File:Sharpened Virindi Scalpel Live.jpg|Sharpened Virindi Scalpel
</gallery>
</gallery>


== Lore & Dialog ==
== Dialog ==
'''Virindi Collector Sayings:'''<br>
No quest dialog.
:<font color=green>The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "Subcreature, you will not interfere with the work."</font>


:<font color=green>The Collector spins to face <Player Name>, and an overpowering presence booms in your mind, "You are not allowed here. This upland is ours."</font>
== Update History ==
{{Update History|
[[Dark Majesty (expansion)]]
* Quest introduced.


:<font color=green>The Collector's non-voice booms in your mind, "We have learned the art of intimidation from the finest of your kind. Words such as these they shout at us in the Maze. Why are you humored?"</font>
[[Pillars Made of Sand]]
* [[Virindi Collector]] spawns are no longer tied to the status of the [[Olthoi Queen Quest]].
* [[Virindi Scalpel|Scalpel]] updated.


:<font color=green>The Collector's non-voice booms in your mind, "Fragile. Only the primitive energy patterns laid upon your flesh and looted exoskeleton preserve you. The subjects need no patterns."</font>
[[Treaties in Stone]]
* Updated scalpels renamed to [[Sharpened Virindi Scalpel]].
* [[Sharpened Virindi Scalpel]] no longer [[Hollow]] but do [[Multi-Strike]] damage (wasn't implemented in previous patch due to bug).
* Pre-patch [[Virindi Scalpel|Scalpels]] that existed prior to Pillars Made of Sand renamed to [[Virindi Scalpel]].
* Pre-patch [[Virindi Scalpel|Scalpels]] can be exchanged with [[Aun Ngationa]] for the newer "Sharpened" version.


:<font color=green>The Collector's non-voice booms in your mind, "Soon your pieces will be flying apart with great velocity."</font>
[[The Quest for Freedom]]
 
* Repeat timer changed from 27 days to 20 hours.
:<font color=green>The Collector's non-voice booms in your mind, "Flesh poison, we are certain you will perturbed when your toenails are removed and left out on the desert floor for the subjects to eat."</font>
}}
 
:<font color=green>The Collector's non-voice booms in your mind, "Beware! Your bones are going to be disconnected."</font>
 
:<font color=green>The Collector's non-voice booms in your mind, "Flesh poison within the experiment. Who gave it the nerve to be killed here?"</font>
 
:<font color=green>Virindi Collector is incinerated by your assault!<br>Through the shredded mess of the Collector's black cloak, you catch a brief glimpse of a silver-tinged violet light... but it quickly fades, turning to a fine white ash that is torn away by the wind. An echo of entity's hollow voice booms in your mind, "How curious. The vapor-sea burns. Perhaps we should hollow the experiments, and inhabit them."</font>
----
'''Opening the Habitat Cache'''<br>
:<font color=green>The flesh of the Virindi Cache peels back with a sticky pop.</font>
----
'''Connecting the Blade to the Hilt'''<br>
:<font color=green>The diamond blade fits neatly into the hilt.</font>
 
== Notes ==
* During the [[Pillars Made of Sand]] event, the following changes to the quest were made:
** [[Virindi Collector]] spawns are no longer tied to the status of the [[Olthoi Queen Quest]].
** Virindi Scalpel updated.
* During the [[Treaties in Stone]] event, the following changes to the quest were made:
** The updated scalpels are now called [[Sharpened Virindi Scalpel]] and are now no longer [[Hollow]] but do [[Multi-Strike]] damage (wasn't implemented in previous patch due to bug).
** All original scalpels renamed to [[Virindi Scalpel]].

Latest revision as of 14:16, 21 November 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Virindi Scalpel Quest
Level: 60
Type: Solo
Starts At: Marescent Plateau
Route: Timaru
Repeat: 20 Hours

Overview

Walkthrough & Notes

  1. Search the Marescent Plateau for a rare random spawn of the Virindi Collector.
  2. Kill it and loot the Habitat Portal Gem.
  3. Inside the dungeon there are three Virindi Observers in the main room that cast a lightning ring on death. Each of these has about a 5% chance of spawning a portal to the top on death.
  4. You will need a lockpicker for this part, 350+ skill recommended (400+ ideally) and enough lockpicks to open for each person in the party.
  5. There are two Habitat Caches, each contains a Glittering Blade and Flimsy Hilt used to make the Virindi Scalpel. A check against dagger skill is made and if it fails the parts are destroyed.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Habitat N/A -- 0293

Rewards

Items

Images

Click image for full size version.

Dialog

No quest dialog.

Update History

Dark Majesty (expansion)

  • Quest introduced.

Pillars Made of Sand

Treaties in Stone

The Quest for Freedom

  • Repeat timer changed from 27 days to 20 hours.