Waking From the Abyss: Difference between revisions
imported>Arkalor m (→Updated Items) |
imported>Adventurer's Golem m (1 revision imported: updating Category:Patches to Category:Events) |
||
(38 intermediate revisions by 4 users not shown) | |||
Line 4: | Line 4: | ||
}} | }} | ||
'''December 2003''' - [[Announcements - 2003/12 - Waking From the Abyss|Announcements Page]] | '''December 2003''' - [[Announcements - 2003/12 - Waking From the Abyss|Announcements Page]] | ||
== Game Changes == | |||
* Autumn has turned to winter! Snow has fallen on Dereth, and the scarecrows have been replaced with snowmen. | |||
* The Dereth Exploration Society quests have been updated. See the Rollout Article for details. | |||
* New types of leather armor can now be found in loot, such as leather long gauntlets and leather pants. | |||
* All types of packs now have 24 inventory slots. See the Rollout Article for details. | |||
* The Furniture Craftsmen and Woodsmen have created several new items for your home. | |||
== | == New Quests == | ||
* [[Noir Assassination Investigation]] | |||
* [[Olthoi Chasm Quest]] | |||
* [[Snowman Village]] | |||
* [[The Caliginous Bethel]] | |||
== | == Updated Quests == | ||
* [[Arcanum Furniture]] | |||
* [[Exploration Society Letters]] - Rewards updated. | |||
* [[Harbinger Quest]] - Players may now re-enter the Harbinger dungeons after completing the quest. | |||
== | == New NPCs == | ||
* [[Argyle]] | |||
* [[Aurten Rhell]] | |||
* [[Dame Brinna O'Shea]] | |||
* [[Gentleman Jake Hawkins]] | |||
* [[Guard Chandler Hammett]]x | |||
* [[Jaenyn, Stone Shaper]] | |||
* [[Klaus]] | |||
* [[Proselytic Shadow]] | |||
* [[Xavier, Royal Guard]] | |||
* [[Frost Haven]] NPCs | |||
** [[Chef Pleist]] | |||
** [[Elijah]] | |||
** [[Emma]] | |||
** [[The Mayor]] | |||
** [[Nip]] | |||
** [[Numb]] | |||
** [[Robert]] | |||
** [[Sam]] | |||
== | == Updated NPCs == | ||
* [[Steiner's Apprentice Craftsman]] | |||
* [[Jubei's Apprentice Craftsman]] | |||
* [[Jordan's Apprentice Craftsman]] | |||
* [[Twitch]] | |||
== | == New Locations == | ||
* [[Bandit Hideout]] | |||
** [[Bandit Hideout Prison]] | |||
* [[Caliginous Bethel]] | |||
* [[Frost Haven]] | |||
* [[La Casa del Noir]] | |||
* [[Mount Ingot]] | |||
* [[Olthoi Chasm]] | |||
* [[Portal Tree Copse]] | |||
* [[Shallow Olthoi Chasm]] | |||
* [[Deep Olthoi Chasm]] | |||
* [[Cavernous Olthoi Chasm]] | |||
* [[Abyssal Olthoi Chasm]] | |||
* Portals | |||
** [[Tree (Portal)]] | |||
** [[Undisclosed Location]] | |||
== New Items == | |||
{{Item Table|Caption=[[Armor]] | |||
| Long Leather Gauntlets | |||
| Leather Shorts Loot | |||
| Leather Jerkin Loot | |||
| Leather Pants Loot | |||
| Leather Vest | |||
}} | |||
{{Item Table|Caption=[[Housing Items]] | |||
| Doorbell | |||
| Aluvian Hanging Rug | |||
| Aluvian Lamp | |||
| Aluvian Rug | |||
| Amphorae | |||
| Alchemy Table | |||
| Barrel | |||
| Book Shelf | |||
| Cask | |||
| Cooking Table | |||
| Fat Vase | |||
| Fletching Table | |||
| Gharu'ndim Hanging Rug | |||
| Gharu'ndim Jug | |||
| Gharu'ndim Lamp | |||
| Jade Shrine | |||
| Large Gharu'ndim Rug | |||
| Set Dinner Table | |||
| Sho Lamp | |||
| Shrubbery | |||
| Tapestry | |||
| Tumerok Chair | |||
| Ice Box | |||
| Snowflake | |||
}} | |||
{{Item Table|Caption=[[Costume Items]] | |||
| Dapper Suit | |||
| Bandit Mask | |||
| Sleek Dress | |||
| Crimped Hat | |||
}} | |||
{{Item Table|Caption=[[Exchange Items]] | |||
| Gumshoe Token | |||
| Honorary Snowman Token | |||
}} | |||
{{Item Table|Caption=[[Food Items]] | |||
| Snow Pie | |||
}} | |||
{{Item Table|Caption=[[Jewelry]] | |||
| A Society Bracelet of Coordination | |||
| A Society Bracelet of Strength | |||
| A Society Ring of Endurance | |||
| A Society Ring of Quickness | |||
| A Society Necklace of Focus | |||
| Refulgent Bracelet | |||
| Ice Badge | |||
}} | |||
{{Item Table|Caption=[[Objects]] | |||
| Prison Door (Bandit Hideout Prison) | |||
| Graven Idol | |||
| Open Journal (MacNiall's Freehold) | |||
}} | |||
{{Item Table|Caption=[[Portal Gems]] | |||
| Portal Gem (Bandit Hideout) | |||
}} | |||
{{Item Table|Caption=[[Quest Items]] | |||
| Clean Towel | |||
| Confession | |||
| Bookcase (Bandit Hideout) | |||
| Broken Fishing Pole | |||
| Key Ring (Bandit Hideout Prison) | |||
| Gate Key (Bandit Hideout Prison) | |||
| Encrusted Scrollcase | |||
| Odd Scroll Case | |||
| Scold's Heart | |||
| Repugnant Bracelet | |||
}} | |||
{{Item Table|Caption=[[Text Items]] | |||
| Olthoi Tunnels Rumor | |||
| Missive to the World Shaper | |||
| Second Missive to the World Shaper | |||
| Third Missive to the World Shaper | |||
| Fourth Missive to the World Shaper | |||
| Fifth Missive to the World Shaper | |||
| Nexus Town Information Guide | |||
| Note (Order of the Raven Hand) | |||
| Jaeget's Journal | |||
| Bewren's Journal | |||
}} | |||
{{Item Table|Caption=[[Weapons]] | |||
| Carrot Dagger | |||
| Huge Snowball | |||
| Deadly Iceball | |||
}} | |||
== Updated Items == | |||
* {{Itemlink|A Horn of Vigilance}} - Sound effect added. | |||
* {{Itemlink|Chalk Board}} - New unique artwork and icon. | |||
* {{Itemlink|Pyreal Bell}} - Sound effect added. | |||
* [[Exploration Society Armor|Society Armor]] | |||
** Color changed from store bought leather brown to a unique green. | |||
** Icons updated. | |||
** AL increased from 60 to 100. | |||
** Impenetrability II added. | |||
** Level II creature or life spell added. | |||
* [[Exploration Society Armor|Explorer Armor]] | |||
** Store bought leather brown look updated to the new leather style in green. | |||
** Icons updated. | |||
** AL increased from 60 to 100. | |||
** Impenetrability II increased to level III. | |||
** Level III creature or life spell added. | |||
* [[Exploration Society Letters|Explorer Jewelry]] - Spells increased from level II to III. | |||
* {{Itemlink|A Society Atlatl}} | |||
** Icon updated. | |||
** Damage mod increased from 50% to 75%. | |||
** [[Thrown Weapons Mastery Other II]] added. | |||
* {{Itemlink|A Society Axe}} | |||
** Icon updated. | |||
** Damage increased from 6 - 12 to 7 - 14. | |||
** [[Axe Mastery Other II]] added. | |||
* {{Itemlink|A Society Crossbow}} | |||
** Icon updated. | |||
** Damage mod increased from 65% to 80%. | |||
** [[Crossbow Mastery Other II]] added. | |||
* {{Itemlink|A Society Dagger}} | |||
** Icon updated. | |||
** Damage increased from 2 - 5 to 3 - 12. | |||
** [[Dagger Mastery Other II]] added. | |||
* {{Itemlink|A Society Jitte}} | |||
** Icon updated. | |||
** Damage increased from 5 - 10 to 7 - 14. | |||
** [[Mace Mastery Other II]] added. | |||
* {{Itemlink|A Society Katar}} | |||
** Icon updated. | |||
** Damage increased from 2 - 5 to 1.25 - 5. | |||
** [[Unarmed Combat Mastery Other II]] added. | |||
* {{Itemlink|A Society Spear}} | |||
** Icon updated. | |||
** Damage increased from 3 - 11 to 3.5 - 14. | |||
** [[Spear Mastery Other II]] added. | |||
* {{Itemlink|A Society Staff}} | |||
** Icon updated. | |||
** Damage increased from 5 - 9 to 5 - 10. | |||
** [[Staff Mastery Other II]] added. | |||
* {{Itemlink|A Society Sword}} | |||
** Icon updated. | |||
** Damage increased from 6 - 12 to 8 - 16. | |||
** [[Sword Mastery Other II]] added. | |||
* {{Itemlink|A Society Yumi}} | |||
** Icon updated. | |||
** Damage mod increased from 50% to 90%. | |||
** [[Bow Mastery Other II]] added. | |||
* {{Itemlink|An Explorer Atlatl}} | |||
** Icon updated. | |||
** Damage mod increased from 50% to 75%. | |||
** [[Thrown Weapons Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Axe}} | |||
** Icon updated. | |||
** Damage increased from 6 - 12 to 7 - 14. | |||
** [[Axe Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Crossbow}} | |||
** Icon updated. | |||
** Damage mod increased from 65% to 80%. | |||
** [[Crossbow Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Dagger}} | |||
** Icon updated. | |||
** Damage increased from 2 - 5 to 3 - 12. | |||
** [[Dagger Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Jitte}} | |||
** Icon updated. | |||
** Damage increased from 5 - 10 to 7 - 14. | |||
** [[Mace Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Katar}} | |||
** Icon updated. | |||
** Damage increased from 2 - 5 to 1.25 - 5. | |||
** [[Unarmed Combat Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Spear}} | |||
** Icon updated. | |||
** Damage increased from 3 - 11 to 3.5 - 14. | |||
** [[Spear Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Staff}} | |||
** Icon updated. | |||
** Damage increased from 5 - 9 to 5 - 10. | |||
** [[Staff Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Sword}} | |||
** Icon updated. | |||
** Damage increased from 6 - 12 to 8 - 16. | |||
** [[Sword Mastery Other II]] increased to level III. | |||
* {{Itemlink|An Explorer Yumi}} | |||
** Icon updated. | |||
** Damage mod increased from 50% to 90%. | |||
** [[Bow Mastery Other II]] increased to level III. | |||
== New Titles == | |||
* [[Gumshoe]] | |||
* [[Honorary Snowman]] | |||
== New Spells == | |||
* [[Vim]] | |||
== New Creatures == | |||
{{Creature Class|Golem | |||
| Scold | |||
| Scold Chunk | |||
| Scold Lump | |||
}} | |||
{{Creature Class|Human | |||
| Cultist Cohort (Level 80) | |||
| Cultist High Priest (Level 100) | |||
| Cultist Priest | |||
}} | |||
{{Creature Class|Knathtead | |||
| K'nath T'amt | |||
}} | |||
{{Creature Class|Shadow | |||
| Lesser Shadow Wretch | |||
| Lesser Void Knight | |||
| Wretched | |||
}} | |||
{{Creature Class|Snowman | |||
| Angry Snowman | |||
}} | |||
{{Creature Class|Skeleton | |||
| Archfiend | |||
| Armored Skeleton Lord | |||
| Skeletal Fiend | |||
| Tormenter | |||
}} | |||
{{Creature Class|Undead | |||
| Chimera | |||
| Demilich | |||
| Elite Revenant | |||
}} | |||
{{Creature Class|Wisp | |||
| Dark Vapor | |||
}} | |||
== Updated Creatures == | |||
* [[ | * [[Void Knight]] - Returns to the game as a more powerful Shadow. | ||
== New Dialog == | |||
;Town Crier | |||
{{Dialog| | |||
|Town Crier tells you, "A friend of mine told me about this great new device that lets you know when someone's at your door. You see, it rings this bell, that way, if you're in the basement... well... yes, I suppose you could knock. But, this thing is nice and loud and you could hear it even if you're in a mansion and... yes, fine I suppose you could knock loudly and holler. And you could always just hop through a window and let yourself in." | |||
|Town Crier tells you, "After my shift I'm going to head over to Celcynd in Rithwic to turn in my gold stamped letters--I hear the Explorer Society is issuing new armor and weapons these days." | |||
|Town Crier tells you, "All they said I needed to do was to crush the Calling Stone attached to their pamphlet and they would come to take me away to a better place. A place where I was something more than an underpaid information broker for the masses..." | |||
|Town Crier tells you, "I have a cousin who works in the High Queen's castle. She told me that Elysa awoke and seemed like a new person. She said that she overheard Elysa speaking with Asheron, and that she told Asheron that she didn't need him anymore. What can all this mean?" | |||
|Town Crier tells you, "Last night this strange person walked up to me and handed me some sort of recruitment pamphlet. It was right, I do feel unappreciated." | |||
|Town Crier tells you, "My brother's friend's sister's boyfriend's father said there was some commotion out on Aphus Lassel a few days ago. The whole town, if you can call it that, was in an uproar over something about a sacrifice." | |||
|Town Crier tells you, "Now that the High Queen is awake, we've been told that she might once again walk amongst us." | |||
|Town Crier tells you, "Royal Guards in Lytelthorpe are looking for individuals to help in divine secrets that lie in deep caverns that stretch to the sea. Additionally, there is a call out in capital cities looking for adventurers who wish to help find the failed assassin, who tried to kill the High Queen." | |||
|Town Crier tells you, "Strange things have been happening lately. There are reports of adventurers disappearing from the Marescent Plateau and of suspicious looking people dressed in black stalking the towns late at night..." | |||
|Town Crier tells you, "The Explorer Society has taken on a whole new look--have you seen their new armor?" | |||
|Town Crier tells you, "The furniture vendors have a few new houshold items in stock now. I wish I could go home and enjoy all the things I've bought, but I have to stand out here in the cold just so you can get the latest news and information. No, no, don't worry about me, I'll be fine out here. All alone. Without something hot to drink to keep me warm..." | |||
|Town Crier tells you, "The High Queen has awoken!" | |||
|Town Crier tells you, "Things seem to have changed since High Queen Elysa woke. She's increased pay for us town criers, and even increased the activity of the Royal Guard. There's no telling where she might be looking to do next." | |||
|Town Crier tells you, "Those signs in the capital cities are peculiar. I kept thinking to myself when I used them." | |||
|Town Crier tells you, "Those snowmen are back. It's weird having snow talk to you... It kinda gives me the creeps." | |||
|Town Crier tells you, "Why don't we get a snowman to stand out here in the cold all day. Wouldn't that make more sense than having me freezing solid? That way we Town Criers could take vacations in the winter months and visit our families. Maybe I could even go to the islands. I hear they are pretty nice this time of year. We so need a union." | |||
}} | |||
;Ulgrim the Unpleasant | |||
No new messages this month. | |||
---- | == Related Articles == | ||
* [[Announcements - 2003/12 - Waking From the Abyss#Teaser|Teaser]] | |||
* [[Announcements - 2003/12 - Waking From the Abyss#Rollout Article|Rollout Article]] | |||
* [[Announcements - 2003/12 - Waking From the Abyss#Release Notes|Release Notes]] | |||
* [[Announcements - 2003/12 - Waking From the Abyss#Letter to the Players|Letter to the Players]] | |||
== | == Media == | ||
<gallery> | |||
File:Teaser 200312 A.jpg| | |||
File:Teaser 200312 B.jpg| | |||
File:Teaser 200312 C.jpg| | |||
File:Teaser 200312 D.jpg| | |||
File:Teaser 200312 E.jpg| | |||
File:Teaser 200312 F.jpg| | |||
File:Teaser 200312 ACVault.jpg|ACVault | |||
File:Teaser 200312 JackCat.jpg|Maggie the Jackcat | |||
File:Teaser 200312 Stratics.jpg|AC Stratics | |||
File:Teaser 200312 WarCry.jpg|Warcry's Crossroads of Dereth | |||
File:Waking From the Abyss Splash Screen.jpg | |||
File:Portaldat 200312.png|Portal.dat | |||
</gallery> | |||
[[Category: | [[Category:Events]] |
Latest revision as of 07:04, 13 November 2020
December 2003 - Announcements Page
Game Changes
- Autumn has turned to winter! Snow has fallen on Dereth, and the scarecrows have been replaced with snowmen.
- The Dereth Exploration Society quests have been updated. See the Rollout Article for details.
- New types of leather armor can now be found in loot, such as leather long gauntlets and leather pants.
- All types of packs now have 24 inventory slots. See the Rollout Article for details.
- The Furniture Craftsmen and Woodsmen have created several new items for your home.
New Quests
Updated Quests
- Arcanum Furniture
- Exploration Society Letters - Rewards updated.
- Harbinger Quest - Players may now re-enter the Harbinger dungeons after completing the quest.
New NPCs
- Argyle
- Aurten Rhell
- Dame Brinna O'Shea
- Gentleman Jake Hawkins
- Guard Chandler Hammettx
- Jaenyn, Stone Shaper
- Klaus
- Proselytic Shadow
- Xavier, Royal Guard
- Frost Haven NPCs
Updated NPCs
New Locations
- Bandit Hideout
- Caliginous Bethel
- Frost Haven
- La Casa del Noir
- Mount Ingot
- Olthoi Chasm
- Portal Tree Copse
- Shallow Olthoi Chasm
- Deep Olthoi Chasm
- Cavernous Olthoi Chasm
- Abyssal Olthoi Chasm
- Portals
New Items
Long Leather Gauntlets Leather Shorts Loot Leather Jerkin Loot Leather Pants Loot Leather Vest
Doorbell Aluvian Hanging Rug Aluvian Lamp Aluvian Rug Amphorae Alchemy Table Barrel Book Shelf Cask Cooking Table Fat Vase Fletching Table Gharu'ndim Hanging Rug Gharu'ndim Jug Gharu'ndim Lamp Jade Shrine Large Gharu'ndim Rug Set Dinner Table Sho Lamp Shrubbery Tapestry Tumerok Chair Ice Box Snowflake
Dapper Suit Bandit Mask Sleek Dress Crimped Hat
Gumshoe Token Honorary Snowman Token
A Society Bracelet of Coordination A Society Bracelet of Strength A Society Ring of Endurance A Society Ring of Quickness A Society Necklace of Focus Refulgent Bracelet Ice Badge
Prison Door (Bandit Hideout Prison) Graven Idol Open Journal (MacNiall's Freehold)
Clean Towel Confession Bookcase (Bandit Hideout) Broken Fishing Pole Key Ring (Bandit Hideout Prison) Gate Key (Bandit Hideout Prison) Encrusted Scrollcase Odd Scroll Case Scold's Heart Repugnant Bracelet
Olthoi Tunnels Rumor Missive to the World Shaper Second Missive to the World Shaper Third Missive to the World Shaper Fourth Missive to the World Shaper Fifth Missive to the World Shaper Nexus Town Information Guide Note (Order of the Raven Hand) Jaeget's Journal Bewren's Journal
Carrot Dagger Huge Snowball Deadly Iceball
Updated Items
- A Horn of Vigilance - Sound effect added.
- Chalk Board - New unique artwork and icon.
- Pyreal Bell - Sound effect added.
- Society Armor
- Color changed from store bought leather brown to a unique green.
- Icons updated.
- AL increased from 60 to 100.
- Impenetrability II added.
- Level II creature or life spell added.
- Explorer Armor
- Store bought leather brown look updated to the new leather style in green.
- Icons updated.
- AL increased from 60 to 100.
- Impenetrability II increased to level III.
- Level III creature or life spell added.
- Explorer Jewelry - Spells increased from level II to III.
- A Society Atlatl
- Icon updated.
- Damage mod increased from 50% to 75%.
- Thrown Weapons Mastery Other II added.
- A Society Axe
- Icon updated.
- Damage increased from 6 - 12 to 7 - 14.
- Axe Mastery Other II added.
- A Society Crossbow
- Icon updated.
- Damage mod increased from 65% to 80%.
- Crossbow Mastery Other II added.
- A Society Dagger
- Icon updated.
- Damage increased from 2 - 5 to 3 - 12.
- Dagger Mastery Other II added.
- A Society Jitte
- Icon updated.
- Damage increased from 5 - 10 to 7 - 14.
- Mace Mastery Other II added.
- A Society Katar
- Icon updated.
- Damage increased from 2 - 5 to 1.25 - 5.
- Unarmed Combat Mastery Other II added.
- A Society Spear
- Icon updated.
- Damage increased from 3 - 11 to 3.5 - 14.
- Spear Mastery Other II added.
- A Society Staff
- Icon updated.
- Damage increased from 5 - 9 to 5 - 10.
- Staff Mastery Other II added.
- A Society Sword
- Icon updated.
- Damage increased from 6 - 12 to 8 - 16.
- Sword Mastery Other II added.
- A Society Yumi
- Icon updated.
- Damage mod increased from 50% to 90%.
- Bow Mastery Other II added.
- An Explorer Atlatl
- Icon updated.
- Damage mod increased from 50% to 75%.
- Thrown Weapons Mastery Other II increased to level III.
- An Explorer Axe
- Icon updated.
- Damage increased from 6 - 12 to 7 - 14.
- Axe Mastery Other II increased to level III.
- An Explorer Crossbow
- Icon updated.
- Damage mod increased from 65% to 80%.
- Crossbow Mastery Other II increased to level III.
- An Explorer Dagger
- Icon updated.
- Damage increased from 2 - 5 to 3 - 12.
- Dagger Mastery Other II increased to level III.
- An Explorer Jitte
- Icon updated.
- Damage increased from 5 - 10 to 7 - 14.
- Mace Mastery Other II increased to level III.
- An Explorer Katar
- Icon updated.
- Damage increased from 2 - 5 to 1.25 - 5.
- Unarmed Combat Mastery Other II increased to level III.
- An Explorer Spear
- Icon updated.
- Damage increased from 3 - 11 to 3.5 - 14.
- Spear Mastery Other II increased to level III.
- An Explorer Staff
- Icon updated.
- Damage increased from 5 - 9 to 5 - 10.
- Staff Mastery Other II increased to level III.
- An Explorer Sword
- Icon updated.
- Damage increased from 6 - 12 to 8 - 16.
- Sword Mastery Other II increased to level III.
- An Explorer Yumi
- Icon updated.
- Damage mod increased from 50% to 90%.
- Bow Mastery Other II increased to level III.
New Titles
New Spells
New Creatures
Updated Creatures
- Void Knight - Returns to the game as a more powerful Shadow.
New Dialog
- Town Crier
- Town Crier tells you, "A friend of mine told me about this great new device that lets you know when someone's at your door. You see, it rings this bell, that way, if you're in the basement... well... yes, I suppose you could knock. But, this thing is nice and loud and you could hear it even if you're in a mansion and... yes, fine I suppose you could knock loudly and holler. And you could always just hop through a window and let yourself in."
- Town Crier tells you, "After my shift I'm going to head over to Celcynd in Rithwic to turn in my gold stamped letters--I hear the Explorer Society is issuing new armor and weapons these days."
- Town Crier tells you, "All they said I needed to do was to crush the Calling Stone attached to their pamphlet and they would come to take me away to a better place. A place where I was something more than an underpaid information broker for the masses..."
- Town Crier tells you, "I have a cousin who works in the High Queen's castle. She told me that Elysa awoke and seemed like a new person. She said that she overheard Elysa speaking with Asheron, and that she told Asheron that she didn't need him anymore. What can all this mean?"
- Town Crier tells you, "Last night this strange person walked up to me and handed me some sort of recruitment pamphlet. It was right, I do feel unappreciated."
- Town Crier tells you, "My brother's friend's sister's boyfriend's father said there was some commotion out on Aphus Lassel a few days ago. The whole town, if you can call it that, was in an uproar over something about a sacrifice."
- Town Crier tells you, "Now that the High Queen is awake, we've been told that she might once again walk amongst us."
- Town Crier tells you, "Royal Guards in Lytelthorpe are looking for individuals to help in divine secrets that lie in deep caverns that stretch to the sea. Additionally, there is a call out in capital cities looking for adventurers who wish to help find the failed assassin, who tried to kill the High Queen."
- Town Crier tells you, "Strange things have been happening lately. There are reports of adventurers disappearing from the Marescent Plateau and of suspicious looking people dressed in black stalking the towns late at night..."
- Town Crier tells you, "The Explorer Society has taken on a whole new look--have you seen their new armor?"
- Town Crier tells you, "The furniture vendors have a few new houshold items in stock now. I wish I could go home and enjoy all the things I've bought, but I have to stand out here in the cold just so you can get the latest news and information. No, no, don't worry about me, I'll be fine out here. All alone. Without something hot to drink to keep me warm..."
- Town Crier tells you, "The High Queen has awoken!"
- Town Crier tells you, "Things seem to have changed since High Queen Elysa woke. She's increased pay for us town criers, and even increased the activity of the Royal Guard. There's no telling where she might be looking to do next."
- Town Crier tells you, "Those signs in the capital cities are peculiar. I kept thinking to myself when I used them."
- Town Crier tells you, "Those snowmen are back. It's weird having snow talk to you... It kinda gives me the creeps."
- Town Crier tells you, "Why don't we get a snowman to stand out here in the cold all day. Wouldn't that make more sense than having me freezing solid? That way we Town Criers could take vacations in the winter months and visit our families. Maybe I could even go to the islands. I hear they are pretty nice this time of year. We so need a union."
- Ulgrim the Unpleasant
No new messages this month.
Related Articles
Media
-
-
-
-
-
-
-
ACVault
-
Maggie the Jackcat
-
AC Stratics
-
Warcry's Crossroads of Dereth
-
-
Portal.dat