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== Special Scrolls ==
__NoToC__
{{Intro
| Patch Introduced = [[Release]]
|  Related Quests =  
|          Updated = [[The Paths of Destruction]], [[Now In This Hush]], [[Atonement]], [[The Iron Coast]], [[The Slumbering Giant]], [[Treaties in Stone]], [[A Small Victory]], [[Recollections]]
}}
{|class="wikitable" width=100%
!colspan=2| {{Icon|War Magic}} <big>War Magic</big>
|-
!width=150px| Description
| Allows you to cast offensive war spells that arc, ring, wall, bolt, volley, and blast.
|-
! Formula
| ([[Focus]] + [[Self]]) / 4
|-
! Base Status
| Unusable
|-
! Cost to Train
| 16
|-
! Cost to Specialize
| 12
|-
! Buffs & Debuffs
| [[War Magic Spells]], [[Focus Spells]], [[Willpower Spells]]
|-
|}
== Notes ==
War Magic allows the user to cast various projectile attacks in the seven damage elements.


=== Ring Spells ===
War Magic is also called the School of the Arm.
Except for Ring Around the Rabbit, these scrolls are spawns in [[Steel Chest | Steel Chests]]. Also [[Feruza ibn Salaq]] in [[Beachfort]] gives random wall (and ring) spells in exchange for [[Pyreal Bar | Pyreal Bars]].
* [[Image:Scroll of Horizon's Blades icon.png]] [[Scroll of Horizon's Blades]] (Slash)
** [[Image:Scroll of Ring around the Rabbit icon.png]] [[Scroll of Ring around the Rabbit]] (Slash)
* [[Image: icon.png]] [[]] (Bludgeon)
* [[Image:Scroll of Nuhmudira's Spines icon.png]] [[Scroll of Nuhmudira's Spines]] (Pierce)
* [[Image:Scroll of Cassius' Ring of Fire icon.png]] [[Scroll of Cassius' Ring of Fire]] (Fire)
* [[Image:Scroll of Halo of Frost icon.png]] [[Scroll of Halo of Frost]] (Cold)
* [[Image:Scroll of Searing Disc icon.png]] [[Scroll of Searing Disc]] (Acid)
* [[Image:Scroll of Eye of the Storm icon.png]] [[Scroll of Eye of the Storm]] (Lightning)


=== Wall Spells ===
== Starting Equipment ==
Except for Tusker Fists, these scrolls are spawns in [[Steel Chest | Steel Chests]]. Also [[Feruza ibn Salaq]] in [[Beachfort]] gives random ring (and wall) spells in exchange for [[Pyreal Bar | Pyreal Bars]].
All [[Character Races]]:
* {{Icon Link|Training Wand}}
* {{Icon Link|Foci of Strife}}
* {{Icon Link|Lead Scarab}} (5)
* {{Icon Link|Prismatic Taper}} (25)


[[Category:Game Concept]]
== Related Pages ==
[[Category:Skill]]
* [[Magic]]
* [[:Category:War Magic Spells]]
 
== Update History ==
{{Update History|
[[Release]]
* Introduced.
 
[[The Paths of Destruction]]
* Ring, Streak, and Wall spells introduced.
 
[[Now In This Hush]]
* Level VII War Magic introduced.
 
[[Atonement]]
* Skill-based damage bonus and critical strike bonuses introduced for war magic spells.
 
[[The Iron Coast]]
* Base critical hit chance for war magic increased from 2% to 5%.
 
[[The Slumbering Giant]]
* Changes made to streak spell damage and rate of fire and also blast and volley spell damage.
 
[[Treaties in Stone]]
* Critical hits are now a multiple of a spell's maximum damage instead of its minimum (PvM only).
* [[Critical Strike]] now scales from 5% to 50% instead of 25% (PvM only).
* [[Crippling Blow]] now scales from 50% to 500% instead of 100% (PvM only).
* Imbue and slayer effects for War Magic now scale from minimum effectiveness at 125 to maximum effectiveness at 360 skill instead of from 150 to 400 skill (PvM only).
 
[[A Small Victory]]
* War Magic damage improved for bolts and arcs at levels 1 through 6, and for all 7 levels for streaks.
 
[[Recollections]]
* Streak Damage updated for all spell levels (1-7). See [[Announcements - 2008/01 - Recollections#Release Notes|here]] for more details.
}}
 
{{Skills}}
[[Category:Magic Skills]]

Latest revision as of 07:08, 2 May 2021

Introduced:  Release Updated:  The Paths of Destruction, Now In This Hush, Atonement, The Iron Coast, The Slumbering Giant, Treaties in Stone, A Small Victory, Recollections
War Magic
Description Allows you to cast offensive war spells that arc, ring, wall, bolt, volley, and blast.
Formula (Focus + Self) / 4
Base Status Unusable
Cost to Train 16
Cost to Specialize 12
Buffs & Debuffs War Magic Spells, Focus Spells, Willpower Spells

Notes

War Magic allows the user to cast various projectile attacks in the seven damage elements.

War Magic is also called the School of the Arm.

Starting Equipment

All Character Races:

Related Pages

Update History

Release

  • Introduced.

The Paths of Destruction

  • Ring, Streak, and Wall spells introduced.

Now In This Hush

  • Level VII War Magic introduced.

Atonement

  • Skill-based damage bonus and critical strike bonuses introduced for war magic spells.

The Iron Coast

  • Base critical hit chance for war magic increased from 2% to 5%.

The Slumbering Giant

  • Changes made to streak spell damage and rate of fire and also blast and volley spell damage.

Treaties in Stone

  • Critical hits are now a multiple of a spell's maximum damage instead of its minimum (PvM only).
  • Critical Strike now scales from 5% to 50% instead of 25% (PvM only).
  • Crippling Blow now scales from 50% to 500% instead of 100% (PvM only).
  • Imbue and slayer effects for War Magic now scale from minimum effectiveness at 125 to maximum effectiveness at 360 skill instead of from 150 to 400 skill (PvM only).

A Small Victory

  • War Magic damage improved for bolts and arcs at levels 1 through 6, and for all 7 levels for streaks.

Recollections

  • Streak Damage updated for all spell levels (1-7). See here for more details.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat