Weeping Dagger: Difference between revisions
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{{Intro | {{Intro | ||
| Patch Introduced = [[Heart of Woe]] | | Patch Introduced = [[Heart of Woe]] | ||
| Related Quests = [[Heart of Innocence Quest]], [[Weeping Weapons]], [[Elemental | | Related Quests = [[Heart of Innocence Quest]], [[Weeping Weapons]], [[Elemental Caverns Quest]] | ||
| Updated = [[Master of Arms]] | | Updated = [[Master of Arms]], [[The Risen Princess]] | ||
}} | }} | ||
{{Melee Weapon | {{Melee Weapon | ||
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| Burden = 120 | | Burden = 120 | ||
| Icon Image = Weeping Dagger Icon.png | | Icon Image = Weeping Dagger Icon.png | ||
| Live Image = Live.jpg | | Live Image = Weeping Dagger Live.jpg | ||
| Live Image Caption = | | Live Image Caption = Weeping Dagger | ||
| Description = A dagger infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity. | | Description = A dagger infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity. | ||
| Special Properties = [[Bael'Zharon's Hate]], [[ | | Special Properties = [[Attuned]], [[Bonded]], [[Bael'Zharon's Hate]], [[Ivoryable]], [[Unenchantable]], [[Armor Cleaving]] | ||
| Damage = | | Damage = 41.3 - 59 | ||
| Buffed Damage = | | Buffed Damage = | ||
| Element = Slashing/Piercing | | Element = Slashing/Piercing | ||
| Speed = Fast ( | | Speed = Very Fast (1) | ||
| Buffed Speed = | | Buffed Speed = | ||
| Bonus to Attack = | | Bonus to Attack = 20 | ||
| Buffed Attack = | | Buffed Attack = | ||
| Bonus to Defense = | | Bonus to Defense = 21 | ||
| Buffed Defense = | | Buffed Defense = | ||
| Bonus to Missile = | | Bonus to Missile = | ||
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| Base Weapon Req = 325 | | Base Weapon Req = 325 | ||
| Buffed Weapon Req = | | Buffed Weapon Req = | ||
| Spells = [[Moderate | | Spells = [[Moderate Light Weapons Aptitude]] | ||
| Activation Reqs = Arcane Lore: 50 | | Activation Reqs = Arcane Lore: 50 | ||
| Spellcraft = 300 | | Spellcraft = 300 | ||
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== Notes == | == Notes == | ||
* Obtained by using a [[Heart of Innocence]] on a [[Perfect Isparian Dagger]]. | * Obtained by using a [[Heart of Innocence]] on a [[Perfect Isparian Dagger]]. | ||
* Can be upgraded to do elemental damage through the [[Elemental | * Can be upgraded to do elemental damage through the [[Elemental Caverns Quest]] quest. | ||
* During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]], the spells adjusted accordingly and the base damage changed from 6 - 12 to 23.1 - 33, Attack mod changed from 5 to 3, defense from 0 to 2 | * During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]], the spells adjusted accordingly and the base damage changed from 6 - 12 to 23.1 - 33, Attack mod changed from 5 to 3, defense from 0 to 2 | ||
[[Category:Slayer]] | [[Category:Slayer]] | ||
[[Category: | [[Category:Armor Cleaving]] | ||
Latest revision as of 09:28, 30 November 2021
Introduced: | Heart of Woe | Related Quests: | Heart of Innocence Quest, Weeping Weapons, Elemental Caverns Quest | Updated: | Master of Arms, The Risen Princess |
- Value: 8,000
- Burden: 120
- Skill: Light Weapons (Dagger)
- Damage: 41.3 - 59 , Slashing/Piercing
- Speed: Very Fast (1)
- Bonus to Attack Skill: +20%
- Bonus to Melee Defense: +21%
- Spells: Moderate Light Weapons Aptitude
- Properties: Attuned, Bonded, Bael'Zharon's Hate, Ivoryable, Unenchantable, Armor Cleaving
- Wield requires base Light Weapons 325
- Activation requires Arcane Lore: 50
- Spellcraft: 300.
- Mana: 800.
- Mana Cost: 1 point per 40 seconds.
- A dagger infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Notes
- Obtained by using a Heart of Innocence on a Perfect Isparian Dagger.
- Can be upgraded to do elemental damage through the Elemental Caverns Quest quest.
- During the Master of Arms event, the skill was changed from Dagger to Light Weapons, the spells adjusted accordingly and the base damage changed from 6 - 12 to 23.1 - 33, Attack mod changed from 5 to 3, defense from 0 to 2