Talk:Melee Weapon Template: Difference between revisions

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imported>An Adventurer
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imported>Tlosk
 
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can this wiki template handle multiple "ID panel" tabels placed within an invisible table, like my entry for [[Crystal Sword]] and other multi-version same-name items? If so, looks great to me. --[[User:An Adventurer|An Adventurer]] 20:19, 3 February 2009 (CST)
can this wiki template handle multiple "ID panel" tabels placed within an invisible table, like my entry for [[Crystal Sword]] and other multi-version same-name items? If so, looks great to me. EDIT: Yeah, looks like it can.


::Yeah, looks like it can. Template works for me. --[[User:An Adventurer|An Adventurer]] 23:14, 3 February 2009 (CST)
However I see some issues with it now. There are many weapons, especially older quest weapons, that have no spells (edit, again, I see there is a no magic template). All store weapons have no description, along with a few quest weapons. Looks like when a field is left blank it leaves a line there. --[[User:An Adventurer|An Adventurer]] 23:19, 3 February 2009 (CST)


{{Intro
{{Intro
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{|cellpadding=2
{|cellpadding=2
!align=center| Current Version || Retired Version
!align=center| Current Version || Retired Version
|-
|-valign=top
|valign=top|
|
{{Melee Weapon
{{Melee Weapon
  |        Weapon Type =  
  |        Weapon Type =  
  |              Name =  
  |              Name = Corndog Sword
  |              Value =  
  |              Value = 1
  |            Burden =  
  |            Burden = 2
  |        Icon Image =  Icon.png
  |        Icon Image =  Icon.png
  |        Live Image =  Live.jpg
  |        Live Image =  Live.jpg
Line 23: Line 23:
  |        Description =  
  |        Description =  
  | Special Properties =  
  | Special Properties =  
  |            Damage =  
  |            Damage = 1 - 2
  |      Buffed Damage =  
  |      Buffed Damage =  
  |            Element =  
  |            Element = Fire
  |              Speed =  
  |              Speed = 10
  |      Buffed Speed =  
  |      Buffed Speed =  
  |    Bonus to Attack =  
  |    Bonus to Attack = 10
  |      Buffed Attack =  
  |      Buffed Attack =  
  |  Bonus to Defense =  
  |  Bonus to Defense = 10
  |    Buffed Defense =  
  |    Buffed Defense =  
  |  Bonus to Missile =  
  |  Bonus to Missile =  
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  |          Mana Cost =  
  |          Mana Cost =  
}}
}}
|valign=top|
|
{{Melee Weapon
{{Melee Weapon
  |        Weapon Type =  
  |        Weapon Type =  
  |              Name =  
  |              Name = Corndog Sword
  |              Value =  
  |              Value = 15
  |            Burden =  
  |            Burden = 200
  |        Icon Image =  Icon.png
  |        Icon Image =  Icon.png
  |        Live Image =  Live.jpg
  |        Live Image =  Live.jpg
Line 55: Line 55:
  |        Description =  
  |        Description =  
  | Special Properties =  
  | Special Properties =  
  |            Damage =  
  |            Damage = 25 - 85
  |      Buffed Damage =  
  |      Buffed Damage =  
  |            Element =  
  |            Element = Slashing
  |              Speed =  
  |              Speed = 10
  |      Buffed Speed =  
  |      Buffed Speed =  
  |    Bonus to Attack =  
  |    Bonus to Attack = 5
  |      Buffed Attack =  
  |      Buffed Attack = 5
  |  Bonus to Defense =  
  |  Bonus to Defense =  
  |    Buffed Defense =  
  |    Buffed Defense =  
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}}
}}
|}
|}
: I agree that looks nice for multiple versions, I think I've fixed all the phantom line breaks so it will display correctly. --[[User:Tlosk|Tlosk]] 06:14, 4 February 2009 (CST)
== Special Properties vs Categories ==
Question: Are all of the [[Special Properties]] actually categories?  If so, is there an easy way to list the special properties and have it automatically add the article to those respective categories?  I noticed that, for the most part, all special properties have their own categories.  For consistency, it would be cool if we could automatically handle the category assignment to avoid any user error.  The same concept would go for all items, weapons, casters, and armor as well. See this for example:
  Special Properties: Crushing Blow|Biting Strike|Attuned|Bonded|Ivoryable|Cast on Strike|Resistance Cleaving: Slashing
Those would all be categories as well right? --[[User:Atarax|Atarax]] 11:43, 4 February 2009 (CST)
:Currently, Resistance Cleaving and Rending do not have categories for each element. Instead, any weapon with a rending/cleaving is tagged with just Rending/Resistance Cleaving as the category, while in the special property listings, the whole property is created into a link. This way, the Rending or Resistance Cleaving category page will will list every weapon of every element, and the individual element pages are listed so you can click them and view the whatlinkshere. See [[:Category:Resistance Cleaving]] and [[:Category:Rending]]. --[[User:An Adventurer|An Adventurer]] 11:52, 4 February 2009 (CST)

Latest revision as of 10:53, 7 April 2009

can this wiki template handle multiple "ID panel" tabels placed within an invisible table, like my entry for Crystal Sword and other multi-version same-name items? If so, looks great to me. EDIT: Yeah, looks like it can.

However I see some issues with it now. There are many weapons, especially older quest weapons, that have no spells (edit, again, I see there is a no magic template). All store weapons have no description, along with a few quest weapons. Looks like when a field is left blank it leaves a line there. --An Adventurer 23:19, 3 February 2009 (CST)

Introduced:  ??


Current Version Retired Version
Corndog Sword
  • Value: 1
  • Burden: 2
  • Damage: 1 - 2 , Fire
  • Speed: 10
  • Bonus to Attack Skill: +10%
  • Bonus to Melee Defense: +10%
Corndog Sword
  • Value: 15
  • Burden: 200
  • Damage: 25 - 85 , Slashing
  • Speed: 10
  • Bonus to Attack Skill: +5% (5%)
I agree that looks nice for multiple versions, I think I've fixed all the phantom line breaks so it will display correctly. --Tlosk 06:14, 4 February 2009 (CST)

Special Properties vs Categories

Question: Are all of the Special Properties actually categories? If so, is there an easy way to list the special properties and have it automatically add the article to those respective categories? I noticed that, for the most part, all special properties have their own categories. For consistency, it would be cool if we could automatically handle the category assignment to avoid any user error. The same concept would go for all items, weapons, casters, and armor as well. See this for example:

 Special Properties: Crushing Blow|Biting Strike|Attuned|Bonded|Ivoryable|Cast on Strike|Resistance Cleaving: Slashing

Those would all be categories as well right? --Atarax 11:43, 4 February 2009 (CST)


Currently, Resistance Cleaving and Rending do not have categories for each element. Instead, any weapon with a rending/cleaving is tagged with just Rending/Resistance Cleaving as the category, while in the special property listings, the whole property is created into a link. This way, the Rending or Resistance Cleaving category page will will list every weapon of every element, and the individual element pages are listed so you can click them and view the whatlinkshere. See Category:Resistance Cleaving and Category:Rending. --An Adventurer 11:52, 4 February 2009 (CST)