Category:Dropped on Death: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Tlosk
No edit summary
imported>Tlosk
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
A special property of some items such as Rares that causes the item to always be dropped when the player dies, even if that character is augmented to drop no items. Although there are some situations where this will not occur, such as in [[Colosseum]] or [[Delving into Claude's Mind]]. Dropped on Death items do not count against the player's count of items dropped on death (the same number of items will drop, plus any Dropped on Death items).
A special property of some items such as Rares that causes the item to always be dropped when the player dies, even if that character is augmented to drop no items. Although there are some situations where this will not occur, such as in [[Colosseum]] or [[Delving into Claude's Mind]]. Dropped on Death items do not count against the player's count of items dropped on death (the same number of items will drop, plus any Dropped on Death items).
<font color=darkgreen>''Note: For categories with more than 200 entries, you will be unable to view more than the first 200 unless you are [[:Special:Userlogin|logged in]].''</font>


[[Category:Special Property]]
[[Category:Special Property]]

Latest revision as of 21:38, 5 November 2009

A special property of some items such as Rares that causes the item to always be dropped when the player dies, even if that character is augmented to drop no items. Although there are some situations where this will not occur, such as in Colosseum or Delving into Claude's Mind. Dropped on Death items do not count against the player's count of items dropped on death (the same number of items will drop, plus any Dropped on Death items).