Category:Unenchantable: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>An Adventurer
(New page: A special property of items making it impossible to cast either beneficial or harmful spells of any kind on the item (spells the item casts itself are unaffected). Equipement made of [[Cho...)
 
imported>Sucamarto
No edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
A special property of items making it impossible to cast either beneficial or harmful spells of any kind on the item (spells the item casts itself are unaffected). Equipement made of [[Chorizite]] are usually unenchantable, as chorizite is a special anti-magic metal.
A special property of items making it impossible to cast either beneficial or harmful spells of any kind on the item (spells the item casts itself are unaffected). Equipment made of [[Chorizite]] are usually unenchantable, as chorizite is a special anti-magic metal.


By default, no loot generated equipement is unenchantable, with the exception of [[Covenant Armor]]. However, This property can be added to loot generated weapons by applying [[Water of Stasis]].
By default, no loot generated equipment is unenchantable, with the exception of [[Covenant Armor]]. However, this property was able to be added to loot generated weapons by applying the [[Water of Stasis]] prior to the [[Lessons from the Past]] event in which the [[Water of Stasis]] was removed from the game.
 
{{Category Alphabet Links|Unenchantable}}


[[Category:Special Property]]
[[Category:Special Property]]

Latest revision as of 06:09, 11 September 2012

A special property of items making it impossible to cast either beneficial or harmful spells of any kind on the item (spells the item casts itself are unaffected). Equipment made of Chorizite are usually unenchantable, as chorizite is a special anti-magic metal.

By default, no loot generated equipment is unenchantable, with the exception of Covenant Armor. However, this property was able to be added to loot generated weapons by applying the Water of Stasis prior to the Lessons from the Past event in which the Water of Stasis was removed from the game.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z