Skill
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Description
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Level
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Skill Credits
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Mindlash
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"Magic attack. Use when the target is vulnerable."
- Bonus Damage: 5
- Skill Statistics: Vigor cost: 32. Maximum range: 1 meter. Reset time: 5 seconds.
- Starter skill (cannot be raised past 1)
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1+
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0
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Flame Bolt
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"A fire-based projectile attack. Best used when the target is vulnerable."
- Must have the following skill: Mindlash
- Bonus Damage: 3(L1) - 75(L50)
- Skill Statistics: Vigor cost: 32. Maximum range: 60 meters. Reset time: 1 second.
- Flame Bolt effect: Fire damage decreases health for 1(L1) - 4(L50) damage per second for ?? seconds. Also, when target is vulnerable, health is instantly lowered by 15(L1) - 1,000(L50).
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2+
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1
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Heart of Ice
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"A cold-based caster-centered area of effect attack."
- Must have the following skill: Flame Bolt
- Bonus Damage: 3(L1) - 75(L50)
- Skill Statistics: Vigor cost: 75. Maximum range: 20 meters. Reset time: 7 seconds.
- Heart of Ice effect: Run speed is decreased for ?? seconds.
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3+
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1
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Ease Suffering
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"A small, targeted heal."
- Must have the following skill: Flame Bolt
- Skill Statistics: Vigor cost: 100. Maximum range: 40 meters. Reset time: 7 seconds.
- Ease Suffering effect: Heals the target for 25(l1) - 250(L50).
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3+
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1
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Horripilate
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"Makes the target more susceptible to cold-based attacks."
- Must have the following skill: Heart of Ice
- Bonus Damage: 3(L1) - 75(L50)
- Skill Statistics: Vigor cost: 160. Maximum range: 40 meters. Reset time: 5 seconds.
- Horripilate effect: Increases the effectiveness of cold-based attacks by 20 skill points for ??(L1) - ??(L50) seconds.
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8+
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1
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Combustable
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"Makes the target more susceptible to fire-based attacks."
- Must have the following skill: Heart of Ice
- Bonus Damage: 3(L1) - 75(L50)
- Skill Statistics: Vigor cost: 160. Maximum range: 40 meters. Reset time: 5 seconds.
- Combustable effect: Increases the effectiveness of fire-based attacks by 20 skill points for ??(L1) - ??(L50) seconds.
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8+
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1
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Inner Calm
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"A targeted vigor heal."
- Must have the following skill: Ease Suffering
- Skill Statistics: Vigor cost: 160. Maximum range: 40 meters. Reset time: 7 seconds.
- Inner Calm effect: Restores 200(L1) - 600(L50) vigor to the target.
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8+
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1
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Rushed Recovery
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"Transfers a portion of the user's health to his or her vigor."
- Must have the following skill: Ease Suffering
- Skill Statistics: Vigor cost: 160. Maximum range: 40 meters. Reset time: 90 seconds.
- Rushed Recovery effect: Drain 25(L1) - 200(L50) of the user's health and restore 75(L1) - 600(L50) of the user's vigor.
*Note: Can this be cast on another person? For example, cast it to drain your own health to restore someone else's vigor.
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8+
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1
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Icy Torment
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"A targeted cold-based area of effect attack. Spending xp on this skill increases both the amount of damage done as well as the magnitude of the effect."
- Must have the following skill: Horripilate
- Bonus Damage: 3(L1) - 75(L50)
- Skill Statistics: Vigor cost: 110. Maximum range: 40 meters. Reset time: 7 seconds.
- Icy Torment effect: Run speed decreased by ??% for ?? seconds.
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13+
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1
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Spontanious Combustion
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"A targeted fire-based attack."
- Must have the following skill: Combustable
- Bonus Damage: 7(L1) - 200(L50) - ??(L150)
- Skill Statistics: Vigor cost: 220. Maximum range: 40 meters. Reset time: 5 seconds.
- Spontanious Combustion effect: Fire damage decreases health by 2(L1) - 8(L50) damage per second for 30 seconds.
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13+
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1
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Robustify
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"Improves the target's health regeneration in and out of combat."
- Must have the following skill: Inner Calm
- Skill Statistics: Vigor cost: 1. Maximum range: 40 meters. Reset time: 2 seconds.
- Robustify effect: Improve out of combat health regeneration by 10%(L1) - 100(L50) and in combat health regeneration by 2%(L1) - 8%(L50) for 600(L1) - 1,800(L50) seconds.
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13+
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1
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Tenaciousness
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"Improves the target's vigor regeneration."
- Must have the following skill: Rushed Recovery
- Skill Statistics: Vigor cost: 1. Maximum range: 40 meters. Reset time: 2 seconds.
- Tenaciousness effect: Increases vigor regeneration by 10%(L1) - 100%(L50) for 600(L1) - 1,800(L50) seconds.
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13+
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1
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Drain Health
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"A short-ranged targetted health draining attack."
- Must have the following skill: Rushed Recovery
- Skill Statistics: Vigor cost: 220. Maximum range: 2 meters. Reset time: 10 seconds.
- Drain Health effect: Drain 20(L1) - 200(L50) health from the target and restore 200% of that as health for the user.
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13+
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1
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Fireball
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"A fire-based projectile area of effect attack."
- Must have the following skill: Icy Torment, Spontanious Combustion
- Bonus Damage: 7(L1) - 200(L50) - ??(L150)
- Skill Statistics: Vigor cost: 220. Maximum range: 60 meters. Reset time: 7 seconds.
- Fireball effect: Fire damage decreases health by 2(L1) - 6(L50) damage per second for 30 seconds.
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18+
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2
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Slithering Flames
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"A fire-based projectile attack. Launches two projectiles."
- Must have the following skill: Spontanious Combustion
- Bonus Damage: 3(L1) - 75(50) - ??(L150)
- Skill Statistics: Vigor cost: 140. Maximum range: 60 meters. Reset time: ?? seconds.
- Slithering Flames effect: Fire damage decreases health by ?? per second for ?? seconds.
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18+
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2
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Encase
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"Increases the target's natural armor."
- Must have the following skill: Robustify, Tenaciousness
- Skill Statistics: Vigor cost: 1. Maximum range: 40 meters. Reset time: 1 second.
- Encase effect: Improves the natural armor of the target by 5(L1) - 50(L50) - 150(L150) for 600(L1) - 1,800(L50) seconds
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18+
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2
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Vigor Siphon
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"A targeted vigor-draining attack."
- Must have the following skill: Tenaciousness
- Bonus Damage: ??(L1) - ??(L50)
- Skill Statistics: Vigor cost: 280. Maximum range: 40 meters. Reset time: 5 seconds.
- Vigor Siphon effect: Drain 50(L1) - 250(L50) vigor from the target and restore 200% of that as vigor.
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18+
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2
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Explosion
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"A targeted fire-based area of effect attack."
- Must have the following skill: Fireball
- Bonus Damage: 12(L1) - 260(L50) - ??(L150)
- Skill Statistics: Vigor cost: 340. Maximum range: 40 meters. Reset time: 7 seconds.
- Explosion effect: Fire damage decreases health by 2(L1) - 10(L50) per second for 30 seconds.
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23+
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2
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