imported>Fenestra |
imported>Tlosk |
(3 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| == Introduction ==
| | {{AC2Wiki Auto Link|{{PAGENAME}}}} [[Category:AC2]] |
| [[File:AC2 OfficialInvoker.jpg|right|thumb|250px|Tumerok Invoker - Official Turbine Artwork]] [[File:AC2 Bal_rea.jpg|right|thumb|250px|One of the Ero-Bal - Tumerok spirits of the dead]]
| | __NOTOC__ |
| | | {| width="300px" align="right" class="ac2table" |
| The Invoker class is one of the specialization classes of the [[AC2:Tumerok Magic|Tumerok Magic]] tree. (The other is the [[AC2:Healer|Healer]].) You can choose a character class when your [[AC2:Tumerok|Tumerok]] character reaches level 15. By choosing the Invoker, you gain access to a set of specialized skills that require the use of a Drum.
| | |colspan="2"| |
| | | == NPC Stats == |
| ''"Communing with the natural world, Tumeroks are able to channel their energies into powerful magic spells. The Invoker in particular is able to summon creatures of various strengths and abilities. Also communing with the supernatural world, Invokers channel ancestral spirits, which provide fierce abilities and allow them to better fight."''
| |
| | |
| | |
| == Quick Guide to the Invoker ==
| |
| | |
| You see dead people. If you see a floating skeleton over your shoulder, don't panic... Your great-great-great Grandma is watching over your every move.
| |
| | |
| The Invoker is a shamanistic, spiritual Tumerok, master of offensive magic, in touch with the spirits of his ancestral land. The Invoker's rhythmic drum beats summon the spirits to fight for you and your allies.
| |
| | |
| The Invoker is essentially a magic pet class, though the pets it was able to summon changed drastically when the class was rewritten. The shapeless, ethereal Minors and Brats (short-lived offensive pets with some debuffs) gave way to the faerie-like Spirits of [[AC2:Tanae|Tumerok]], [[AC2:Audetaunga|Audetaunga]], and [[AC2:Volkama|Volkama]], Tumerok deities who are responsible for helpful aura buffs to the Invoker and his fellowship. The [[AC2:Vindicator|Vindicator]], [[AC2:Avenger|Avenger]], and [[AC2:Reckoner|Reckoner]], are floating [[AC2:Ero-Bal|Ero-Bal]] - skeletal spirits of Tumerok ancestors. These intimidating pets are responsible for direct damage - the fearless Avenger goes into melee, the Vindicator uses missile attacks, and the Reckoner casts a fiery AOE. The Invoker is able to summon these pets as appropriate to the situation - but not all of them at once. In return for the help of all these Spirits, the Invoker is able to heal and add armour to the summoned spirits nearby, as well as protect them, allowing the damage they take to be negated or even reflected back at the attacker.
| |
| | |
| The Invoker himself is a force to be reckoned with, possessing several strong spiritual attacks to haunt his enemies. If your Invoker wants to be more self-reliant for damage, you can also take some of the Lightning attacks from the [[AC2:Tumerok|Tumerok]] Base Magic tree. Before the class re-write, the old Invoker version had only two magic attacks, so it was possible to see Melee- and Missile-Invokers (the Brat pets were useful for debuffing enemy armour) as well as Magic ones who used many offensive skills from the base [[AC2:Tumerok Magic|Tumerok Magic]] tree. However, after the rewrite, Invokers were given more desirable offensive spells, and most Invokers now prefer to drum up some ancestral magic.
| |
| | |
| ----
| |
| | |
| == Tumerok Invoker Skill Tree ==
| |
| | |
| [[File:AC2 TumerokInvokerskillzA.jpg]] | |
| [[File:AC2 Herotreeinvoker.jpg]]
| |
| | |
| | |
| ----
| |
| | |
| == Invoker Skills ==
| |
| | |
| {| style="width:100%;" border="1" | |
| !style="width:10%"|Skill
| |
| !style="width:79%"|Description
| |
| !style="width:5%"|Level
| |
| !style="width:6%"|Skill Credits
| |
| |-
| |
| |'''[[AC2:Invoker Adept|Invoker Adept]]'''
| |
| |"Increases the chance to hit with and defend against Invoker attacks."
| |
| *Must have the following skill: [[AC2:Ghost of the Past|Ghost of the Past]]
| |
| *Increases Invoker attack and Invoker defense skill by ??(L1) - ??(L50).
| |
| |align="center"|15+
| |
| |align="center"|2 | |
| |-
| |
| |'''[[AC2:Ghost of the Past|Ghost of the Past]]'''
| |
| |"Projectile attack with an increased range."
| |
| *Must not have the following skills: [[AC2:Bruise|Bruise]], [[AC2:Buff:Lumbering Might|Lumbering Might]], [[AC2:Agitate Nest|Agitate Nest]], [[AC2:Launch|Launch]], or [[AC2:Healing Balm|Healing Balm]]
| |
| *Bonus Damage: 7(L1) – 200(L50) – 600(L150)
| |
| *Skill Statistics: Vigor cost: 110. Maximum range: 60 meters. Reset time: 7 seconds.
| |
| |align="center"|15+
| |
| |align="center"|5
| |
| |-
| |
| |'''[[AC2:Ancient Malediction|Ancient Malediction]]'''
| |
| |"A line of sight attack."
| |
| *Must have the following skill: [[AC2:Ghost of the Past|Ghost of the Past]]
| |
| *Bonus Damage: 20(L1) – 200(L50) – 600(L150)
| |
| *Skill Statistics: Vigor cost: 180. Maximum range: 20 meters. Reset time: 5 seconds.
| |
| |align="center"|20+
| |
| |align="center"|2
| |
| |- | | |- |
| |'''[[AC2:Buff:Invoke the Spirits|Invoke the Spirits]]''' | | |'''Location:''' |
| |"This spell increases the user’s maximum health and vigor." | | |16.2N 28.4E |
| *Must have the following skill: [[AC2:Ghost of the Past|Ghost of the Past]]
| |
| *Skill Statistics: Vigor cost: 1. Maximum range: 1 meter. Reset time: 7 seconds.
| |
| *[[AC2:Buff:Invoke the Spirits|Invoke the Spirits]] effect: 20(L1) – 400(L100) Health, and 40(L1) – 800(L100) Vigor. You can toggle this on or off.
| |
| |align="center"|20+
| |
| |align="center"|2
| |
| |- | | |- |
| |'''[[AC2:The Vindicator|The Vindicator]]''' | | |'''Type:''' |
| |"Summons an Erobal of a long dead Tumerok Hunter to fight alongside the Invoker. The Vindicator uses missile attacks on it’s enemies."
| | |Quest NPC |
| *Must have the following skill: [[AC2:Ancient Malediction|Ancient Malediction]]
| | |} |
| *Skill Statistics: Vigor cost: 1. Maximum range: 1 meter. Reset time: 2 minutes.
| |
| *Pet Stats: 25 Health per Level, 30 Vigor per Level, and 4 Armor per Level.
| |
| |align="center"|25+
| |
| |align="center"|2
| |
| |-
| |
| |'''[[AC2:Tormenting Gale|Tormenting Gale]]'''
| |
| |"An area of effect attack centered on the target."
| |
| *Must have the following skill: [[AC2:Ancient Malediction|Ancient Malediction]]
| |
| *Bonus Damage: 12 (L1) – 260 (L50) – 780 (L150)
| |
| *Skill Statistics: Vigor cost: 200. Maximum range: 40 meters. Reset time: 7 seconds.
| |
| |align="center"|25+
| |
| |align="center"|2
| |
| |-
| |
| |'''[[AC2:Spirit of Tanae|Spirits of Tanae]]'''
| |
| |"Summons a spirit aligned with the anima Tanae. As long as the Spirit is alive, it will cast an accuracy spell on the Invoker and all of his fellows."
| |
| *Must have the following skill: [[AC2:Buff:Invoke the Spirits|Invoke the Spirits]]
| |
| *Skill Statistics: Vigor cost: 1. Maximum range: 1 meter. Reset time: 2 minutes.
| |
| *Pet Stats: 20 Health per Level, 30 Vigor per Level, and 4 Armor per Level.
| |
| *[[AC2:Buff:Spirit of Tanae|Spirits of Tanae]] effect: Increases attack skill of Melee, Missile, and Magic by 7(L1) – 75(L50) - ??(L150).
| |
| |align="center"|25+
| |
| |align="center"|2
| |
| |-
| |
| |'''[[AC2:The Avenger|The Avenger]]'''
| |
| |"Summons an Erobal of a long dead Tumerok Warrior to fight alongside the Invoker. The Avenger uses melee attacks on enemies."
| |
| *Must have the following skills: [[AC2:Tormenting Gale|Tormenting Gale]]and [[AC2:The Vindicator|The Vindicator]]
| |
| *Skill Statistics: Vigor cost: 1. Maximum range: 1 meter. Reset time: 2 minutes.
| |
| *Pet Stats: 35 Health per level, 20 Vigor per level, 5 Armor per level.
| |
| |align="center"|30+
| |
| |align="center"|3
| |
| |-
| |
| |'''[[AC2:Buff:Intervention|Intervention]]'''
| |
| |"A self-targeted skill that affects all owned Invoker pets that are nearby. The spell will cause some of the damage they suffer to be negated."
| |
| *Must have the following skill: [[AC2:Tormenting Gale|Tormenting Gale]]
| |
| *Skill Statistics: Vigor cost: 300. Maximum range: 1 meter. Reset time: 2 minutes.
| |
| *[[AC2:Buff:Intervention|Intervention]] effect: Damage Negated: 10% (L1) – 30% (L50) on pets.
| |
| |align="center"|30+
| |
| |align="center"|3
| |
| |-
| |
| |'''[[AC2:Spirit of Audetaunga|Spirits of Audetaunga]]'''
| |
| |"Summons a spirit aligned with the anima Audetaunga. As long as the Spirit is alive, it will cast an armor spell on the Invoker and all of his fellows."
| |
| *Must have the following skill: [[AC2:Spirit of Tanae|Spirits of Tanae]]
| |
| *Skill Statistics: Vigor cost: 1. Maximum range: 1 meter. Reset time: 2 minutes.
| |
| *Pet Stats: 20 Health per level, 30 Vigor per level, 4 Armor per level.
| |
| *[[AC2:Buff:Spirit of Audetaunga|Spirits of Audetaunga]] effect: Armor bonus of 5(L1) – 55(L50) - 110(L150).
| |
| |align="center"|30+
| |
| |align="center"|3
| |
| |-
| |
| |'''[[AC2:Astral Hunters|Astral Hunters]]'''
| |
| |"A long ranged, two shot projectile attack."
| |
| *Must have the following skill: [[AC2:The Avenger|The Avenger]]
| |
| *Bonus Damage: 5(L1) – 120(L50) – 360(L150)
| |
| *Skill Statistics: Vigor cost: 200. Maximum range: 60 meters. Reset time: 7 seconds.
| |
| |align="center"|35+
| |
| |align="center"|3
| |
| |-
| |
| |'''[[AC2:The Reckoner|The Reckoner]]'''
| |
| |"Summons an Erobal of a long dead Tumerok Shaman to fight alongside the Invoker. The Reckoner casts a fiery area of effect spell."
| |
| *Must have the following skill: [[AC2:Buff:Intervention|Intervention]]
| |
| *Skill Statistics: Vigor cost: 1. Maximum range: 1 meter. Reset time: 2 minutes.
| |
| *Pet Stats: 20 Health per level, 40 Vigor per level, 3 Armor per level.
| |
| |align="center"|35+
| |
| |align="center"|3
| |
| |-
| |
| |'''[[AC2:Spirit of Volkama|Spirit of Volkama]]'''
| |
| |"Summons a spirit aligned with the anima Volkama. As long as the Spirit is alive, it will cast a combat speed spell on the Invoker and all of his fellows." | |
| *Must have the following skills: [[AC2:Buff:Intervention|Intervention]] and [[AC2:Spirit of Audetaunga|Spirits of Audetaunga]]
| |
| *Skill Statistics: Vigor cost: 1. Maximum range: 1 meter. Reset time: 2 minutes.
| |
| *Pet Stats: 20 Health per level, 30 Vigor per level, 4 Armor per level.
| |
| *[[AC2:Buff:Spirit of Volkama|Spirit of Volkama]] effect: 5%(L1) – 35%(L50) - ??(L150) combat speed increase.
| |
| |align="center"|35+
| |
| |align="center"|3
| |
| |-
| |
| |'''[[AC2:Buff:Seal of Hazahtu|Seal of Hazahtu]]'''
| |
| |"A self-targeted skill that affects all owned Invoker pets that are nearby. The spell will cause some of the damage they suffer to be reflected back at the attacker."
| |
| *Must have the following skills: [[AC2:Astral Hunters|Astral Hunters]]
| |
| *Skill Statistics: Vigor cost: 300. Maximum range: 20 meters. Reset time: 3 minutes.
| |
| *[[AC2:Buff:Seal of Hazahtu|Seal of Hazahtu]] effect: 8%(L1) – 35%(L50) damage reflection on pets for 2 minutes.
| |
| |align="center"|40+
| |
| |align="center"|3
| |
| |-
| |
| |'''[[AC2:Buff:Familial Warmth|Familial Warmth]]'''
| |
| |"A self-targeted skill that heals and armors all owned Invoker pets that are nearby."
| |
| *Must have the following skills: [[AC2:The Reckoner|The Reckoner]]
| |
| *Skill Statistics: Vigor cost: 300. Maximum range: 20 meters. Reset time: 5 seconds.
| |
| *[[AC2:Buff:Familial Warmth|Familial Warmth]] effect: Restores 50(L1) – 500(L50) – 1000(L150) health to pets. Armor bonus adds 5(L1) – 50(L50) – 100(L150) to pets for 1(L1) – 5(L50) minutes.
| |
| |align="center"|40+
| |
| |align="center"|3
| |
| |-
| |
|
| |
| |} | |
|
| |
|
| | ==NPC Notes== |
|
| |
|
| {| style="width:100%;" border="1"
| | Found in [[AC2:Cavendo|Cavendo]]. Added in the June 2003 event. |
| !style="width:10%"|Skill
| | Kanten is the Factotem in [[AC2:Cavendo|Cavendo]]. It is his responsibility to look after the city. He hands out various task quests that are usually very solo friendly. |
| !style="width:79%"|Description
| |
| !style="width:5%"|Level
| |
| !style="width:6%"|Skill Credits
| |
| |-
| |
| |'''[[AC2:skill name|skill name]]'''
| |
| |"brief description"
| |
| * <- Bullets
| |
| *
| |
| *
| |
| *
| |
| |align="center"|15+
| |
| |align="center"|5
| |
| |-
| |
| | |
| ----
| |
| | |
| ==Invoker Hero Skills==
| |
| {| style="width:100%;" border="1"
| |
| !style="width:10%"|Hero Skill
| |
| !style="width:77%"|Description
| |
| !style="width:5%"|Level
| |
| !style="width:8%"|Hero Skill Credits
| |
| |-
| |
| |'''Skill name'''
| |
| |"Brief Description"
| |
| *Focus Cost:
| |
| *Vigor Cost:
| |
| *Reset Time:
| |
| *Range: self
| |
| *Duration:
| |
| *Effect: .
| |
| |align="center"|45+
| |
| |align="center"|400
| |
| |-
| |
| |}
| |
| | |
|
| |
|
| ----
| | ==Associated Locations== |
|
| |
|
| == Screenshots ==
| | *[[AC2:Cavendo|Cavendo]] |
|
| |
|
| [[File:AC2 OldVokerwithBratsSml.jpg|center|thumb|300px|Old-style Tumerok Invoker with Brats]] | | ==Associated Quests== |
| | * [[AC2:Attack Preparation|Attack Preparation]] |
| | * [[AC2:Beetle Hunt|Beetle Hunt]] |
| | * [[AC2:Business Transaction|Business Transaction]] |
| | * [[AC2:Drudge Slaughterfest|Drudge Slaughterfest]] |
| | * [[AC2:Dye Another Day|Dye Another Day]] |
| | * [[AC2:Elder Motes|Elder Motes]] |
| | * [[AC2:Factotum Messenger|Factotum Messenger]] |
| | * [[AC2:Fuel the Forge|Fuel the Forge]] |
| | * [[AC2:Gambling Debt|Gambling Debt]] |
| | * [[AC2:Gylph Trade|Gylph Trade]] |
| | * [[AC2:Grutt Leg|Grutt Leg]] |
| | * [[AC2:I Got A Customer|I Got A Customer]] |
| | * [[AC2:Journey to Zu|Journey to Zu]] |
| | * [[AC2:Keys to Success|Keys to Success]] |
| | * [[AC2:Mucor Mushroom Experiment|Mucor Mushroom Experiment]] |
| | * [[AC2:Opal Boots Again|Opal Boots Again]] |
| | * [[AC2:Reedshark Crisis|Reedshark Crisis]] |
| | * [[AC2:Stealh and Speed|Stealh and Speed]] |
| | * [[AC2:Strike up the Band|Strike up the Band]] |
| | * [[AC2:You've Got To Be Kidding Me|You've Got To Be Kidding Me]] |