Aerlinthe: Difference between revisions
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There are three means of getting to Aerlinthe. | There are three means of getting to Aerlinthe. | ||
#Perhaps the easiest is via [[Candeth Keep]] if you happen to be life stoned there. Just southwest of Candeth, near a row of [[Mu-miyah]] crypts is an NPC () that will open a portal to Aerlinthe when given a [[D Note]]. | #Perhaps the easiest is via [[Candeth Keep]] if you happen to be life stoned there. Just southwest of Candeth, near a row of [[Mu-miyah]] crypts is an NPC () that will open a portal to Aerlinthe when given a [[D Note]]. You must be level 45+ to use this portal. | ||
#The second way is less expensive, but it less convenient. Go to [[Baishi]] and purchase [[Sake]] from [[Kiun Baicho the Barkeeper]] at 49.5S 62.8E. Run south to the [[Drunken Madman]] at 53.0S 61.0E and give him some [[Sake]]. Enter the portal he opens to [[Walled Portals]], then take the Outside Accursed Halls Portal. Use the stairs to get out of the fort and run north to [[Chalicmere Castle]] at 17.0S 57.3W. You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. Give a [[C Note]] to [[Faladha the Emissary]] and he will open a portal to Aerlinthe. | #The second way is less expensive, but it less convenient. Go to [[Baishi]] and purchase [[Sake]] from [[Kiun Baicho the Barkeeper]] at 49.5S 62.8E. Run south to the [[Drunken Madman]] at 53.0S 61.0E and give him some [[Sake]]. Enter the portal he opens to [[Walled Portals]], then take the Outside Accursed Halls Portal. Use the stairs to get out of the fort and run north to [[Chalicmere Castle]] at 17.0S 57.3W. You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. Give a [[C Note]] to [[Faladha the Emissary]] and he will open a portal to Aerlinthe. You must be level 40+ to use this portal. | ||
#There is also a recall spell available, see [[Lady Aerfalle (Quest)]] for details. | #There is also a recall spell available, see [[Lady Aerfalle (Quest)]] for details. | ||
Revision as of 09:39, 17 June 2008
Loritane sends sixteen great ocean-galleons and two skyships to the island, carrying the supplies necessary to build a mining outpost. Lord Loritane and Lady Raina accompany the vessels in Tinoriel. The navigation channel into the lagoon is dredged. Reservoir dug to collect rainwater. All local water sources tainted with sulphur and ash. An Old Ring, buried under ash and ejecta, is found during the digging. It is left undisturbed, but considered a good omen. The island is titled Aerlinthe by Lord Loritane, a name which came to him in a dream. The central volcano is known of old to be called Tenkarrdun, Dericost for "Stoic Blood." The smaller peaks to the northwest and northeast are found to have been named Cunara ("Steaming Heights") and Ernassen ("Land Reflected"), respectively. The lagoon is dubbed Raina's Harbor. -- The Aerlinthe Record
The island of Aerlinthe was the first island expansion introduced as a high level hunting ground. The landscape spawns have since been updated and several dungeons added. Currently there are several distinct zones with their own distinct spawns. The central feature of Aerlinthe is a dredged, man-made harbor in the middle where shipped goods were loaded and offloaded.
There are three means of getting to Aerlinthe.
- Perhaps the easiest is via Candeth Keep if you happen to be life stoned there. Just southwest of Candeth, near a row of Mu-miyah crypts is an NPC () that will open a portal to Aerlinthe when given a D Note. You must be level 45+ to use this portal.
- The second way is less expensive, but it less convenient. Go to Baishi and purchase Sake from Kiun Baicho the Barkeeper at 49.5S 62.8E. Run south to the Drunken Madman at 53.0S 61.0E and give him some Sake. Enter the portal he opens to Walled Portals, then take the Outside Accursed Halls Portal. Use the stairs to get out of the fort and run north to Chalicmere Castle at 17.0S 57.3W. You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. Give a C Note to Faladha the Emissary and he will open a portal to Aerlinthe. You must be level 40+ to use this portal.
- There is also a recall spell available, see Lady Aerfalle (Quest) for details.
Creatures
East and West Shore
There is now a shortcut from east shore to the west shore via the Coral Tunnels. Alternatively you can follow the shore all the way around the island (east, then north, then west, then south).
- Augmented Drudge
- Banderling Mangler
- Banderling Mauler
- Black Phyntos Swarm
- Black Phyntos Wasp
- Cursed Wisp
- Malus Shreth
- Mist Golem
- Nubilous Golem
- Specter
- Spirit
- Wasteland Rat
- White Phyntos Wasp
Harbor
The lagoon is dubbed Raina's Harbor.
- Black Phyntos Wasp
- Coral Golem
- Cursed Bones
- Cursed Wisp
- Diamond Golem
- Drudge Sage
- Ember
- Fire Wisp
- Flamma
- Great Skeleton
- Magma Golem
- Murk Drudge
- Nubilous Golem
- Phantom
- Relic Bones
- Specter
- White Phyntos Wasp
Tenkarrdun and Lava Floes
- Cursed Bones
- Cursed Wisp
- Diamond Golem
- Drudge Sage
- Fire Wisp
- Firestorm
- Flamma
- Gout
- Hellfire
- Magma Golem
- Nubilous Golem
- Phantom
- Specter
- White Phyntos Wasp
North Shore
- Ancient Diamond Golem
- Banderling Antagonist
- Banderling Enforcer
- Banderling Slayer
- Banderling Thrasher
- Drudge Mystic
- Giant Phyntos Swarm
- Gloom Drudge
- Haunt
- Nightmare Wisp
- Phantom
- Poltergeist
- Pyreal Golem
- Spectral Wisp
- Vapor Golem
Shimena Keep
Shimena Keep was constructed on the northeast islet. Shimena guarded the northern approaches to Ireth Lassel research colony from Pelagian sea-nomads.
- Ancient Coral Golem
- Armored Skeleton
- Dark Master
- Diamond Golem
- Gold Golem
- Great Revenant
- Plasma Golem
- Platinum Golem
- Pyreal Golem
- Relic Bones
- Sapphire Golem
- Spectral Wisp
Extreme
- Ancient Diamond Golem
- Ascendant Drudge
- Drudge Cabalist
- Firestorm
- Hellfire
- Magma Golem
- Nightmare Wisp
- Nubilous Golem
- Plasma Golem
- Platinum Golem
- Poltergeist
- Vapor Golem
Gromnietross Aerie 89.0N 42.8E
The Blessing of Aerlinthe. A gromnatross makes her aerie on the peaks of Cunara. She is named Aurlanaa by the people of the port.