Aerlinthe: Difference between revisions
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{{Intro | |||
| Patch Introduced = [[To Raise a Banner of Flame]] | |||
| Related Quests = [[{{PAGENAME}}#Related_Quests|See Below]] | |||
| Updated = | |||
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[[File:Aerlinthe_Spawn_Distribution.jpg|right]] | [[File:Aerlinthe_Spawn_Distribution.jpg|right]] | ||
{{RightToC}} | |||
=== Description === | |||
The island of Aerlinthe was the first island expansion introduced as a high level hunting ground. The landscape spawns have since been updated and several dungeons added. Currently there are several distinct zones with their own distinct spawns. The central feature of Aerlinthe is a dredged, man-made harbor in the middle where shipped goods were loaded and offloaded. | The island of Aerlinthe was the first island expansion introduced as a high level hunting ground. The landscape spawns have since been updated and several dungeons added. Currently there are several distinct zones with their own distinct spawns. The central feature of Aerlinthe is a dredged, man-made harbor in the middle where shipped goods were loaded and offloaded. | ||
There are three means of getting to Aerlinthe | ''Loritane sends sixteen great ocean-galleons and two skyships to the island, carrying the supplies necessary to build a mining outpost. Lord Loritane and Lady Raina accompany the vessels in Tinoriel. The navigation channel into the lagoon is dredged. Reservoir dug to collect rainwater. All local water sources tainted with sulphur and ash. An Old Ring, buried under ash and ejecta, is found during the digging. It is left undisturbed, but considered a good omen. The island is titled Aerlinthe by Lord Loritane, a name which came to him in a dream. The central volcano is known of old to be called Tenkarrdun, Dericost for "Stoic Blood." The smaller peaks to the northwest and northeast are found to have been named Cunara ("Steaming Heights") and Ernassen ("Land Reflected"), respectively. The lagoon is dubbed Raina's Harbor.'' -- [[Aerlinthe Record|The Aerlinthe Record]] | ||
=== Route === | |||
* There are three means of getting to Aerlinthe: | |||
#Perhaps the easiest is via [[Candeth Keep]] if you happen to be lifestoned there. Just southeast of entrance gate to Candeth Keep, near a row of [[Mu-miyah]] crypts is [[Garaena the Emissary]] (87.6S, 65.6W). Garaena opens a portal to Aerlinthe when given a [[D Note]]. You must be level 45+ to use this portal. | #Perhaps the easiest is via [[Candeth Keep]] if you happen to be lifestoned there. Just southeast of entrance gate to Candeth Keep, near a row of [[Mu-miyah]] crypts is [[Garaena the Emissary]] (87.6S, 65.6W). Garaena opens a portal to Aerlinthe when given a [[D Note]]. You must be level 45+ to use this portal. | ||
#The second way is less expensive, but it less convenient. Go to [[Baishi]] and purchase [[Sake]] from [[Kiun Baicho the Barkeeper]] at 49.5S 62.8E. Run south to the [[Drunken Madman]] at 53.0S 61.0E and give him some [[Sake]]. Enter the portal he opens to [[Walled Portals]], then take the Outside Accursed Halls Portal. Use the stairs to get out of the fort and run north to [[Chalicmere Castle]] at 17.0S 57.3W. You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. Give a [[C Note]] to [[Faladha the Emissary]] and he will open a portal to Aerlinthe. You must be level 40+ to use this portal. | #The second way is less expensive, but it less convenient. Go to [[Baishi]] and purchase [[Sake]] from [[Kiun Baicho the Barkeeper]] at 49.5S 62.8E. Run south to the [[Drunken Madman]] at 53.0S 61.0E and give him some [[Sake]]. Enter the portal he opens to [[Walled Portals]], then take the Outside Accursed Halls Portal. Use the stairs to get out of the fort and run north to [[Chalicmere Castle]] at 17.0S 57.3W. You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. Give a [[C Note]] to [[Faladha the Emissary]] and he will open a portal to Aerlinthe. You must be level 40+ to use this portal. | ||
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== East and West Shore == | == East and West Shore == | ||
[[ | [[File:Aerlinthe - East and West Shore.png|right|frame]] | ||
There is now a shortcut from east shore to the west shore via the [[Coral Tunnels]]. Alternatively you can follow the shore all the way around the island (east, then north, then west, then south). | There is now a shortcut from east shore to the west shore via the [[Coral Tunnels]]. Alternatively you can follow the shore all the way around the island (east, then north, then west, then south). | ||
=== | === [[Points of Interest]] === | ||
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* 84.1N, 44.1E - [[Aerlinthe Node Pyramid]] with [[Aerlinthe Node Golem]] | * 84.1N, 44.1E - [[Aerlinthe Node Pyramid]] with [[Aerlinthe Node Golem]] | ||
* 84.3N, 45.0E - [[Aerlinthe Souvenir Tent]] with [[Jhen Gau the Souvenir Hawker]] | | | ||
* 84.3N, 45.0E - [[Aerlinthe Souvenir Tent]] with [[Jhen Gau the Souvenir Hawker]]v | |||
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* 87.3N, 51.2E - [[Devastated Watcher]] | * 87.3N, 51.2E - [[Devastated Watcher]] | ||
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* 84.3N, 47.2E - [[Eastern Aerlinthe Lighthouse]] | * 84.3N, 47.2E - [[Eastern Aerlinthe Lighthouse]] | ||
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* 84.1N, 47.2E - [[Northwest Direlands Portal]] | * 84.1N, 47.2E - [[Northwest Direlands Portal]] | ||
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* 87.3N, 41.6E - [[Ruined Watcher]] | * 87.3N, 41.6E - [[Ruined Watcher]] | ||
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* 84.4N, 45.7E - [[Western Aerlinthe Lighthouse]] | * 84.4N, 45.7E - [[Western Aerlinthe Lighthouse]] | ||
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=== Dungeons === | === [[Dungeons]] === | ||
{{Dungeon Table | |||
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{{Dungeon Maps | |||
| Dungeon = Aerlinthe Reservoir | |||
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{{Dungeon Maps | |||
| Dungeon = Coral Tunnels | |||
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{{Dungeon Maps | |||
| Dungeon = Corrupted Falatacot Temple | |||
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{{Dungeon Maps | |||
| Dungeon = Devastated Falatacot Temple | |||
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=== Creatures === | === Creatures === | ||
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[[Category:Lore Database Entry]] | [[Category:Lore Database Entry]] | ||
[[Category:Auberean Location]] | [[Category:Auberean Location]] | ||
[[Category:In Progress]] |
Revision as of 10:22, 30 January 2012
Introduced: | To Raise a Banner of Flame | Related Quests: | See Below |
Description
The island of Aerlinthe was the first island expansion introduced as a high level hunting ground. The landscape spawns have since been updated and several dungeons added. Currently there are several distinct zones with their own distinct spawns. The central feature of Aerlinthe is a dredged, man-made harbor in the middle where shipped goods were loaded and offloaded.
Loritane sends sixteen great ocean-galleons and two skyships to the island, carrying the supplies necessary to build a mining outpost. Lord Loritane and Lady Raina accompany the vessels in Tinoriel. The navigation channel into the lagoon is dredged. Reservoir dug to collect rainwater. All local water sources tainted with sulphur and ash. An Old Ring, buried under ash and ejecta, is found during the digging. It is left undisturbed, but considered a good omen. The island is titled Aerlinthe by Lord Loritane, a name which came to him in a dream. The central volcano is known of old to be called Tenkarrdun, Dericost for "Stoic Blood." The smaller peaks to the northwest and northeast are found to have been named Cunara ("Steaming Heights") and Ernassen ("Land Reflected"), respectively. The lagoon is dubbed Raina's Harbor. -- The Aerlinthe Record
Route
- There are three means of getting to Aerlinthe:
- Perhaps the easiest is via Candeth Keep if you happen to be lifestoned there. Just southeast of entrance gate to Candeth Keep, near a row of Mu-miyah crypts is Garaena the Emissary (87.6S, 65.6W). Garaena opens a portal to Aerlinthe when given a D Note. You must be level 45+ to use this portal.
- The second way is less expensive, but it less convenient. Go to Baishi and purchase Sake from Kiun Baicho the Barkeeper at 49.5S 62.8E. Run south to the Drunken Madman at 53.0S 61.0E and give him some Sake. Enter the portal he opens to Walled Portals, then take the Outside Accursed Halls Portal. Use the stairs to get out of the fort and run north to Chalicmere Castle at 17.0S 57.3W. You can either unlock the front door (Resistance 242) or use the roofs to jump your way over the wall. Give a C Note to Faladha the Emissary and he will open a portal to Aerlinthe. You must be level 40+ to use this portal.
- There is also a recall spell available, see Lady Aerfalle Quest for details.
East and West Shore
There is now a shortcut from east shore to the west shore via the Coral Tunnels. Alternatively you can follow the shore all the way around the island (east, then north, then west, then south).
Points of Interest
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Dungeons
Dungeon | Coordinates | Wiki Map | ACmaps |
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Aerlinthe Reservoir | ?? | -- | -- |
Coral Tunnels | ?? | -- | -- |
Corrupted Falatacot Temple | ?? | -- | -- |
Devastated Falatacot Temple | ?? | -- | -- |
Creatures
Harbor
The lagoon is dubbed Raina's Harbor.
POIs
- 84.4N, 49.6E - Coral Columns
- 84.5N, 46.0E - Coral Columns
- 86.0N, 45.4E - Relic Town
Creatures
Tenkarrdun and Lava Floes
Dungeons
Creatures
North Shore
Creatures
Shimena Keep (91.6N, 49.6E)
Shimena Keep was constructed on the northeast islet. Shimena guarded the northern approaches to Ireth Lassel research colony from Pelagian sea-nomads.
Creatures
Extreme
Creatures
Aurlanaa's Aerie 89.0N 42.8E
The Blessing of Aerlinthe. A gromnatross makes her aerie on the peaks of Cunara. She is named Aurlanaa by the people of the port.