Alchemy: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Arkalor
No edit summary
imported>Sanddh
mNo edit summary
Line 1: Line 1:
{{Related|Skills|Crafting|Alchemy|Alchemy Items|:Category:Alchemy|:Category:Alchemy Recipe|:Category:Alchemy Guide}}
{{Intro
| Patch Introduced = [[Beta]]
|  Related Quests =
|          Updated = [[Persuasion]]
}}
{{Exemplar ToC|Crafting}}
{{Exemplar ToC|Crafting}}
{{Related|Skills|Crafting|Alchemy|Alchemy Items|:Category:Alchemy|:Category:Alchemy Recipe|:Category:Alchemy Guide}}
{|{{Format|Panel}}
{|{{Format|Panel}}
!bgcolor=#B1CCA3 colspan=2| {{Icon|Alchemy}} <big>Alchemy</big>
!bgcolor=#B1CCA3 colspan=2| {{Icon|Alchemy}} <big>Alchemy</big>
Line 13: Line 16:
|-
|-
|bgcolor=#d0d0d0| Base Status
|bgcolor=#d0d0d0| Base Status
| Unusable - Trained for free on Undead, and on Empyreans with [[Skill Redistribution|changed innate abilities]].
| Unusable.
|-
|-
|bgcolor=#d0d0d0| Cost to Train
|bgcolor=#d0d0d0| Cost to Train
Line 47: Line 50:
* [[Alchemical Throwing Phials]]
* [[Alchemical Throwing Phials]]
* [[Quest uses for Alchemy]]
* [[Quest uses for Alchemy]]
== Items ==
=== Starting Equipment ===
==== [[Character Races#|All]] ====
:{{Icon Bullet|Mortar and Pestle}}
:{{Icon Bullet|Azurite}} (3)


== Notes ==
== Notes ==
* The original credit cost of alchemy was 8 to train, 8 to specialize.
* The original credit cost of alchemy was 8 to train, 8 to specialize.
* In [[Persuasion]], the credit cost of alchemy was reduced to 6 to train, 6 to specialize.
* In [[Persuasion]], the credit cost of alchemy was reduced to 6 to train, 6 to specialize.
* Until [[Master of Arms]], Alchemy was trained for free on [[Character Races#Undead|Undead]], and on [[Character Races#Empyrean|Empyreans]] with [[Skill Redistribution|changed innate abilities]]


{{Skills}}
{{Skills}}
[[Category:Skill]]
[[Category:Skill]]
[[Category:Trade Skill]]
[[Category:Trade Skill]]

Revision as of 15:02, 6 March 2012

Related topics: Skills, Crafting, Alchemy, Alchemy Items, Category:Alchemy, Category:Alchemy Recipe, Category:Alchemy Guide

Introduced:  Beta Updated:  Persuasion
Alchemy
Description Lets you prepare gem components, potions and oils.
Formula (Coordination + Focus) / 3
Base Status Unusable.
Cost to Train 6
Cost to Specialize 6
Buffs Alchemy Mastery (Spell), Coordination (Spell), Focus (Spell)
Debuffs Alchemy Ineptitude (Spell), Clumsiness (Spell), Bafflement (Spell)

Introduced in Beta, Alchemy allows you grind gems and stones in powders, create health and mana potions, and create oils to enhance fletching and cooking.

Alchemy has had a long history in playing a role in quests, including the crafting of Atlan Weapons and Isparian Arms.

Guides

Items

Starting Equipment

All

Mortar and Pestle
Azurite (3)

Notes

Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat