Allegiances: Difference between revisions

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{{Related|Game Mechanics}}
== Allegiances ==
=== Communication ===
* [[Allegiance Commands]]
* [[Allegiance Commands]]
* [[Allegiance Communication]]
=== Housing & Bind Stones ===
* [[Mansions|Allegiance Mansions]]
* [[Bind Stone]]
=== Structure ===
* [[Allegiance Officers]]
* [[Allegiance Officers]]
* [[Allegiance Rank]]
* [[Allegiance Rank]]
* [[Bind Stone]]
* [[Patron]]
* [[Patron]]
* [[Vassal]]
* [[Vassal]]
=== Experience Passup ===
* [[XP chain]]
* [[XP Passup]]
* [[XP Passup]]
[[Category:Game Concept]]
[[Category:Stub]]


== Notes ==
== Notes ==
* In [[Chains of Command]], new allegiance communication features were introduced including allegiance-wide broadcasts, messages of the day, and co-vassal chat.
* In [[Keep Your Enemies Closer]], [[Mansions]] were introduced.
* In [[Keep Your Enemies Closer]], [[Mansions]] were introduced.
* In [[The Gathering Storm]], Mansions were activated for purchase.
* In [[The Gathering Storm]], Mansions were activated for purchase.
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* In [[Pillars Made of Sand]], Allegiance Bind Stones were activated.
* In [[Pillars Made of Sand]], Allegiance Bind Stones were activated.
* In [[The Price of Loyalty]], new allegiance officer ranks and custom officer titles were introduced. In addition, officers and monarchs now have many new powers including the ability to chat gag, lock the allegiance and give the allegiance a name.
* In [[The Price of Loyalty]], new allegiance officer ranks and custom officer titles were introduced. In addition, officers and monarchs now have many new powers including the ability to chat gag, lock the allegiance and give the allegiance a name.
[[Category:Game Concept]]

Revision as of 14:35, 29 November 2011

Related topics: Game Mechanics

Allegiances

Communication

Housing & Bind Stones

Structure

Experience Passup

Notes