Allegiances: Difference between revisions

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{{Related|Game Mechanics}}
{{Related|Game Mechanics|:Category:Allegiance}}


== Allegiances ==
== Allegiances ==
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[[Category:Game Concept]]
[[Category:Game Concept]]
[[Category:Allegiance]]

Revision as of 22:28, 13 December 2011

Related topics: Game Mechanics, Category:Allegiance

Allegiances

Communication

Housing & Bind Stones

Structure

Experience Passup

Notes

  • In Chains of Command, new allegiance communication features were introduced including allegiance-wide broadcasts, messages of the day, and co-vassal chat.
  • In Keep Your Enemies Closer, Mansions were introduced.
  • In The Gathering Storm, Mansions were activated for purchase.
  • In Fever Dreams, members of your Allegiance now show up as squares instead of circles on radar.
  • In Persuasion, you now must confirm whether you wish to accept allegiance requests or not (if you have the options enabled).
  • In Mirror, Mirror, the allegiance chat channel was introduced.
  • In The Madness of Men, the Allegiance Experience system received a major update. For details, see the following articles: Allegiance Experience and Allegiance Experience Follow-Up.
  • In Mired Hearts, Allegiance Bind Stones, Officers and Allegiance Ban features were introduced.
  • In Pillars Made of Sand, Allegiance Bind Stones were activated.
  • In The Price of Loyalty, new allegiance officer ranks and custom officer titles were introduced. In addition, officers and monarchs now have many new powers including the ability to chat gag, lock the allegiance and give the allegiance a name.