Armor Tinkering: Difference between revisions

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=== Description ===
Lets you improve the properties of armor.


=== Skill Costs ===
Train: 4
Specialize: N/A, must do through augmentation gem.
=== Formula ===
(Focus + Endurance) / 2
=== Materials ===
{| style="text-align:left" border="1" cellpadding="3" cellspacing="0"
!Material
!Modification
|-
|Steel
|Apply this material to treasure-generated armor to increase the armor's <i>armor level</i> by 20.
|-
|Alabaster
|Apply this material to treasure-generated armor to increase the armor's protection against <i>piercing</i> by 0.2.
|-
|Bronze
|Apply this material to treasure-generated armor to increase the armor's protection against <i>slashing</i> by 0.2.
|-
|Marble
|Apply this material to treasure-generated armor to increase the armor's protection against <i>bludgeoning</i> by 0.2.
|-
|Armoredillo Hide
|Apply this material to treasure-generated armor to increase the armor's protection against <i>acid</i> by 0.4.
|-
|Ceramic
|Apply this material to treasure-generated armor to increase the armor's protection against <i>fire</i> by 0.4.
|-
|Wool
|Apply this material to treasure-generated armor to increase the armor's protection against <i>cold</i> by 0.4.
|-
|Reedshark Hide
|Apply this material to treasure-generated armor to increase the armor's protection against <i>lightning</i> by 0.4.
|-
|Peridot[[#footnote1|*]]
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to <i>Melee Defense</i>.
|-
|Yellow Topaz[[#footnote1|*]]
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to <i>Missile Defense</i>.
|-
|Zircon[[#footnote1|*]]
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to <i>Magic Defense</i>.
|-
|}
<span id="footnote1">* Only one imbue can be applied per piece of armor.</span>
[[Category:Armor Tinkering]]
[[Category:Skill]]

Revision as of 17:38, 11 June 2008