Assess Creature: Difference between revisions
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'''Train:''' 4<br> | '''Train:''' 4<br> | ||
'''Specialize:''' 2 | '''Specialize:''' 2 | ||
=== Formula === | === Formula === |
Revision as of 19:52, 21 October 2010
Description
Helps you figure out creature's attributes. If your skill is too low, only the creature's level will be shown, all other attributes will be shown as ??. The skill check is made against the creature's Deception (Skill).
With creature appraisal lenses (requires the skill to wield), one may also weaken an opponent's defenses much like an imperil spell. See See gearcrafted lenses for more details.
Skill Costs
Train: 4
Specialize: 2
Formula
(None)
Spell Stacking
- Spell Stacking and override information for spells that affect Assess Creature can be found at:
Notes
Aluvians and Tumeroks have the option of having specialized creature appraisal as their racial skill with the help of a Changer of Innate Abilities which are stationed at all the starting towns.
Skills | |
---|---|
Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |