Chilling Ebony Staff: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Connorthecraftmaster
No edit summary
imported>Connorthecraftmaster
mNo edit summary
Line 35: Line 35:
==Notes==
==Notes==
* Dropped by [[Orisis]]. Only drops 1 staff per kill.
* Dropped by [[Orisis]]. Only drops 1 staff per kill.
* The Numbing Chill spell is a very minor cold vuln spell that will surpass all regular cold vuln spells level I - VII, thus making you immune to cold vulns.
* The Numbing Chill spell is a very minor cold vuln spell that will surpass all regular cold vuln spells level I - VII, thus making you immune to cold vulns. Level 8 surpasses this spell.
* The frost wave spell only fires in a straight line, and must be cast from a distance to be effective. Also the spell only reaches about half a radar length and any opponents that block the way will be hit instead of your target... this also means you must make sure the way is clear before casting the spell.
* The frost wave spell only fires in a straight line, and must be cast from a distance to be effective. Also the spell only reaches about half a radar length and any opponents that block the way will be hit instead of your target... this also means you must make sure the way is clear before casting the spell.
[[Category:Weapon]][[Category:Caster]][[Category:Biting Strike]][[Category:Resistance Cleaving]]
[[Category:Weapon]][[Category:Caster]][[Category:Biting Strike]][[Category:Resistance Cleaving]]
*The spell requires a lot of mana to cast, a mage with high mana conversion will likely get 5-7 casts before requiring a manastone.
*The spell requires a lot of mana to cast, a mage with high mana conversion will likely get 5-7 casts before requiring a manastone.

Revision as of 13:40, 30 December 2010

From the Undead Attack on Al-Jalima Introduced in Masked Memories.

Chilling Ebony Staff
Chilling Ebony Staff
Value: 12,000p
180 Burden Units
An ancient staff made of the darkest of ebony. Its head cradles a gem that possesses a chilling aura that could destroy all but the most magic resistant Humans. One who is skilled in the use of magical items may be able to harness this chilling aura's power.


Special Properties: Attuned, Bonded, Ivoryable, Biting Strike, Resistance Cleaving: Cold


Bonus to Mana Conversion: +15%


Damage bonus for Cold war spells:
vs. Monsters: +10.0%
vs. Players: +2.5%


Your Magic Defense must be at least 275 to wield this item.


Casts the following spells: Frost Wave, Frozen Armor, Numbing Chill, Major Flame Ward


Activation Requirements: Magic Item Tinkering: 400
Spellcraft: 450
Mana: 1520
Mana Cost: 1 point per 30 seconds.

Spell Descriptions:

  • Frost Wave (Shoots eight waves of frost forward from the caster. Each wave does 30-60 points of cold damage to the first thing it hits.)
  • Frozen Armor (A layer of thin but sturdy frost covers you, increasing your natural armor by 260.)
  • Numbing Chill (A numbing chill that acclimates you to cold.)
  • Major Flame Ward (Reduces damage the target takes from Fire by 15%. Additional spells can be layered over this.)

Notes

  • Dropped by Orisis. Only drops 1 staff per kill.
  • The Numbing Chill spell is a very minor cold vuln spell that will surpass all regular cold vuln spells level I - VII, thus making you immune to cold vulns. Level 8 surpasses this spell.
  • The frost wave spell only fires in a straight line, and must be cast from a distance to be effective. Also the spell only reaches about half a radar length and any opponents that block the way will be hit instead of your target... this also means you must make sure the way is clear before casting the spell.
  • The spell requires a lot of mana to cast, a mage with high mana conversion will likely get 5-7 casts before requiring a manastone.