Creature Enchantment (Skill): Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>An Adventurer
No edit summary
imported>Arkalor
No edit summary
Line 1: Line 1:
__TOC__
__TOC__
== Description ==
{|{{Format|Panel}}
!bgcolor=#CCA3A3 colspan=2| {{Icon|Creature Enchantment}} <big>Creature Enchantment</big>
|-
|bgcolor=#d0d0d0 width=150px| Description
| Allows you to cast spells that affect creatures' abilities.
|-
|bgcolor=#d0d0d0| Formula
| ([[Focus]] + [[Self]]) / 4
|-
|bgcolor=#d0d0d0| Base Status
| Unusable
|-
|bgcolor=#d0d0d0| Cost to Train
| 8
|-
|bgcolor=#d0d0d0| Cost to Specialize
| 8
|-
|bgcolor=#d0d0d0| Buffs
| [[Creature Enchantment Mastery (Spell)]], [[Focus (Spell)]], [[Willpower (Spell)]]
|-
|bgcolor=#d0d0d0| Debuffs
| [[Creature Enchantment Ineptitude (Spell)]], [[Bafflement (Spell)]], [[Feeblemind (Spell)]]
|-
|}


=== Description ===
== Starting Equipment ==
Allows you to cast spells that affect creatures' abilities.
*[[Aluvian]]
 
**[[Wand (Aluvian)]]
 
=== Skill Costs ===
'''Train:''' 8<br>
'''Specialize:''' 8
 
 
=== Formula ===
([[Focus]] + [[Self]]) / 4
 
 
=== Starting Equipment ===
*[[Aluvian]]:
**[[Aluvian Wand]]
**[[Foci of Enchantment]]
**[[Foci of Enchantment]]
**5 [[Lead Scarab|Lead Scarabs]]
**5 [[Lead Scarab]]s
**25 [[Prismatic Taper|Prismatic Tapers]]
**25 [[Prismatic Taper]]s
*[[Gharu'ndim]]:
*[[Gharu'ndim]]
**[[Gharu'ndim Wand]]
**[[Wand (Gharu'ndim)]]
**[[Foci of Enchantment]]
**[[Foci of Enchantment]]
**5 [[Lead Scarab|Lead Scarabs]]
**5 [[Lead Scarab]]s
**25 [[Prismatic Taper|Prismatic Tapers]]
**25 [[Prismatic Taper]]s
*[[Sho]]:
*[[Sho]]
**[[Sho Wand]]
**[[Wand (Sho)]]
**[[Foci of Enchantment]]
**[[Foci of Enchantment]]
**5 [[Lead Scarab|Lead Scarabs]]
**5 [[Lead Scarab]]s
**25 [[Prismatic Taper|Prismatic Tapers]]
**25 [[Prismatic Taper]]s
 


=== Spell Stacking ===
== Spell Stacking ==
* [[Spell Stacking]] and override information for spells that affect Creature Enchantment can be found at:
* [[Spell Stacking]] and override information for spells that affect Creature Enchantment can be found at:
** [[Focus (Spell)]]
** [[Focus (Spell)]]
Line 41: Line 53:
** [[Creature Enchantment Ineptitude (Spell)]]
** [[Creature Enchantment Ineptitude (Spell)]]


 
== Notes ==
=== Notes ===
* In [[Chains of Command]], Level VII Creature Magic was introduced.
* Unusable if not trained or specialized.


{{Skills}}
{{Skills}}
[[Category:Skill]]
[[Category:Skill]]
[[Category:Magic Skill]]
[[Category:Magic Skill]]

Revision as of 21:03, 22 November 2011

Description

Creature Enchantment
Description Allows you to cast spells that affect creatures' abilities.
Formula (Focus + Self) / 4
Base Status Unusable
Cost to Train 8
Cost to Specialize 8
Buffs Creature Enchantment Mastery (Spell), Focus (Spell), Willpower (Spell)
Debuffs Creature Enchantment Ineptitude (Spell), Bafflement (Spell), Feeblemind (Spell)

Starting Equipment

Spell Stacking

Notes

Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat