Crimson Brace of Pain: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Atarax
imported>Dr Doom
No edit summary
Line 18: Line 18:
<br>Bonus to Melee Defense: +8.0% (<font color=green>+%</font>)
<br>Bonus to Melee Defense: +8.0% (<font color=green>+%</font>)
<br><br>Your base Thrown Weapon must be at least 335 to wield this item.
<br><br>Your base Thrown Weapon must be at least 335 to wield this item.
<br><br>Casts the following spells: [[Defender V]], [[Moderate Thrown Weapon Aptitude]], [[Blood Drinker VI]], [[Swift Killer VI]], [[Invulnerability Other VI]], [[Strength Other VI]]
<br><br>Casts the following spells: [[Defender V]], [[Moderate Thrown Aptitude]], [[Blood Drinker VI]], [[Swift Killer VI]], [[Invulnerability Other VI]], [[Strength Other VI]]
<br><br>Activation Requirements: Arcane Lore: 200
<br><br>Activation Requirements: Arcane Lore: 200
<br><br>Spellcraft: 375
<br><br>Spellcraft: 375

Revision as of 15:10, 23 June 2009

From the The Temple of Ixir Zi quest introduced in Across the Vast Divide.

Crimson Brace of Pain
Crimson Brace of Pain
Value: 6,000
250 Burden Units
This brace looks much like an ornamental piece for the hand. However, it is able to give greater strength to thrown darts.


Special Properties: Crushing Blow

Damage Bonus: 14 (34)
Damage Modifier: +190%
Speed: Average (40) (0)
Range: 65 yds.
Uses Thrown Weapon Skill
Uses atlatl darts as ammunition.
Bonus to Melee Defense: +8.0% (+%)

Your base Thrown Weapon must be at least 335 to wield this item.

Casts the following spells: Defender V, Moderate Thrown Aptitude, Blood Drinker VI, Swift Killer VI, Invulnerability Other VI, Strength Other VI

Activation Requirements: Arcane Lore: 200

Spellcraft: 375
Mana: 1200
Mana Cost: 1 point per 20 seconds.

Spell Descriptions:

  • Defender V (Increases the Melee Defense skill modifier of a weapon or magic caster by 13%.)

Moderate Thrown Weapon Aptitude* Blood Drinker VI (Increases a weapons damage value by 20 points.)

  • Swift Killer VI (Improves a weapon's speed by 60 points.)
  • Invulnerability Other VI (Increases the target's Melee Defense skill by 35 points.)
  • Strength Other VI (Increases the target's Strength by 35 points.)

Notes

  • ??