Emerald Salvage: Difference between revisions

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imported>Tlosk
(New page: {|width=300 border=1 cellspacing=0 cellpadding=3 ! colspan=3|Image:Salvaged Emerald Icon.png Salvaged Emerald |- |colspan=3 align="center"|''Chips of emerald material salvaged from old...)
 
imported>Sanddh
mNo edit summary
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{|width=300 border=1 cellspacing=0 cellpadding=3
{{Intro
! colspan=3|[[Image:Salvaged Emerald Icon.png]] Salvaged Emerald
| Patch Introduced = [[Repercussions]]
|-
|  Related Quests = [[Salvaging]]
|colspan=3 align="center"|''Chips of emerald material salvaged from old items. Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
|          Updated = [[A Swelling Tide]]
|-
}}
!Value
{{Crafting
|align="center"| Variable
|              Name = Salvaged Emerald (100)
|-
|         Icon Image = Salvaged Emerald Icon.png
!Burden
|         Live Image =  Live.jpg
|align="center"| 100
| Live Image Caption =  
|-
|              Value = Variable
!Special Properties
|             Burden = 100
|align="center"| [[Bonded]]
|        Description = Chips of emerald material salvaged from old items.<br><br>Workmanship: Variable<br><br>Salvaged from ?? items
|-
|    Description Two = Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.
!Notes
| Special Properties = [[Bonded]]
|align="center"| Uses [[Weapon Tinkering]] skill to apply.
|     Cannot Be Sold =
|}
}}
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Uses [[Weapon Tinkering]] skill to apply.
* Salvaged Emerald got a use during the [[A Swelling Tide]] event
 


[[Category:Crafting]]
[[Category:Salvage]]
[[Category:Salvage]]
[[Category:Weapon Tinkering]]
[[Category:Weapon Tinkering]]

Revision as of 19:03, 15 June 2009

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide


Salvaged Emerald (100)
Value: Variable
100 Burden Units

Chips of emerald material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a treasure-generated weapon or magic-casting implement to imbue the target with Acid Rending. Acid Rending gives the weapon the ability to make its opponent vulnerable to acid attacks. The amount of vulnerability depends on the attack skill of the wielder. This effect does not stack with Acid Vulnerability spells.

Notes