Fate of Bael'Zharon: Difference between revisions
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== Walk Through == | == Walk Through == | ||
* You MUST have completed the [[Shadow Communication]] quest AND the [[Strange Crystal Quest]], and you must have completed the [[Strange Crystal Quest]] at least 13 days prior, or Isin Dule will not allow you to begin this quest. | * You MUST have completed the [[Shadow Communication]] quest AND the [[Strange Crystal Quest]], and you must have completed the [[Strange Crystal Quest]] at least 13 days prior, or Isin Dule will not allow you to begin this quest. | ||
# To begin this quest, regardless of which side you choose, you can begin by speaking to Isin Dule. He will ask you to find Ler Rhan, who is located in the shadow spire | # To begin this quest, regardless of which side you choose, you can begin by speaking to [[Isin Dule (Arwic)|Isin Dule]]. He will ask you to find [[Ler Rhan (NPC)|Ler Rhan]], who is located in the buried shadow spire [[The Shadows]]. Travel to Ler Rhan, and he will give you a [[Message from Ler Rhan to Ter Shen.]]. | ||
# At this point, you make the decision concerning which side you will take. If you wish to side with Isin Dule, go speak with him now. He will send you on a mission to interrupt the ritual. If you wish to side with the shadows, simply head to the cave. | # At this point, you must make the decision concerning which side you will take. Siding with Isin Dule gives you the "Hopebringer" title, while siding with Ler Rhan gives you the "Shadow Puppet" title. | ||
=== Siding with | #If you wish to side with Isin Dule, go speak with him now. He will send you on a mission to interrupt the ritual. If you wish to side with the shadows, simply head to the cave. | ||
=== Siding with Ler Rhan === | |||
#* If you head to the cave without speaking to Isin Dule, you will be ported into a copy of the dungeon with NPC shadows. You will find Ter Shen and give him the message. He will instruct you to speak with another NPC, which is around the corner, who should give you a key to use on the two locked doors further down. Unlock both doors, speak to both shadows, and they will open the further doors for you. From here, jump down and find two strange crystals, use them to get a Strange Purple Crystal. Once you have two of these, there is a large room in this part of the dungeon which should have spawned the BZ summoners. Give each one of them a crystal, and defend them until BZ spawns, continue to defend until BZ dissapears and drops some other crystals. Grab a crystal, and head back to the shadow spire and give them to Ler Rhen for the Title "Shadow Puppet" a 3 use MFK, 30k lum and somewhere around 250 mil max XP. | #* If you head to the cave without speaking to Isin Dule, you will be ported into a copy of the dungeon with NPC shadows. You will find Ter Shen and give him the message. He will instruct you to speak with another NPC, which is around the corner, who should give you a key to use on the two locked doors further down. Unlock both doors, speak to both shadows, and they will open the further doors for you. From here, jump down and find two strange crystals, use them to get a Strange Purple Crystal. Once you have two of these, there is a large room in this part of the dungeon which should have spawned the BZ summoners. Give each one of them a crystal, and defend them until BZ spawns, continue to defend until BZ dissapears and drops some other crystals. Grab a crystal, and head back to the shadow spire and give them to Ler Rhen for the Title "Shadow Puppet" a 3 use MFK, 30k lum and somewhere around 250 mil max XP. | ||
=== Siding Isin Dule === | === Siding with Isin Dule === | ||
# After receiving the message to Ter Shen, go speak with [[Isin Dule (Arwic)|Isin Dule]] instead of heading straight for the new cave. He will send you to stop the ritual. | # After receiving the message to Ter Shen, go speak with [[Isin Dule (Arwic)|Isin Dule]] instead of heading straight for the new cave. He will send you to stop the ritual. | ||
# In this version of the dungeon, the shadows are all able to be attacked, and there are no shadow NPC's. | # In this version of the dungeon, the shadows are all able to be attacked, and there are no shadow NPC's. |
Revision as of 20:39, 15 June 2011
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Fate of Bael'Zharon | |
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Level: | ?? |
Type: | Solo/Small Group |
Starts At: | ?? |
Repeat: | ?? |
Quest Overview
Walk Through
- You MUST have completed the Shadow Communication quest AND the Strange Crystal Quest, and you must have completed the Strange Crystal Quest at least 13 days prior, or Isin Dule will not allow you to begin this quest.
- To begin this quest, regardless of which side you choose, you can begin by speaking to Isin Dule. He will ask you to find Ler Rhan, who is located in the buried shadow spire The Shadows. Travel to Ler Rhan, and he will give you a Message from Ler Rhan to Ter Shen..
- At this point, you must make the decision concerning which side you will take. Siding with Isin Dule gives you the "Hopebringer" title, while siding with Ler Rhan gives you the "Shadow Puppet" title.
- If you wish to side with Isin Dule, go speak with him now. He will send you on a mission to interrupt the ritual. If you wish to side with the shadows, simply head to the cave.
Siding with Ler Rhan
- If you head to the cave without speaking to Isin Dule, you will be ported into a copy of the dungeon with NPC shadows. You will find Ter Shen and give him the message. He will instruct you to speak with another NPC, which is around the corner, who should give you a key to use on the two locked doors further down. Unlock both doors, speak to both shadows, and they will open the further doors for you. From here, jump down and find two strange crystals, use them to get a Strange Purple Crystal. Once you have two of these, there is a large room in this part of the dungeon which should have spawned the BZ summoners. Give each one of them a crystal, and defend them until BZ spawns, continue to defend until BZ dissapears and drops some other crystals. Grab a crystal, and head back to the shadow spire and give them to Ler Rhen for the Title "Shadow Puppet" a 3 use MFK, 30k lum and somewhere around 250 mil max XP.
Siding with Isin Dule
- After receiving the message to Ter Shen, go speak with Isin Dule instead of heading straight for the new cave. He will send you to stop the ritual.
- In this version of the dungeon, the shadows are all able to be attacked, and there are no shadow NPC's.
- As you progress through the dungeon, one of the side rooms has a shadow which drops the Door Key.
- Further in you will come to a 3 way split with 2 locked doors, and one door that requires a button to be pressed.
- Unlock each door and press the button in each room to open the doors to the summoning room.
- Defeat the Bael'Zharon Summoners and the Void of Bael'Zharon (NPC) will disappear, leaving behind Energy Scintilla's on the ground.
- Note: Bael'Zharon Summoners in the final room do not show up on radar, select them using bracket keys ( [ ] ), or by directly clicking upon them.
- Bring the Energy Scintilla back to Isin Dule for your reward.
Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
---|---|---|---|
The Shadows | 29.5S, 94.2E | 7E02.png | -- |
Summoning Cave | 29.2S 95.8E | -- | -- |
Items
Message from Ler Rhan to Ter Shen.File:Strange Purple Crystal Icon.png Strange Purple Crystal Energy Scintilla Door Key (Summoning Cave)
Experience Rewards
Title Rewards
Images
Click image for full size version.
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Caption
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Caption
Lore & Dialog
Isin Dule tells you, "I've heard that Ler Rhan is planning something big which may involve brining Bael'zharon back to the surface."
Isin Dule tells you, "See what information you can find out from him and let me know."
Isin Dule tells you, "Be careful in there, Ler Rhan may be getting suspicious of all of the willingness to help the Shadows."
Ler Rhan gives you Message from Ler Rhan to Ter Shen..
Ler Rhan tells you, "Take this message to Ter Shen in the cave at 29.2S 95.8E."
Ler Rhan tells you, "She will give you instructions from there."
Ler Rhan tells you, "How about delivering that message instead of wasting time annoying me?"
Showing the Message to Isin Dule
Isin Dule tells you, "I am afraid I must call on your services yet again."
Isin Dule tells you, "I have received word that another Shadow cave has been discovered near Tou-Tou."
Isin Dule tells you, "The rumor is that the generals are attempting to bring Bael'Zharon to the surface permanently."
Isin Dule tells you, "It should go without saying that we must not allow this to happen."
Isin Dule tells you, "Go to this cave and disrupt the ritual they are using to bring Bael'Zharon out of his prison and to the surface."
Isin Dule tells you, "I have sent others on this mission as well. Hopefully they will be of assistance to you in completing this mission."
You allow Isin Dule to examine your Energy Scintilla.
You hand over all of your Energy Scintillas.
Isin Dule tells you, "The ritual has been stopped?"
You've earned 350,000,000 experience.
Isin Dule tells you, "That is good news, although I am sure the generals will not give up so easily."
You've earned 30,000 Luminance.
You have been awarded the title of Hopebringer
Isin Dule gives you Fortified Mana Forge Key.
Isin Dule tells you, "I thank you again for aiding in the prevention of Bael'zharon's release. The world is a safer place... for now."
Notes
- Information taken from http://forums.ac.turbine.com/showpost.php?p=583754&postcount=22. Credit to Breakdown for the guide.