Fellowships: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Arkalor
No edit summary
imported>Arkalor
No edit summary
Line 1: Line 1:
{{Links Header|;[[:Category:Gameplay|Gameplay]] topics<br>
[[Allegiances]] - [[Colosseum]] - [[Combat]] - [[Crafting]] - [[Equipment]] - [[Fellowships]] - [[Game Mechanics]]<br><br>[[Housing]] - [[Magic]] - [[Player Factions]] - [[Player Versus Player]] - [[Hobbies]] - [[Travelling]]}}
{{Exemplar ToC|Fellowships}}
{{Exemplar ToC|Fellowships}}



Revision as of 11:31, 8 September 2012

Gameplay topics

Allegiances - Colosseum - Combat - Crafting - Equipment - Fellowships - Game Mechanics

Housing - Magic - Player Factions - Player Versus Player - Hobbies - Travelling


File:Fellowships Exemplar.jpg

Fellowships are temporary groups that can be formed quickly by recruiting or "fellowing" up to 8 (9 total) other players via the ingame Fellowship Panel. Once part of a fellowship, members can share experience, luminance and loot depending on the options enabled by the player who creates the fellowship.

See the official article, Coordinating a Fellowship, for more information.

Fellowship Bonus

During the The Gathering Storm event, a bonus was added to fellowship experience. This provides an incentive to hunt together as a fellowship. This option may be turned off by unchecking the Share XP option in the Fellowship Panel. The table below gives the amount of xp each member will receive as well as the "extra" xp generated by the bonus.

Number in Fellow Member Share XP Bonus
1 100% 0%
2 75% 150%
3 60% 180%
4 55% 220%
5 50% 250%
6 45% 270%
7 40% 280%
8 35% 280%
9 30% 270%

For example, if three people each killed 1 creature worth 100,000xp and they were not in an xp sharing fellowship, they would each earn 100,000xp. If however they formed a fellow and each killed 1 creature, they would each earn 60% of all three kills, or 180,000xp.

Fellowship Quests

Many Quests can only be completed with one or more fellowships either as a recommendation or as a necessity due to the quest's difficulty or mechanics such as lever pulling. However, some quests require that a fellowship is formed as a prerequisite before you actually can start.

See also

Update history