Fist of Three Principles: Difference between revisions
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| Patch Introduced = [[Throne of Destiny]] | | Patch Introduced = [[Throne of Destiny]] | ||
| Related Quests = [[Rares]] | | Related Quests = [[Rares]] | ||
| Updated = [[Shedding Skin]] | | Updated = [[Shedding Skin]], [[Master of Arms]] | ||
| Rare Number = 204 | | Rare Number = 204 | ||
}} | }} | ||
{{Melee Weapon | {{Melee Weapon | ||
| Weapon Type = Unarmed | | Weapon Type = Unarmed Weapon | ||
| Weapon Skill = Light Weapons | |||
| Name = Fist of Three Principles | | Name = Fist of Three Principles | ||
| Icon Image = Fist of Three Principles Icon.png | | Icon Image = Fist of Three Principles Icon.png | ||
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| Description = A piece of the [[Heroic Destroyer Set]].<br><br>First Principle: Defense implies weakness while attacking implies strength. The Second Principle: Ask not the enemy's weakness, the enemy will often show it to you freely. The Third Principle: Strike or be struck. <br><br>Item Level: 0/50<br>Item XP: 0/2,000,000,000 | | Description = A piece of the [[Heroic Destroyer Set]].<br><br>First Principle: Defense implies weakness while attacking implies strength. The Second Principle: Ask not the enemy's weakness, the enemy will often show it to you freely. The Third Principle: Strike or be struck. <br><br>Item Level: 0/50<br>Item XP: 0/2,000,000,000 | ||
| Special Properties = [[Pierce Rending]], [[Armor Cleaving]] | | Special Properties = [[Pierce Rending]], [[Armor Cleaving]] | ||
| Damage = | | Damage = 28.63 - 36 | ||
| Buffed Damage = | | Buffed Damage = ?? | ||
| Element = Piercing | | Element = Piercing | ||
| Speed = Fast (20) | | Speed = Fast (20) | ||
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| Bonus to Defense = 18 | | Bonus to Defense = 18 | ||
| Buffed Bonus to Defense = 35 | | Buffed Bonus to Defense = 35 | ||
| Spells = [[Incantation of Swift Killer]], [[Incantation of Regeneration Self]], [[Epic | | Spells = [[Incantation of Swift Killer]], [[Incantation of Regeneration Self]], [[Epic Light Weapon Aptitude]], [[Incantation of Blood Drinker]], [[Incantation of Heart Seeker]], [[Epic Blood Thirst]], [[Epic Heart Thirst]] | ||
| ToD = True | | ToD = True | ||
| Activation Reqs = | | Activation Reqs = | ||
| Spellcraft = | | Spellcraft = 350 | ||
| Mana = | | Mana = 2000 | ||
| Mana Cost = | | Mana Cost = 30 | ||
}} | }} | ||
== Notes == | == Notes == | ||
* In [[Shedding Skin]] the stats were improved, but it was previously undiscovered until after the patch. | * In [[Shedding Skin]] the stats were improved, but it was previously undiscovered until after the patch. | ||
* The weapon now levels when you gain experience fighting with it and gives [[Heroic Destroyer Set|bonus spells]] the higher the level. | * The weapon now levels when you gain experience fighting with it and gives [[Heroic Destroyer Set|bonus spells]] the higher the level. | ||
* During the [[Master of Arms]] event, the skill was changed from UA to [[Light Weapons]] and the spells adjusted accordingly. The base damage was upped from 27.04 - 34 to 28.63 - 36. | |||
[[Category:Rending]] | [[Category:Rending]] |
Revision as of 09:56, 2 March 2012
Introduced: | Throne of Destiny | Related Quests: | Rares | Updated: | Shedding Skin, Master of Arms |
- Value: 50,000
- Burden: 150
- Skill: Light Weapons (Unarmed Weapon)
- Damage: 28.63 - 36 (??), Piercing
- Speed: Fast (20) (0)
- Bonus to Attack Skill: +18%
- Bonus to Melee Defense: +18%
- Spells: Incantation of Swift Killer, Incantation of Regeneration Self, Epic Light Weapon Aptitude, Incantation of Blood Drinker, Incantation of Heart Seeker, Epic Blood Thirst, Epic Heart Thirst
- Properties: Pierce Rending, Armor Cleaving
- Spellcraft: 350.
- Mana: 2000.
- Mana Cost: 1 point per 30 seconds.
- A piece of the Heroic Destroyer Set.
First Principle: Defense implies weakness while attacking implies strength. The Second Principle: Ask not the enemy's weakness, the enemy will often show it to you freely. The Third Principle: Strike or be struck.
Item Level: 0/50
Item XP: 0/2,000,000,000
Notes
- In Shedding Skin the stats were improved, but it was previously undiscovered until after the patch.
- The weapon now levels when you gain experience fighting with it and gives bonus spells the higher the level.
- During the Master of Arms event, the skill was changed from UA to Light Weapons and the spells adjusted accordingly. The base damage was upped from 27.04 - 34 to 28.63 - 36.