Game Mechanics: Difference between revisions

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No edit summary
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* [[Spawn Distributions#Halaetan Isles|Halaetan Isles]]
* [[Spawn Distributions#Halaetan Isles|Halaetan Isles]]
* [[Spawn Distributions#Marae Lassel|Marae Lassel]]
* [[Spawn Distributions#Marae Lassel|Marae Lassel]]
Also many of the [[Geographic Areas|Geographic Area]] entries have detailed listings of creatures found on the landscape. If you're looking for a particular creature, look up its entry then click the "What links here" option on the left in the toolbox.


=== [[Death]] ===
=== [[Death]] ===
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* [[Housing Purchase Information|Purchasing]]
* [[Housing Purchase Information|Purchasing]]
* [[Decorations]]
* [[Decorations]]
=== [[Items]] ===
----
* [[Item Decay]]
* Item [[:Category:Special Property|Special Properties]]
* [[Mana Stones]]


=== [[Loot System]] ===
=== [[Loot System]] ===
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* [[Chests]]
* [[Chests]]
* [[Loot]]
* [[Loot]]
* [[Item Decay]]
* Item [[:Category:Special Property|Special Properties]]
* [[Mana Forge]]s
* [[Mana Forge]]s
* [[Mana Stones]]
* [[Quality Flag]]
* [[Quality Flag]]
* [[Uninscription Stone]]
* [[Uninscription Stone]]

Revision as of 08:17, 24 May 2012

File:Game Mechanics Exemplar.jpg

Related topics: Category:Game Concept, Asheron's Call Handbook

Links to articles and categories discussing game mechanics in detail.

General Game Mechanics

Character Advancement


Power & Prestige

Skills, Attributes, and Experience Costs

Item Storage

Combat


Crafting


Spawn Distributions


Death


Housing


Items


Loot System


Magic


Player Versus Player


Quest System


Recreation


Social


Trade


Travel