Game Mechanics: Difference between revisions
From Drunkapedia
imported>Arkalor No edit summary |
imported>Arkalor (→Combat) |
||
Line 37: | Line 37: | ||
=== [[Combat]] === | === [[Combat]] === | ||
---- | ---- | ||
* [[Combat|Combat & Defensive Skills]] | |||
* [[Armor and Weapon Augmentations]] | * [[Armor and Weapon Augmentations]] | ||
* [[Health Regeneration]] | * [[Health Regeneration]] |
Revision as of 11:42, 24 May 2012
Related topics: Category:Game Concept, Asheron's Call Handbook
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Character Advancement
Power & Prestige
Skills, Attributes, and Experience Costs
Item Storage
Combat
- Combat & Defensive Skills
- Armor and Weapon Augmentations
- Health Regeneration
- Mana Regeneration
- Stamina Regeneration
- Natural Resistances
- Rating
Crafting
Spawn Distributions
Death
Housing
Items
Loot System
Magic
Player Versus Player
Quest System
Recreation
- Barbers and Hairstyles
- Chess
- Emotes
- Fishing
- Gambling
- Masks and Guises
- Pets
- Seasonal Quests
- Tailoring
- Weddings