Game Mechanics: Difference between revisions
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* [[Aetheria]] | * [[Aetheria]] | ||
* [[Augmentations]] | * [[Augmentations]] | ||
** [[Augmentation Gems]] | |||
** [[Luminance|Luminance Augmentations]] | |||
* [[Cloaks]] | * [[Cloaks]] | ||
* [[Colosseum]] | * [[Colosseum]] | ||
* [[Item Sets]] | * [[Item Sets]] | ||
* [[Player Factions]] | * [[Player Factions]] | ||
* [[Rares]] | * [[Rares]] |
Revision as of 08:25, 11 June 2012
Related topics: Category:Game Concept, Asheron's Call Handbook
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances
Character Advancement
Power & Prestige
Skills, Attributes, and Experience Costs
- Skills
- Skill Costs
- Skill Credits
- Attributes
- Attribute Costs
- Level Costs
- Attribute & Skill Redistribution
Combat
- Combat & Defensive Skills
- Armor and Weapon Augmentations
- Health Regeneration
- Mana Regeneration
- Stamina Regeneration
- Natural Resistances
- Rating
Crafting
Death
Exploration
- Recall Commands
- Recall Spells
- Portal Colors
- Portal Gems
- Portal Network
- Settlement Portals
- Town Network
Fellowships
Housing
Items
Loot System
Magic
Player Versus Player
Quest System
Recreation
- Barbers and Hairstyles
- Chess
- Emotes
- Fishing
- Gambling
- Masks and Guises
- Pets
- Seasonal Quests
- Tailoring
- Weddings