Gem of Impulse Quest: Difference between revisions
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== Quest Overview == | == Quest Overview == | ||
Lockpick is required to get to the first dungeon portal. Gathering the [[Crystal Nodule]]s is limited to level 1-25 characters, but they are not attuned and can be given to any character. | Lockpick is required to get to the first dungeon portal. Gathering the [[Crystal Nodule]]s is limited to level 1-25 characters, but they are not attuned and can be given to any character. | ||
== Walk Through == | == Walk Through == | ||
<font color=green>'''Optional'''</font> Purchase the rumor [[Call for Adventurers!]] from one of the Gharu'ndim barkeeps. | <font color=green>'''Optional'''</font> - Purchase the rumor [[Call for Adventurers!]] from one of the Gharu'ndim barkeeps. | ||
# Pick the locked door | # Head to [[Xarabydun]] and take all right turns until you reach a locked door in the sewer area. | ||
# Kill | # Pick the locked door and keep left to get to the [[Uninhabited Area]] portal. | ||
# | # When inside, go right at the cross and then keep left heading past a fire trap. Kill the [[Mite Squire]] here and loot the [[Guard Post Key]]. | ||
# | # Kill the [[Mite Warrior Princess]] and loot the 40 [[Discus]]es - notice the lever activated door here. | ||
# Run back ot the area with the [[Wood Golem]] and [[Shadow Sprite]] and use the key on the door here. | |||
# Pull the lever (which can be reached without opening the door), to open the door in the Mite Warrior Princess' room. | # Pull the lever (which can be reached without opening the door), to open the door in the Mite Warrior Princess' room. | ||
# | #* Optional step - Pick the locked door and loot the [[Standing Orders|Forgotten Text]] from the Armory Chest. | ||
# | # Run back to the Mite area and through the doors before they shut, jump over the stone wall and enter the [[Lightless Tunnels]] portal. | ||
# Hand a [[Crystal Nodule]] to [[Aino Lunnan-Shin]] to get a [[Gem of Impulse]]. | # Go east from the drop and hug the left wall, head down the ramp in the K'nath room to a room filled with [[Crystal Nodule]]s - take as many as you want, they can be stored on a mule until the hand in timer expires. | ||
# Hand a [[Crystal Nodule]] to [[Aino Lunnan-Shin]] to get a [[Gem of Impulse]] (one per week). | |||
== Maps == | == Maps == | ||
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| Dungeon = Xarabydun | | Dungeon = Xarabydun | ||
| Coordinates = 41.9S, 16.2E | | Coordinates = 41.9S, 16.2E | ||
| ACmaps ID = 934B | |||
| ACmaps ID = | |||
}} | }} | ||
{{Dungeon Maps | {{Dungeon Maps | ||
| Dungeon = Uninhabited Area | | Dungeon = Uninhabited Area | ||
| Coordinates = 41.9S, 16.2E | | Coordinates = 41.9S, 16.2E | ||
| ACmaps ID = 02D2 | | ACmaps ID = 02D2 | ||
}} | }} | ||
{{Dungeon Maps | {{Dungeon Maps | ||
| Dungeon = Lightless Tunnels | | Dungeon = Lightless Tunnels | ||
| Coordinates = 41.9S, 16.2E | | Coordinates = 41.9S, 16.2E | ||
| ACmaps ID = 02C6 | | ACmaps ID = 02C6 | ||
}} | }} | ||
}} | }} | ||
== Items == | == Items == | ||
{{Item Table | {{Item Table|Caption=Quest Items | ||
|Caption=Quest Items | | Armory Chest | ||
|Crystal Nodule | | Crystal Nodule | ||
|Forgotten Text | | Forgotten Text | ||
}} | }} | ||
{{Item Table | {{Item Table|Caption=Rewards | ||
|Caption=Rewards | | Discus | ||
|Discus | | Gem of Impulse | ||
|Gem of Impulse | | Standing Orders | ||
|Standing Orders | |||
}} | }} | ||
== Images == | == Images == | ||
<gallery widths=200px heights=200px perrow=3> | <gallery widths=200px heights=200px perrow=3> | ||
File:Gem of Impulse Quest Live 2.jpg | |||
File:Gem of Impulse Quest Live 3.jpg | |||
File:Gem of Impulse Quest Live 4.jpg | |||
</gallery> | </gallery> | ||
== Lore & Dialog == | == Lore & Dialog == | ||
<font color=darkgoldenrod> | <font color=darkgoldenrod>Aino Lunnan-Shin tells you, "Greetings." You give Aino Lunnan-Shin Crystal Nodule.<br> | ||
Aino Lunnan-Shin tells you, "Greetings." You give Aino Lunnan-Shin Crystal Nodule. | <font color=green>Aino's eyes light up at the sight of the geode.</font><br> | ||
Aino Lunnan-Shin tells you, "Ah. A precious thing indeed."<br> | |||
<font color=green> | <font color=green>She produces a few jeweler's tools and reworks the stone, chanting obscure spells to herself as she works. Soon, she hands back a fine gem.<br> | ||
Aino's eyes light up at the sight of the geode.</font | |||
Aino Lunnan-Shin tells you, "Ah. A precious thing indeed." | |||
<font color=green> | |||
She produces a few jeweler's tools and reworks the stone, chanting obscure spells to herself as she works. Soon, she hands back a fine gem. | |||
Aino Lunnan-Shin gives you Gem of Impulse. | Aino Lunnan-Shin gives you Gem of Impulse. | ||
---- | ---- | ||
You give Bretself the Translator Forgotten Text.</font><br> | |||
You give Bretself the Translator Forgotten Text.</font | Bretself the Translator tells you, "Most interesting. It appears that the town of Xarabaydun holds a treasure I would not have suspected."<br> | ||
<font color=green>Bretself the Translator gives you Standing Orders.</font></font> | |||
Bretself the Translator tells you, "Most interesting. It appears that the town of Xarabaydun holds a treasure I would not have suspected." | |||
<font color=green> | |||
Bretself the Translator gives you Standing Orders.</font> | |||
</font> | |||
Revision as of 12:39, 5 November 2009
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Gem of Impulse Quest | |
---|---|
Level: | ?? |
Type: | Solo |
Starts At: | ?? |
Repeat: | ?? |
Quest Overview
Lockpick is required to get to the first dungeon portal. Gathering the Crystal Nodules is limited to level 1-25 characters, but they are not attuned and can be given to any character.
Walk Through
Optional - Purchase the rumor Call for Adventurers! from one of the Gharu'ndim barkeeps.
- Head to Xarabydun and take all right turns until you reach a locked door in the sewer area.
- Pick the locked door and keep left to get to the Uninhabited Area portal.
- When inside, go right at the cross and then keep left heading past a fire trap. Kill the Mite Squire here and loot the Guard Post Key.
- Kill the Mite Warrior Princess and loot the 40 Discuses - notice the lever activated door here.
- Run back ot the area with the Wood Golem and Shadow Sprite and use the key on the door here.
- Pull the lever (which can be reached without opening the door), to open the door in the Mite Warrior Princess' room.
- Optional step - Pick the locked door and loot the Forgotten Text from the Armory Chest.
- Run back to the Mite area and through the doors before they shut, jump over the stone wall and enter the Lightless Tunnels portal.
- Go east from the drop and hug the left wall, head down the ramp in the K'nath room to a room filled with Crystal Nodules - take as many as you want, they can be stored on a mule until the hand in timer expires.
- Hand a Crystal Nodule to Aino Lunnan-Shin to get a Gem of Impulse (one per week).
Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
---|---|---|---|
Xarabydun | 41.9S, 16.2E | -- | 934B |
Uninhabited Area | 41.9S, 16.2E | -- | 02D2 |
Lightless Tunnels | 41.9S, 16.2E | -- | 02C6 |
Items
Armory Chest Crystal Nodule Forgotten Text
Discus Gem of Impulse Standing Orders
Images
Lore & Dialog
Aino Lunnan-Shin tells you, "Greetings." You give Aino Lunnan-Shin Crystal Nodule.
Aino's eyes light up at the sight of the geode.
Aino Lunnan-Shin tells you, "Ah. A precious thing indeed."
She produces a few jeweler's tools and reworks the stone, chanting obscure spells to herself as she works. Soon, she hands back a fine gem.
Aino Lunnan-Shin gives you Gem of Impulse.
You give Bretself the Translator Forgotten Text.
Bretself the Translator tells you, "Most interesting. It appears that the town of Xarabaydun holds a treasure I would not have suspected."
Bretself the Translator gives you Standing Orders.