Graphics: Difference between revisions

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=== Model & Texture Updates ===
=== Model & Texture Updates ===
----
----
''Click each event link to see some before & after images''
''Click each event link to see some before & after images''
* [[Darkness Ascendant#Images|Darkness Ascendant]]
 
** Drudges
{|class="wikitable"
** Golems
! Event
* [[Hollow Victory#Images|Hollow Victory]]
! Models/Textures Updated
** Tuskers
|-
* [[Chains of Command#Images|Chains of Command]]
| [[Darkness Ascendant#Images|Darkness Ascendant]]
** Underwear is now ivory/off-white instead of brown.
| [[Drudges]], [[Golems]]
* [[The Widening Gyre#Images|The Widening Gyre]]
|-
** Olthoi
| [[Hollow Victory#Images|Hollow Victory]]
* [[A Reign of Stone#Images|A Reign of Stone]]
| [[Tuskers]]
** Lugians
|-
* [[The Gathering Storm#Images|The Gathering Storm]]
| [[Chains of Command#Images|Chains of Command]]
** Mosswarts
| Character Underwear
** [[Cow]]s (Image of [[Marae Lassel]] added to other side of Cows. Before it was just [[Dereth]] on one side)
|-
* [[Flesh and Blood#Images|Flesh and Blood]] event
| [[The Widening Gyre#Images|The Widening Gyre]]
** Empyrean Stone Heads
| [[Olthoi]]
* [[Festivus#Images|Festivus]]
|-
** Banderlings
| [[A Reign of Stone#Images|A Reign of Stone]]
* [[The Madness of Men#Images|The Madness of Men]]
| [[Lugian]]s
** Gelidite Acolyte
|-
** Gelidite Initiate
| [[The Gathering Storm#Images|The Gathering Storm]]
** Gelidite Lord
| [[Mosswart]]s, [[Cow]]s
* [[Across the Vast Divide#Images|Across the Vast Divide]]
|-
** Small Creepy Statues
| [[Flesh and Blood#Images|Flesh and Blood]]
* [[A New Threat#Images|A New Threat]]
| [[Empyrean Stone Head]]
** Ferns
|-
** Mites
| [[Festivus#Images|Festivus]]
* [[From the Darkness Born#Images|From the Darkness Born]]
| [[Banderling]]s
** Phyntos Wasps
|-
* [[Throne of Destiny#Images|Throne of Destiny]] expansion
| [[The Madness of Men#Images|The Madness of Men]]
** Lifestone
| [[Gelidite Acolyte]], [[Gelidite Initiate]], [[Gelidite Lord]]
** Gromnie
|-
** Monouga
| [[Across the Vast Divide#Images|Across the Vast Divide]]
** Reedshark
| [[Small Creepy Statue]]s
** Skeleton
|-
* [[Friend and Foe#Images|Friend and Foe]]
| [[A New Threat#Images|A New Threat]]
** Tumeroks
| Fern Plants, [[Mites]]
* [[Reprisals]]
|-
** Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting)
| [[From the Darkness Born#Images|From the Darkness Born]]
* [[Announcements - 2010/06 - Shifting Gears#Teaser Images|Shifting Gears]]
| [[Phyntos Wasps]]
** Landscape textures: grass, ice, desert etc
|-
* [[Winter's Knight]]
| [[Throne of Destiny#Images|Throne of Destiny]]
** Pine Tree
| [[Lifestone]], [[Gromnie]]s, [[Monouga]]s, [[Reedshark]]s, [[Skeleton]]s
* [[Shifting Shadows]]
|-
** [[Barbers and Hairstyles|Hairstyles]]
| [[Friend and Foe#Images|Friend and Foe]]
| [[Tumeroks]]
|-
| [[Announcements - 2010/06 - Shifting Gears#Teaser Images|Shifting Gears]]
| Landscape: Grass, Ice, Desert etc
|-
| [[Winter's Knight]]
| Pine Trees
|-
| [[Quiet Before the Storm]]
| Aluvian [[Door]]s
|-
| [[Shifting Shadows]]
| [[Barbers and Hairstyles|Hairstyles]]
|}


[[Category:Game Concept]]
[[Category:Game Concept]]

Revision as of 17:38, 19 December 2011

Related topics: User Interface, Graphical Errors, Frequently Asked Questions

Articles


Graphics Engine Updates


  • Darkness Ascendant
    • Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes.
  • Throne of Destiny expansion
    • AC: TD features an updated graphics engine that supports DirectX 9. Notable updates include:
      • Updated from DirectX 7 to DirectX 9 and from 16-bit to 32-bit texture buffers.
      • A complete texture update (6,500 textures).
      • Some low-poly models (such as Gromnies and Monougas) updated.
      • True Z-Buffering support.
      • Native window mode (no more need to patch the client.)
      • Anisotropic Filtering and V-Sync support.
      • Basic lighting effects on your character.
      • New pop-up windows for help system and trade skill interactions.
      • 3D models of people and creatures are now shown in the ID panel instead of an icon.
      • Software mode will no longer be supported.
      • Weather Effects including landscape fog left out of new code base due to performance issues.
  • Toward Ancient Shores
    • Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the Battlefield of Ayn Tayan).
  • Shifting Gears
    • Landscape distance fog reintroduced.

Model & Texture Updates


Click each event link to see some before & after images

Event Models/Textures Updated
Darkness Ascendant Drudges, Golems
Hollow Victory Tuskers
Chains of Command Character Underwear
The Widening Gyre Olthoi
A Reign of Stone Lugians
The Gathering Storm Mosswarts, Cows
Flesh and Blood Empyrean Stone Head
Festivus Banderlings
The Madness of Men Gelidite Acolyte, Gelidite Initiate, Gelidite Lord
Across the Vast Divide Small Creepy Statues
A New Threat Fern Plants, Mites
From the Darkness Born Phyntos Wasps
Throne of Destiny Lifestone, Gromnies, Monougas, Reedsharks, Skeletons
Friend and Foe Tumeroks
Shifting Gears Landscape: Grass, Ice, Desert etc
Winter's Knight Pine Trees
Quiet Before the Storm Aluvian Doors
Shifting Shadows Hairstyles