Health Regeneration: Difference between revisions
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{{Exemplar ToC|Combat}} | |||
Health regeneration is the rate at which the player naturally regains health. The rate can be increased by kneeling, and can be increased even more by laying down. There are [[Augmentations]] that can greatly increase the rate when lying down. The base rate is influenced by base endurance. The actual value is not displayed anywhere in game. | Health regeneration is the rate at which the player naturally regains health. The rate can be increased by kneeling, and can be increased even more by laying down. There are [[Augmentations]] that can greatly increase the rate when lying down. The base rate is influenced by base endurance. The actual value is not displayed anywhere in game. | ||
Revision as of 15:57, 23 May 2012
Health regeneration is the rate at which the player naturally regains health. The rate can be increased by kneeling, and can be increased even more by laying down. There are Augmentations that can greatly increase the rate when lying down. The base rate is influenced by base endurance. The actual value is not displayed anywhere in game.
Spell Stacking
- Spell Stacking and override information for spells that affect Health Regeneration can be found at Regeneration (Spell) and Fester (Spell).