Item Sets: Difference between revisions

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== Loot Sets ==
== Loot Sets ==
Loot generated [[Armor Attribute Sets]] were introduced in the [[Ancient Powers]] event as part of the new [[Loot Tier|loot tier]].


* '''UPDATE:''' <font color="red">Please begin moving loot generated armor attribute set information to the [[Armor Attribute Sets]] section.</font>
In addition to spells, some armor contains an ''attribute set''.  The basic concept of ''attribute sets'' is simple; the more pieces of armor from a certain set you wear, the larger the bonus it provides.  


=== Dedication Set ===
Armor with attribute sets can be found on any type of loot generated armor (i.e. leather, amuli, celdon, convenant, etc..). It's easy to spot a piece of armor that has an attribute set.  First, it will ''always'' have a wield requirement of 180+.  Second, it will say what set it is a part of at the very top of the ID window.
Found on [[Society Armor]].


'''Two Piece Bonus:'''
You can also mix and match attribute sets, so for example, you could wear 3 or 4 pieces from one set, and 3 or 4 from another, which creates a modest bonus in two areas.
:[[Society Initiate's Blessing]] (Increases all attributes by 2. This effect layers on top of all normal spells as well as cantrips.)


'''Four Piece Bonus:'''  
'''Note:''' Armor Attribute Set bonuses cap out at 5 pieces. Wearing more than 5 pieces from the same set will yield no additional bonus.
:[[Society Adept's Blessing]] (Increases all attributes by 4. This effect layers on top of all normal spells as well as cantrips.)


'''Six Piece Bonus:'''
{|border=1 cellpadding=5 cellspacing=2 text-align=left
:Society Knight's Blessing -- Increases all attributes by 6. This effect layers on top of normal spells as well as cantrips.
|- style="background:#D0D0D0; "
 
!Attribute Set
'''Eight Piece Bonus:'''  
!Primary Skill(s)
:Society Lord's Blessing -- Increases all attributes by 8. This effect layers on top of normal spells as well as cantrips.
!4+ Piece Secondary Skill(s)
 
|-
'''Nine Piece Bonus:'''
|[[Acid Proof Set]]
:Society Master's Blessing -- Increases all attributes by 10. This effect layers on top of normal spells as well as cantrips.
|[[Acid Protection (Spell) | Acid Protection]]
 
|
=== Cold Proof Set ===
|-  
Found in Tier 8 Loot chests.
|[[Adept's Set]] '''<font color="red">*</font>'''
 
|[[Creature Enchantment (Skill)|Creature Enchantment]]<br>[[Item Enchantment (Skill)|Item Enchantment]]<br>[[Life Magic (Skill)|Life Magic]]<br>[[War Magic (Skill)|War Magic]]
:Incidental Frost Resistance -- Reduces damage the target takes from Cold by 2%.
|[[Magic Defense (Skill)|Magic Defense]]
:Crude Frost Resistance -- Reduces damage the target takes from Cold by 5%.
|-
:Effective Frost Resistance -- Reduces damage the target takes from Cold by 10%.
|[[Archer's Set]]
:Masterwork Frost Resistance -- Reduces damage the target takes from Cold by 20%.
|[[Bow (Skill)|Bow]]<br>[[Crossbow (Skill)|Crossbow]]<br>[[Thrown Weapons (Skill)|Thrown Weapons]]
 
|[[Missile Defense (Skill)|Missile Defense]]
=== Crafter's Set ===
|-
Found in Tier 8 Loot chests.
|[[Cold Proof Set]]
 
|[[Cold Protection (Spell) | Cold Protection]]
Unknown if these are part of the Crafter's Set or a seperate set of their own.
|
 
|-
:Novice Chef's Cooking Aptitude -- Increases the target's Cooking skill by 3 points.
|[[Crafter's Set]]
:Apprentice Chef's Cooking Aptitude -- Increases the target's Cooking skill by 5 points.
|[[Alchemy]]<br>[[Cooking]]<br>[[Fletching]]<br>[[Lockpick (Skill)|Lockpick]]
:Journeyman Chef's Cooking Aptitude -- Increases the target's Cooking skill by 10 points.
|
:Master Chef's Cooking Aptitude -- Increases the target's Cooking skill by 20 points.
|-
 
|[[Dedication Set]]
:Novice Armorer's Armor Tinkering Aptitude -- Increases the target's Armor Tinkering skill by 3 points.
|All Attributes
:Apprentice Armorer's Armor Tinkering Aptitude -- Increases the target's Armor Tinkering skill by 5 points.
|N/A
:Journeyman Armorer's Armor Tinkering Aptitude -- Increases the target's Armor Tinkering skill by 10 points.
|-
:Master Armorer's Armor Tinkering Aptitude -- Increases the target's Armor Tinkering skill by 20 points.
|[[Defender's Set]]
 
|[[Magic Defense (Skill)|Magic Defense]]<br>[[Melee Defense (Skill)|Melee Defense]]<br>[[Missile Defense (Skill)|Missile Defense]]
=== Hearty Set ===
|[[Rejuvenation (Spell)|Rejuvenation (Stamina)]]
Found in Tier 8 Loot chests.<br>
|-
 
|[[Dexterous Set]]
'''Two Piece Bonus:'''
|[[Coordination]]<br>[[Quickness]]
:[[Novice Hero's Endurance]] (Increases target's Endurance by by 3 points.)
|[[Stamina]]
:[[Novice Hero's Strength]] (Increases target's Strength by by 3 points.)
|-
 
|[[Flame Proof Set]]
'''Four Piece Bonus:'''
|[[Fire Protection (Spell) | Fire Protection]]
:Unknown
|
 
|-
=== Soldier's Set ===
|[[Hardened Set]]
Found in Tier 8 Loot chests.
|[[Blade Protection (Spell) | Blade Protection]]
 
|
Currently unknown if these are all part of Soldier's Set or separate sets of their own.
|-
 
|[[Hearty Set]]
:Novice Soldier's Sword Aptitude -- Increases the target's Sword skill by 3 points.
|[[Endurance]]<br>[[Strength]]
:Apprentice Soldier's Sword Aptitude -- Increases the target's Sword skill by 5 points.
|[[Health]]
:Journeyman Soldier's Sword Aptitude -- Increases the target's Sword skill by 10 points.
|-
:Master Soldier's Sword Aptitude -- Increases the target's Sword skill by 20 points.>
|[[Interlocking Set]]
--
|[[Piercing Protection (Spell) | Piercing Protection]]
:Novice Soldier's Axe Aptitude -- Increases the target's Sword skill by 3 points
|
:Apprentice Soldier's Axe Aptitude -- Increases the target's Axe skill by 5 points
|-
:Journeyman Soldier's Axe Aptitude -- Increases the target's Axe skill by 10 points
|[[Lightning Proof Set]]
:Master Soldier's Axe Aptitude -- Increases the target's Axe skill by 20 points
|[[Lightning Protection (Spell) | Lightning Protection]]
 
|
=== Warlock's Set ===
|-
 
|[[Reinforced Set]]
:Novice Warlock's War Magic Aptitude -- Increases the target's War Magic skill by 3 points.
|[[Bludgeoning Protection (Spell) | Bludgeoning Protection]]
:Warlock's War Magic Aptitude -- Increases the target's War Magic skill by 5 points.
|
:Journeyman Warlock's War Magic Aptitude -- Increases the target's War Magic skill by 10 points.
|-
:Novice Warlock's War Magic Aptitude -- Increases the target's War Magic skill by 20 points.
|[[Soldier's Set]]
 
|[[Axe (Skill)|Axe]]<br>[[Dagger (Skill)|Dagger]]<br>[[Mace (Skill)|Mace]]<br>[[Spear (Skill)|Spear]]<br>[[Staff (Skill)|Staff]]<br>[[Sword (Skill)|Sword]]<br>[[Unarmed Combat (Skill)|Unarmed Combat]]
=== Archer's Set ===
|
 
|-
====2 pieces====
|[[Swift Set]]
:Novice Archer's Bow Aptitude -- Increases the target's Bow skill by 3 points.
|[[Jump (Skill)|Jump]]<br>[[Run (Skill)|Run]]
:Novice Archer's Crossbow Aptitude -- Increases the target's Crossbow skill by 3 points.
|
:Novice Archer's Thrown Aptitude -- Increases the target's Thrown Weapons skill by 3 points.
|-
 
|[[Tinker's Set]]
====3 pieces====
|[[Armor Tinkering (Skill)|Armor Tinkering]]<br>[[Item Tinkering (Skill)|Item Tinkering]]<br>[[Magic Item Tinkering (Skill)|Magic Item Tinkering]]<br>[[Weapon Tinkering (Skill)|Weapon Tinkering]]
:Apprentice Archer's Bow Aptitude -- Increases the target's Bow skill by 5 points.
|[[Salvaging (Skill)|Salvaging]]
:Apprentice Archer's Crossbow Aptitude -- Increases the target's Crossbow skill by 5 points.
|-
:Apprentice Archer's Thrown Aptitude -- Increases the target's Thrown Weapons skill by 5 points.
|[[Warlock's Set]]
 
|??
====4 pieces====
|
:Journeyman Archer's Bow Aptitude -- Increases the target's Bow skill by 10 points.
|-
:Journeyman Archer's Crossbow Aptitude -- Increases the target's Crossbow skill by 10 points.
|[[Wise Set]]
:Journeyman Archer's Thrown Aptitude -- Increases the target's Thrown Weapons skill by 10 points.
|[[Focus]]<br>[[Willpower]]
:Novice Wayfarer's Impregnability -- Increases the target's Missile Defense skill by 3 points
|[[Total Mana]]
 
|-
====5 pieces====
|}
:Master Archer's Bow Aptitude -- Increases the target's Bow skill by 20 points.
:Master Archer's Crossbow Aptitude -- Increases the target's Crossbow skill by 20 points.
:Master Archer's Thrown Aptitude -- Increases the target's Thrown Weapons skill by 20 points.
:Apprentice Wayfarer's Impregnability -- Increases the target's Missile Defense skill by 5 points


'''<font color="red">*</font>''' Possibly bugged. See set for more details.


=== Notes ===
* Armor with attribute sets have a level 180+ wield requirement.
* Currently, you can only obtain armor with attribute sets from [[Mana Forge]] and [[Faction Stronghold]] chests.


[[Category:Game Concept]]
[[Category:Game Concept]]
[[Category:Item]]
[[Category:Item]]
[[Category:In Progress]]
[[Category:In Progress]]
=== Reinforced Set ===
'''Two Piece Bonus:'''
:[[Incidental Bludgeoning Resistance]] (Reduces damage the target takes from Bludgeoning by 2%.)

Revision as of 12:11, 12 January 2009

Item Sets refer to items that when equipped at the same time cast additional bonus spells that are not listed on or cast by any individual item of the set. Set bonuses are based on the number of pieces of the set that are currently equipped, not specific item combinations. Some set bonuses will only active when all pieces are equipped, others will have different bonuses depending on the number of pieces currently wielded

In the 100th patch non-quest item sets were added. In addition, all items that are part of a set (quest or loot) will display what set they belong to in the first line of the examination panel.

Quest Sets

Loot Sets

Loot generated Armor Attribute Sets were introduced in the Ancient Powers event as part of the new loot tier.

In addition to spells, some armor contains an attribute set. The basic concept of attribute sets is simple; the more pieces of armor from a certain set you wear, the larger the bonus it provides.

Armor with attribute sets can be found on any type of loot generated armor (i.e. leather, amuli, celdon, convenant, etc..). It's easy to spot a piece of armor that has an attribute set. First, it will always have a wield requirement of 180+. Second, it will say what set it is a part of at the very top of the ID window.

You can also mix and match attribute sets, so for example, you could wear 3 or 4 pieces from one set, and 3 or 4 from another, which creates a modest bonus in two areas.

Note: Armor Attribute Set bonuses cap out at 5 pieces. Wearing more than 5 pieces from the same set will yield no additional bonus.

Attribute Set Primary Skill(s) 4+ Piece Secondary Skill(s)
Acid Proof Set Acid Protection
Adept's Set * Creature Enchantment
Item Enchantment
Life Magic
War Magic
Magic Defense
Archer's Set Bow
Crossbow
Thrown Weapons
Missile Defense
Cold Proof Set Cold Protection
Crafter's Set Alchemy
Cooking
Fletching
Lockpick
Dedication Set All Attributes N/A
Defender's Set Magic Defense
Melee Defense
Missile Defense
Rejuvenation (Stamina)
Dexterous Set Coordination
Quickness
Stamina
Flame Proof Set Fire Protection
Hardened Set Blade Protection
Hearty Set Endurance
Strength
Health
Interlocking Set Piercing Protection
Lightning Proof Set Lightning Protection
Reinforced Set Bludgeoning Protection
Soldier's Set Axe
Dagger
Mace
Spear
Staff
Sword
Unarmed Combat
Swift Set Jump
Run
Tinker's Set Armor Tinkering
Item Tinkering
Magic Item Tinkering
Weapon Tinkering
Salvaging
Warlock's Set ??
Wise Set Focus
Willpower
Total Mana

* Possibly bugged. See set for more details.

Notes

  • Armor with attribute sets have a level 180+ wield requirement.
  • Currently, you can only obtain armor with attribute sets from Mana Forge and Faction Stronghold chests.