Leather Salvage: Difference between revisions

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{|width=300 border=1 cellspacing=0 cellpading=3
{{Intro
! colspan=3|[[Image:Salvaged Leather Icon.png]] Salvaged Leather
| Patch Introduced = [[A Swelling Tide]]
|-
|  Related Quests =  
|colspan=3 align="center"|''A strip of leather material salvaged from old items. Apply this material to a treasure-generated item in order to render the item "[[Retained]]." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.
|          Updated =  
|-
}}
!Value
{{Crafting
|align="center"| Variable
|              Name = Salvaged Leather(100)
|-
|         Icon Image = Salvaged Leather Icon.png
!Burden
|        Live Image =  Live.jpg
|align="center"| 100
| Live Image Caption =
|-
|             Value = Variable
!Special Properties
|            Burden = 100
|align="center"| [[Bonded]]
|       Description = A strip of leather material salvaged from old items. <br><br>Workmanship: Variable<br><br>Salvaged from ?? items
|-
|    Description Two = Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.
!Notes
| Special Properties = [[Bonded]]
|align="center"|
|     Cannot Be Sold =
|}
}}
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Does not require any skill to apply.
* Renders an item [[Retained]]
 


[[Category:Crafting]]
[[Category:Salvage]]
[[Category:Salvage]]

Revision as of 18:14, 15 June 2009

Introduced:  A Swelling Tide


Salvaged Leather(100)
Value: Variable
100 Burden Units

A strip of leather material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.

Notes

  • Recipes which call for Leather Salvage.
  • Does not stack.
  • Does not require any skill to apply.
  • Renders an item Retained