Leather Salvage: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Sanddh
mNo edit summary
imported>Sanddh
mNo edit summary
Line 1: Line 1:
{{Intro
{{Intro
  | Patch Introduced = [[A Swelling Tide]]
  | Patch Introduced = [[Repercussions]]
  |  Related Quests =  
  |  Related Quests = [[Salvaging]]
  |          Updated =  
  |          Updated = [[A Swelling Tide]]
}}
}}
{{Crafting
{{Crafting
Line 21: Line 21:
* Does not require any skill to apply.
* Does not require any skill to apply.
* Renders an item [[Retained]]
* Renders an item [[Retained]]
* Salvaged Leather got a use during the [[A Swelling Tide]] event




[[Category:Salvage]]
[[Category:Salvage]]

Revision as of 18:36, 15 June 2009

Introduced:  Repercussions Related Quests:  Salvaging Updated:  A Swelling Tide


Salvaged Leather(100)
Value: Variable
100 Burden Units

A strip of leather material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.

Notes

  • Recipes which call for Leather Salvage.
  • Does not stack.
  • Does not require any skill to apply.
  • Renders an item Retained
  • Salvaged Leather got a use during the A Swelling Tide event