Life Magic (Skill): Difference between revisions

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=== Starting Equipment ===
=== Starting Equipment ===
*[[Aluvian]]
*[[Aluvian]]
**[[Aluvian Wand]]
**[[Wand (Aluvian)]]
**[[Foci of Verdancy]]
**[[Foci of Verdancy]]
**5 [[Lead Scarab]]s
**5 [[Lead Scarab]]s
**25 [[Prismatic Taper]]s
**25 [[Prismatic Taper]]s
*[[Gharu'ndim]]
*[[Gharu'ndim]]
**[[Gharu'ndim Wand]]
**[[Gharu'ndim Wand (Gharu'ndim)]]
**[[Foci of Verdancy]]
**[[Foci of Verdancy]]
**5 [[Lead Scarab]]s
**5 [[Lead Scarab]]s
**25 [[Prismatic Taper]]s
**25 [[Prismatic Taper]]s
*[[Sho]]
*[[Sho]]
**[[Sho Wand]]
**[[Wand (Sho}]]
**[[Foci of Verdancy]]
**[[Foci of Verdancy]]
**5 [[Lead Scarab]]s
**5 [[Lead Scarab]]s
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=== Notes ===
=== Spell Stacking ===
*Unusable if not trained or specialized.
* [[Spell Stacking]] and override information for spells that affect Life Magic can be found at:
** [[Focus (Spell)]]
** [[Bafflement (Spell)]]
** [[Willpower (Spell)]]
** [[Feeblemind (Spell)]]
** [[Life Magic Mastery (Spell)]]
** [[Life Magic Ineptitude (Spell)]]


[[Category:Skill]]
[[Category:Skill]]
[[Category:Magic Skill]]
[[Category:Magic Skill]]

Revision as of 08:24, 20 August 2009

Description

Allows you to cast spells that heal and protect creatures.


Skill Costs

Train: 12
Specialize: 8


Formula

(Focus + Self) / 4


Starting Equipment


Spell Stacking