Melee Defense: Difference between revisions
From Drunkapedia
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=== Formula === | === Formula === | ||
([[Quickness]] + [[Coordination]]) / 3 | ([[Quickness]] + [[Coordination]]) / 3 | ||
=== Spell Stacking === | |||
See [[Coordination]] and [[Quickness]] for additional stacking information. | |||
{|border=1 cellpadding=3 cellspacing=0 | |||
|+'''Spells stack vertically and override horizontally.''' | |||
|- | |||
| +100 || [[Sticky Melee]] | |||
| +40 || [[Aura of Defense]] | |||
| +35 || [[Melee Defense Self VI]] | |||
| +30 || [[Melee Defense Self V]] | |||
|- | |||
| +20 || [[Epic Invulnerability]] | |||
| +15 || [[Major Invulnerability]] | |||
| +10 || [[Moderate Invulnerability]] | |||
| +5 || [[Minor Invulnerability]] | |||
|- | |||
| +250 || [[Prodigal Invulnerability]] | |||
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[[Category:Skill]] | [[Category:Skill]] | ||
[[Category:Defense Skill]] | [[Category:Defense Skill]] |
Revision as of 15:27, 22 August 2008
Description
Helps you evade melee (hand-to-hand) attacks.
Skill Costs
Train: 10
Specialize: 10
Formula
(Quickness + Coordination) / 3
Spell Stacking
See Coordination and Quickness for additional stacking information.
+100 | Sticky Melee | +40 | Aura of Defense | +35 | Melee Defense Self VI | +30 | Melee Defense Self V | ||
+20 | Epic Invulnerability | +15 | Major Invulnerability | +10 | Moderate Invulnerability | +5 | Minor Invulnerability | ||
+250 | Prodigal Invulnerability |