North Direlands: Difference between revisions
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* [[ | * [[16.5N, 50.5W - Tumerok Fortification]] | ||
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* [[ | * [[15.6N, 49.9W - Tumerok Tower]] | ||
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* [[ | * [[13.0N, 53.7W - Fallen Advocate Tower]] | ||
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* [[ | * [[12.3N, 73.7W - Tumerok Fort]] | ||
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* [[ | * [[10.3N, 68.8W - Tumerok Fort]] | ||
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* [[10.2N 56.4W - Empyrean Ruins]] | |||
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* [[9.0N, 65.7W - Tumerok Outpost]] | * [[9.0N, 65.7W - Tumerok Outpost]] | ||
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* [[ | * [[5.9N, 69.0W - Viamontian Camp]] | ||
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* [[3.1N, 60.5W - Tumerok Fort]] | |||
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* [[ | * [[2.1N, 73.0W - Direland Rat Cave]] | ||
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* [[ | * [[1.9N, 56.7W - Tumerok Outpost]] | ||
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* [[ | * [[0.6N, 72.9W - Merciless Monouga Cave]] | ||
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* [[1.4S, 86.2W - Tumerok Towers]] | * [[1.4S, 86.2W - Tumerok Towers]] | ||
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* [[9.7S, 63.3W - Tumerok Fort]] | * [[9.7S, 63.3W - Tumerok Fort]] | ||
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* [[18.8S, 84.4W - Undead Housing]] | * [[18.8S, 84.4W - Undead Housing]] | ||
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* [[22.8S, 91.9W - Empyrean Stone Tower]] | * [[22.8S, 91.9W - Empyrean Stone Tower]] | ||
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* [[23.3S, 92.1W - Shipwreck]] | * [[23.3S, 92.1W - Shipwreck]] | ||
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* [[25.2S, 53.1W - Blacksmith's Hut]] | * [[25.2S, 53.1W - Blacksmith's Hut]] | ||
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* [[27.0S, 44.0W - Shipwreck]] | * [[27.0S, 44.0W - Shipwreck]] | ||
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* [[Chalicmere Castle]] | * [[Chalicmere Castle]] | ||
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* [[Direlands Gear Knight Resistance Camp]] | * [[Direlands Gear Knight Resistance Camp]] | ||
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* [[Festival Stone of Gloaming]] | * [[Festival Stone of Gloaming]] | ||
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* [[Floating Spire]] | * [[Floating Spire]] | ||
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* [[Renegade Encampment]] | * [[Renegade Encampment]] | ||
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* [[Shadow March]] | * [[Shadow March]] | ||
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* [[Slaughterhouse]] | * [[Slaughterhouse]] | ||
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* [[Teth Golem Mountain]] | * [[Teth Golem Mountain]] |
Revision as of 17:30, 9 March 2012
Description
"Harsh, barren, and riddled with jagged mountains and sinister swamps, this broad expanse lacks safe havens for the weak and weary. Newcomers are advised to steer clear of these parts. Even Fort Tethana, the rumored human bastion in the northern reaches, lies amid fierce Tumeroks. It is far safer for unseasoned adventurers to stay in Osteth. On that side of the Island, near the edge of human settlements, they can hone their skills by hunting lesser creatures with others of like experience."[1]
Route
- Method 1: From the Town Network, take the Aluvian wing to Fort Teth.
- Method 2: Use a North Direlands Portal to reach the very edge of the Osteth side of the Northern Landbridge. You can also reach the landbridge by using a Lesser Direlands Device.
- Method 3: Take the Northwest Direlands Portal from the drop point on Aerlinthe.
Related Quests
NPCs
NPC Name | Location | Type | Details |
Blacksmith | 25.2S, 53.1W | Shopkeeper | Armor |
Peddler | 9.4S, 71.9W | Shopkeeper | Basic Supplies |
Healer | 9.4S, 71.9W | Shopkeeper | Healing Supplies & Services |
Items
- Argenory Plant -
- Lapyan Plant - Found in the valleys around Fort Teth
- Minalim Plant - Found in the valleys around Fort Teth
- Relanim Plant -
- Dirty Old Crate -
- Directive's Cache -
- Singularity Trove -
Geographic Areas
Towns
Points of Interest
Lifestones
- 1.0N, 70.7W - Near Fort Tethana
- 4.2N, 64.0W - Northeast Direlands Tower ?
- 6.7N, 89.9W - Northwest Dires
- 10.1N 56.7W - Empyrean Stone Tower
- 18.1S, 56.9W - Merchant's Tent ?
- 25.2S, 53.1W - Blacksmith's Hut
- 26.2S, 65.6W - Cauldrons of Green Flame ?
Portals
- 17.7S, 57.4W - Aerlinthe Isle Portal (40+, C Note required)
- 1.7N, 71.5W - Hilltop Portal
- 21.6S, 74.5W - Ridge Tower
- 21.6S, 74.5W - Outside Accursed Halls
- 5.5N, 87.5W - Obsidian Rim Portal (Drop point of Northwest Direlands Portals)
Dungeons
Creatures
Images
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North Direlands
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Spawn Distribution Map