Perfect Isparian Mace: Difference between revisions
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==Notes== | ==Notes== | ||
* Created by using a [[New Mace Glyph]] with a [[Perfect Diamond Infused Pyreal Ingot]] and handing it [[Silencia's Magma Golem]]. | * Created by using a [[New Mace Glyph]] with a [[Perfect Diamond Infused Pyreal Ingot]] and handing it [[Silencia's Magma Golem]]. | ||
* During the [[Master of Arms]] event, the skill was changed from Mace to [[Heavy Weapons]], the spells adjusted accordingly. and the base damage upped from 17 - 34 to 23 - 46. The Activation requirement of Mace: 325 was removed and the | * During the [[Master of Arms]] event, the skill was changed from Mace to [[Heavy Weapons]], the spells adjusted accordingly. and the base damage upped from 17 - 34 to 23 - 46. The Activation requirement of Mace: 325 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 300. The attack mod was changed from +10 to +5, and a defense mod of +15 was added. | ||
[[Category:Unenchantable]] | [[Category:Unenchantable]] | ||
[[Category:Slayer]] | [[Category:Slayer]] |
Revision as of 18:58, 28 February 2012
Introduced: | Hidden Vein | Related Quests: | Isparian Weapons Quest | Updated: | Heart of Woe, Master of Arms |
- Value: 8,000
- Burden: 750
- Skill: Heavy Weapons (Mace)
- Speed: Average (35)
- Bonus to Attack Skill: +5%
- Bonus to Melee Defense: +15.0%
- Spells: Moderate Heavy Weapon Aptitude, Blood Drinker VI, Heart Seeker VI
- Properties: Unenchantable, Bonded
- Wield requires base Heavy Weapons 300
- This item cannot be sold.
- Spellcraft: 300.
- Mana: 1200.
- Mana Cost: 1 point per 10 seconds.
Notes
- Created by using a New Mace Glyph with a Perfect Diamond Infused Pyreal Ingot and handing it Silencia's Magma Golem.
- During the Master of Arms event, the skill was changed from Mace to Heavy Weapons, the spells adjusted accordingly. and the base damage upped from 17 - 34 to 23 - 46. The Activation requirement of Mace: 325 was removed and the Wield requirement changed from Level: 30 to Base Weapon: 300. The attack mod was changed from +10 to +5, and a defense mod of +15 was added.