Purging the Corruption: Difference between revisions

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== Quest Overview ==
== Quest Overview ==
Invade the [[Curator of Torment]]'s study and discover the experiments being done on [[Gearknight]]s, [[Lugian]]s, and [[Tumerok]]s.  This quest was the lore precursor for the [[Rynthid Foundry]], [[Lugian Assault]], and [[End of Days]] quests which were released later.


== Walk Through ==
== Walk Through ==
# Head to the [[Curator of Torment's Study]] [79.0S, 39.2W]
# Head to the [[Curator of Torment's Study]] at 79.0S, 39.2W.
#* '''Route: Take the Southern Dires portal in the temple outside Candeth Keep'''
#* '''Route: Take the Southern Dires portal in the temple outside Candeth Keep.'''
#* WARNING!! THE DROP IS <font color=red>HOT</font>!!
#* WARNING!! THE DROP IS <font color=red>HOT</font>!
# Inside, the dungeon you will need to make your way down to the [[Hollow Servitor]] and loot a key off of him.
# The dungeon has 4 symmetrical wings to the northwest, northeast, southwest, and southeast which all lead to the same place.  If you are interested in a [[Chorizite Chest]], be sure to take the northwest wing.
# From the main drop head east, then an immeaite right north, then an immediate left east. You will be fighting Simulacra, Olthoi Hive Warriors, and Hollow minions.
# No matter what direction you go, you will come to a room with 2 closed doors and 3 bookcases.  2 of the bookcases (the ones near the doors) open the doors. The other bookcase contains several [[Dulled Message Shard]]s (lore item only).
# In the room with 3 bookshelves use the right most [[Bookcase (Curator of Torment's Study)|Bookcase]] to open the portal door. You may also loot the Shard from the middle book shelf if you should wish to.
# Proceed through either door and continue on the linear path until you reach a room with a large hole in the floor. Jump down the hole into a room with large eggs.
# Take the first right south to a room with a pit. Jump down.
# Continue onward and you will come to another room with a closed door and 2 bookcases. One bookcase opens the door and one contains several [[Faded Message Shard]]s (lore item only).
# From the pit, head west through the hall into a large room. Use the book shelf again to enter the heal to the south. The book case on the right has another shard.
# Past the door, you will come to a longer room with lightning clouds in it. Take the door at the end of the room, past the lightning clouds. 
# Continue through the 1st large room to the a large rectangular room with lightning shooting through it. Exit this room to the north and continue to the east
# Ahead is a large room with a [[Hollow Servitor]] in it. Kill him and loot the [[Private Chamber Key]].
# In the next large room is the [[Hollow Servitor]] (lvl 300 hollow minion) along with a host of other minions. Kill the [[Hollow Servitor]] and loot a key off of him.
# Once you have the key, take the west exit. Use the key to open the “Private Chamber” door, and jump across the gap to the portal.  The drop is safe.
# Once you have the key, enter the large room and take the west exit. Use the key to open the “Private Chamber” door, and jump across the gap to the portal.
# At the drop are 3 NPCs: [[Aun Siminua]] (lvl 205 Tumerok), [[Kul Bronzegear]] (lvl 210 Gear Knight), and [[Oggma]] (lvl 200 Lugian). Beware of the floor which does lightning damage near the back of this room!
# Inside the portal are 3 NPCs: [[Aun Siminua]] (lvl 205 Tumerok), [[Kul Bronzegear]] (lvl 210 Gear Knight), and [[Oggma]] (lvl 200 Lugian).
# Talk to [[Kul Bronzegear]] to begin the fight. You will have to click on his dot on the radar to be able to select him.
# Talk to [[Kul Bronzegear]] to begin the fight. All 3 become attackable. [[Oggma]] the Lugian has hollow rocks, [[Aun Siminua]] the Tumerok uses lightning vulns/spells, and [[Kul Bronzegear]] the Gear Knight has a 2 handed sword.
# All 3 NPCs then become attackable. [[Oggma]] the Lugian has hollow rocks, [[Aun Siminua]] the Tumerok uses lightning vulns/spells, and [[Kul Bronzegear]] the Gear Knight has a 2 handed sword.
#* WARNING:: Be careful where you stand in the room. The areas near the edges do considerable lightning damage!!
#* WARNING:: Be careful of moving near the back of the room where you will take lightning damage!
# Kill the 3, and loot the appropriate items from each. [[Kul Bronzegear]] will drop 9 [[Legendary Key]]s, and [[Aun Siminua]] and [[Oggma]] will drop the red & [[Azure Key]]  needed to open the portal doors to the rewards room to the south.
#* Note: The recommended kill order is Gearknight, Lugian, Tumerok.
# Kill all 3, and loot the appropriate items from each. [[Kul Bronzegear]] will drop 9 [[Legendary Key]]s, and [[Aun Siminua]] and [[Oggma]] will drop the red & [[Azure Key]]  needed to open the portal doors to the rewards room to the south.
#* Note: each NPC has a table in the room with shards on it. These are lore only and are NOT required to collect the rewards from the quest!
#* Note: each NPC has a table in the room with shards on it. These are lore only and are NOT required to collect the rewards from the quest!
# After looting the chests in the south room, head to the [[Virindi Delegate (Candeth Keep)|Virindi Delegate]] (in [[Candeth Keep]]) to collect the rewards.
# After looting the chests in the south room, head to the [[Virindi Delegate (Candeth Keep)|Virindi Delegate]] (in [[Candeth Keep]]) for experience, luminance, and [[Virindi Cage]] item rewards.
#* Note: The [[Virindi Cage]] can be hooked on a house, and casts "[[Ride the Lightning]]" when used (70% lightning protection). It requires spec [[Life Magic]] to use & the player must have completed the quest.
#* Note: The [[Virindi Cage]] can be hooked on a house, and casts "[[Ride the Lightning]]" when used (70% lightning protection). It requires spec [[Life Magic]] to use and the player must have completed the quest.


== Maps ==
== Maps ==
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== Experience Rewards ==
== Experience Rewards ==
{{Quest Experience Table
{{Quest Experience Table
  | Repeat Differs = True
  | Repeat Differs = False
  |    Table Rows =
  |    Table Rows =
{{Quest Task
{{Quest Task
  |            Description = Talk to the [[Vision of Horror (Candeth Keep)]] after completing the quest
  |            Description = Talk to the [[Vision of Horror (Candeth Keep)]] after completing the quest.
  |                  Max XP = 329,000,000
  |                  Max XP = 329,000,000
  |        Percent of Level =  
  |        Percent of Level =  
Line 82: Line 84:
  | Repeat Percent of Level =  
  | Repeat Percent of Level =  
  |        Repeat Level Cap =  
  |        Repeat Level Cap =  
}}
}}
{{Quest Experience Table
| Repeat Differs = False
|    Table Rows =
{{Quest Task
|      Description =
|          Max XP =
| Percent of Level =
|        Level Cap =
}}
}}
}}
}}
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----
----


The [[Virindi Cage]] can be hooked on a house, and casts "[[Ride the Lightning]]" when used (70% lightning protection). It requires spec Life Magic to use & the player must have completed the quest.
<br>
<font color=green>Virindi Cage cast Ride The Lightning on you.</font>
<font color=green>Virindi Cage cast Ride The Lightning on you.</font>


== Notes ==
== Notes ==
* ??
* The respawn timer for the bosses is a longer one (5+ minutes).  Also, when activating the boss fight for the 2nd and subsequent times, there is a long delay before the non-NPC version of the bosses spawn.

Revision as of 19:14, 16 March 2014

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Purging the Corruption
Level: ??
Type: Solo/Group
Starts At: ??
Repeat: ??

Quest Overview

Invade the Curator of Torment's study and discover the experiments being done on Gearknights, Lugians, and Tumeroks. This quest was the lore precursor for the Rynthid Foundry, Lugian Assault, and End of Days quests which were released later.

Walk Through

  1. Head to the Curator of Torment's Study at 79.0S, 39.2W.
    • Route: Take the Southern Dires portal in the temple outside Candeth Keep.
    • WARNING!! THE DROP IS HOT!
  2. The dungeon has 4 symmetrical wings to the northwest, northeast, southwest, and southeast which all lead to the same place. If you are interested in a Chorizite Chest, be sure to take the northwest wing.
  3. No matter what direction you go, you will come to a room with 2 closed doors and 3 bookcases. 2 of the bookcases (the ones near the doors) open the doors. The other bookcase contains several Dulled Message Shards (lore item only).
  4. Proceed through either door and continue on the linear path until you reach a room with a large hole in the floor. Jump down the hole into a room with large eggs.
  5. Continue onward and you will come to another room with a closed door and 2 bookcases. One bookcase opens the door and one contains several Faded Message Shards (lore item only).
  6. Past the door, you will come to a longer room with lightning clouds in it. Take the door at the end of the room, past the lightning clouds.
  7. Ahead is a large room with a Hollow Servitor in it. Kill him and loot the Private Chamber Key.
  8. Once you have the key, take the west exit. Use the key to open the “Private Chamber” door, and jump across the gap to the portal. The drop is safe.
  9. At the drop are 3 NPCs: Aun Siminua (lvl 205 Tumerok), Kul Bronzegear (lvl 210 Gear Knight), and Oggma (lvl 200 Lugian). Beware of the floor which does lightning damage near the back of this room!
  10. Talk to Kul Bronzegear to begin the fight. You will have to click on his dot on the radar to be able to select him.
  11. All 3 NPCs then become attackable. Oggma the Lugian has hollow rocks, Aun Siminua the Tumerok uses lightning vulns/spells, and Kul Bronzegear the Gear Knight has a 2 handed sword.
    • WARNING:: Be careful of moving near the back of the room where you will take lightning damage!
    • Note: The recommended kill order is Gearknight, Lugian, Tumerok.
  12. Kill all 3, and loot the appropriate items from each. Kul Bronzegear will drop 9 Legendary Keys, and Aun Siminua and Oggma will drop the red & Azure Key needed to open the portal doors to the rewards room to the south.
    • Note: each NPC has a table in the room with shards on it. These are lore only and are NOT required to collect the rewards from the quest!
  13. After looting the chests in the south room, head to the Virindi Delegate (in Candeth Keep) for experience, luminance, and Virindi Cage item rewards.

Maps

Dungeon Coordinates Wiki Map ACmaps
Curator of Torment's Study 79.0S, 39.2W -- --

Items

Quest Items

Bookcase (Curator of Torment's Study) Azure Key Virindi Master Key

Rewards

File:Chipped Message Shard (Lugian) Icon.png Chipped Message Shard (Lugian) Translated Chipped Message Shard Legendary Key Virindi Cage

Experience Rewards

Images

Click image for full size version.

Lore & Dialog

Kul Bronzegear says, "Purge the flawed. They must be exterminated."


Vision of Horror tells you, "Though the Curator of Torment is gone, the corruption continued to linger. Destroying the Curator's final abominations is precisely what the Council had hoped you would be able to accomplish. These things must not be left to fester."
Vision of Horror tells you, "Please take these rewards. You have earned them."
The Vision of Horror gazes at you and whispers softly. A chill quickly shoots up your spine.
Vision of Horror tells you, "A gift from the Council for your assistance. Combine the enchantment I have bestowed onto your spirit with a mastery of the School of the Heart and you will be able to use the Curator's tools of imprisonment to improve your survival skills. It seems poetic justice to alter the Curator's magical contraptions that were intended to torment its victims into beneficial boons."
Vision of Horror tells you, "Place this Virindi Cage at your home. If you possess the proper expertise the magics within it will grant you greater power."

You've earned 349,799,981 experience.
You've earned 21,199 Luminance.
Vision of Horror gives you Virindi Cage.


Virindi Cage cast Ride The Lightning on you.

Notes

  • The respawn timer for the bosses is a longer one (5+ minutes). Also, when activating the boss fight for the 2nd and subsequent times, there is a long delay before the non-NPC version of the bosses spawn.