Ruby Salvage: Difference between revisions

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m (Text replace - "* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}. * Does not stack." to "* Does not stack.")
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{{Intro
{{Intro
  | Patch Introduced = [[Repercussions]]
  | Patch Introduced = [[Repercussions]]
  |  Related Quests = [[Salvaging]], [[Gearcraft]]
  |  Related Quests = [[Salvaging]],  
  |          Updated = [[Gears of Change]], [[Master of Design]]
  |          Updated = [[Gears of Change]], [[Master of Design]]
}}
}}
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}}
}}
==Notes==
==Notes==
* [[:Special:Whatlinkshere/{{PAGENAME}} | Recipes]] which call for {{PAGENAME}}.
* Does not stack.
* Does not stack.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* In [[Master of Design]] the name was changed from "Salvaged Type" to "Type Salvage" for technical reasons.
* Combine with an armature and add to a trinket using [[Gearcraft]]:
* Combine with an armature and add to a trinket using :
** [[Minor Gearcrafting Armature]] effect:  [[Augmented Health I]] (Increases maximum health by 5 points.)
** [[Minor Gearcrafting Armature]] effect:  [[Augmented Health I]] (Increases maximum health by 5 points.)
** [[Moderate Gearcrafting Armature]] effect: [[Augmented Health II]] (Increases maximum health by 10 points.)
** [[Moderate Gearcrafting Armature]] effect: [[Augmented Health II]] (Increases maximum health by 10 points.)
** [[Major Gearcrafting Armature]] effect: [[Augmented Health III]] (Increases maximum health by 15 points.)
** [[Major Gearcrafting Armature]] effect: [[Augmented Health III]] (Increases maximum health by 15 points.)


[[Category:Salvage]]
[[Category:Item Tinkering Salvage]]
[[Category:Gearcraft]]

Revision as of 06:43, 12 October 2012

Introduced:  Repercussions Related Quests:  Salvaging, Updated:  Gears of Change, Master of Design


Ruby Salvage (100)
Value: Variable
100 Burden Units

Chips of ruby material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a Minor, Moderate or Major Armature to prepare it. Then apply this material to the prepared Armature. This Armature can then be used on a magical loot-generated Trinket to add Minor, Moderate or Major Augmented Health. This also increases the Spellcraft and Arcane Lore of the trinket by 25.

Notes