Salvaging: Difference between revisions

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#* '''<font color="red">Warning:</font>''' Pay attention to what your salvaging, if you accidentally destroy something valuable you cannot recover it.
#* '''<font color="red">Warning:</font>''' Pay attention to what your salvaging, if you accidentally destroy something valuable you cannot recover it.
#* '''Note:''' Items that are marked as ''Retained'' cannot be salvaged or sold.
#* '''Note:''' Items that are marked as ''Retained'' cannot be salvaged or sold.
#* '''Note:''' Items that do not have a workmanship, like gems sold by shopkeepers, cannot be salvaged.





Revision as of 18:50, 19 March 2009

See also: Salvaging (Skill), Tinkering

General

Salvaging is the crafting process of destroying loot generated items and obtaining portions of the raw materials in return. Each item has a workmanship, which defines the quality of that item. In conjunction with your salvaging skill, the higher the workmanship, the more salvage you will return per item salvaged. It is good practice to salvage items of similar workmanship together in separate bags. Once you fill up a bag of 100 units, that bag will have a workmanship of its own, which is an average of all the items that were salvaged to create it. In general, high workmanship salvage is highly sought after because of its value in Tinkering.


In order to salvage an item, you must first purchase an Ust at a vendor.

  1. Double-click the ust to bring up the salvaging panel at the bottom of your screen.
  2. Now, drag items from your pack into the salvaging panel.
  3. When ready, click the Salvage button on the interface and all the items will be destroyed.
    • Warning: Pay attention to what your salvaging, if you accidentally destroy something valuable you cannot recover it.
    • Note: Items that are marked as Retained cannot be salvaged or sold.
    • Note: Items that do not have a workmanship, like gems sold by shopkeepers, cannot be salvaged.


  • Tip: By default, salvaging solely uses your Salvaging Skill to calculate the amount of material returned. You can significantly increase the amount of material returned by training the Ciandra's Fortune augmentation. This augmentation can be trained 4 times, each time providing an additional 25% bonus to the amount of material returned.
  • Tip: You can specialize your Salvaging Skill by training the Ciandra's Essence augmentation.

Items

Salvage Material

Name Type Description Max % Success
Salvaged Agate Magic Item Tinkering Imbues the target with Minor Focus 38%
Salvaged Alabaster Armor Tinkering Increases Armor's Piercing Protection by 0.2 100%
Salvaged Amber -- No Apparent Use --
Salvaged Amethyst -- No Apparent Use --
Salvaged Aquamarine Weapon Tinkering Imbues the target with Cold Rending 38%
Salvaged Armoredillo Hide Armor Tinkering Increases Armor's Acid Protection by 0.4 100%
Salvaged Azurite Magic Item Tinkering Imbues the target with Wizard's Intellect 38%
Salvaged Black Garnet Weapon Tinkering Imbues the target with Pierce Rending 38%
Salvaged Black Opal Magic Item Tinkering Imbues the target with Critical Strike 38%
Salvaged Bloodstone Magic Item Tinkering Imbues the target with Minor Endurance 38%
Salvaged Brass Weapon Tinkering Increases melee defense bonus by 1% 100%
Salvaged Bronze Armor Tinkering Increases Armor's Slashing Protection by 0.2 100%
Salvaged Carnelian Magic Item Tinkering Imbues the target with Minor Strength 38%
Salvaged Ceramic Armor Tinkering Increases Armor's Fire Protection by 0.4 100%
Salvaged Citrine Magic Item Tinkering Imbues the target with Minor Stamina Gain 38%
Salvaged Copper Item Tinkering Changes Missile Defense requirement to Melee Defense requirement 100%
Salvaged Diamond -- No Apparent Use --
Salvaged Ebony Item Tinkering Changes the item's heritage requirement to Gharu'ndim 100%
Salvaged Emerald Weapon Tinkering Imbues the target with Acid Rending 38%
Salvaged Fire Opal Magic Item Tinkering Imbues the target with Crippling Blow 38%
Salvaged Gold Item Tinkering Apply this material to a treasure-generated item to raise the item's value by 25% 100%
Salvaged Granite Weapon Tinkering Improves a melee weapon's variance by 20% 100%
Salvaged Green Garnet Magic Item Tinkering Improves a wand's PvM and PvP damage modifier by 1% 100%
File:Salvaged Green Jade.png Salvaged Green Jade -- No Apparent Use --
File:Salvaged Gromnie Hide.png Salvaged Gromnie Hide -- No Apparent Use --
File:Salvaged Hematite.png Salvaged Hematite Magic Item Tinkering Imbues the target with Warrior's Vitality 38%
File:Salvaged Imperial Topaz.png Salvaged Imperial Topaz Weapon Tinkering Imbues the target with Slash Rending. 38%
Salvaged Iron Weapon Tinkering Increases the weapon's maximum damage by 1 100%
Salvaged Ivory Special Tinkering Unattunes certain quest items from your soul 100%
Salvaged Jet Weapon Tinkering Imbues the target with Lightning Rending 38%
Salvaged Lapis Lazuli Magic Item Tinkering Imbues the target with Minor Willpower 38%
Lavender Jade Magic Item Tinkering Imbues the target with Minor Mana Gain 38%
Salvaged Leather Special Tinkering Renders an item Retained 100%
Salvaged Linen Item Tinkering Reduces the item's burden by 25% 100%
Salvaged Mahogany Weapon Tinkering Increases the weapon's damage modifier by 4% 100%
Salvaged Malachite Magic Item Tinkering Imbues the target with Warrior's Vigor 38%
Salvaged Marble Armor Tinkering Increases Armor's Bludgeon Protection by 0.2 100%
Salvaged Moonstone Item Tinkering Increases the item's Maximum Mana by 100 100%
Salvaged Oak Weapon Tinkering Decreases the weapon's speed by 50 100%
Salvaged Obsidian -- No Apparent Use --
Salvaged Onyx -- No Apparent Use --
Salvaged Opal Magic Item Tinkering Increases the item's Mana Conversion bonus by 1% 100%
Salvaged Peridot Armor Tinkering Imbues the target with a +1 bonus to Melee Defense 38%
Salvaged Pine Item Tinkering Reduces the item's value by 25% 100%
Salvaged Porcelain Item Tinkering Changes the item's heritage requirement to Sho 100%
Salvaged Pyreal -- No Apparent Use --
Salvaged Red Garnet Weapon Tinkering Imbue the target with Fire Rending 38%
Salvaged Red Jade Magic Item Tinkering Imbues the target with Minor Health Gain 38%
Salvaged Reedshark Hide Armor Tinkering Increases Armor's Lightning Protection by 0.4 100%
Salvaged Rose Quartz Magic Item Tinkering Imbues the target with Minor Quickness 38%
Salvaged Ruby -- No Apparent Use --
Salvaged Sandstone -- No Apparent Use --
Salvaged Sapphire -- No Apparent Use --
Salvaged Satin Item Tinkering Changes the item's heritage requirement to Viamontian 100%
Salvaged Serpentine -- No Apparent Use --
Salvaged Silk Item Tinkering Removes the rank activation requirement 100%
Salvaged Silver Item Tinkering Changes Melee Defense requirement to Missile Defense requirement 100%
File:Salvaged Smokey Quartz Icon.png Salvaged Smokey Quartz Magic Item Tinkering Imbues the target with Minor Coordination 38%
Salvaged Steel Armor Tinkering Increases Armor's Armor Level by +20 100%
Salvaged Sunstone Magic Item Tinkering Imbues the target with Armor Rending 38%
Salvaged Teak Item Tinkering Changes heritage requirement to Aluvian 100%
Salvaged Tiger Eye -- No Apparent Use --
Salvaged Tourmaline -- No Apparent Use --
File:Salvaged Tourquoise Icon.png Salvaged Tourquoise -- No Apparent Use --
Salvaged Velvet Weapon Tinkering Increases the weapon's attack skill bonus by 1% 100%
Salvaged White Jade -- No Apparent Use --
Salvaged White Quartz -- No Apparent Use --
Salvaged White Sapphire Weapon Tinkering Imbues the target with Bludgeon Rending 38%
Salvaged Wool Armor Tinkering Increases Armor's Cold Protection by 0.4 100%
Salvaged Yellow Garnet -- No Apparent Use --
Salvaged Yellow Topaz Armor Tinkering Imbues the target with a +1 bonus to Missile Defense 38%
Salvaged Zircon Armor Tinkering Imbues the target with a +1 bonus to Magic Defense 38%

Returns

Notes

  • By default the maximum % chance to succeed on an imbue is 33%. You must train the Charmed Smith augmentation to increase your chance of success by 5%, bringing the maximum chance to succeed an imbue up to 38%.