Shade Iron Mine: Difference between revisions

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== General ==
== General ==
Near the end of the dungeon there are three similar branches, each has a group of [[Viamontian Ore Collector]]s that drop the [[Shade Iron Ore Hammer]], so if you have a large group of people you can split up to avoid waiting. At the end of each branch is a pillar of [[Shade Iron Ore]]. Use the hammer to obtain a [[Shade Iron Ore Sample]] to return to [[Mekhmet]] in [[Ayan Baqur]]. Note that there is a surface portal at the start that can be tied and summoned.
Near the end of the dungeon there are three similar branches, each has a group of [[Viamontian Ore Collector]]s that drop the [[Shade Iron Ore Hammer]], so if you have a large group of people you can split up to avoid waiting. At the end of each branch is a pillar of [[Shade Iron Ore Deposit]]. Use the hammer to obtain a [[Shade Iron Ore Sample]] to return to [[Mekhmet]] in [[Ayan Baqur]]. Note that there is a surface portal at the start that can be tied and summoned.


== Creatures ==
== Creatures ==

Revision as of 21:07, 4 January 2009

Introduced in: A Change in Tactics

File:Portal icon.png Dungeon Summary
Location 65.0S 87.6W
Restrictions 80+, Cannot be Tied/Recalled/Summoned, Quest flag (Speak to Mekhmet at 59.7S 88.2W in Ayan Baqur.)
Related Quests Shade Iron
Map ACmaps - Shade Iron Mine
Route Short run south of Ayan Baqur.


General

Near the end of the dungeon there are three similar branches, each has a group of Viamontian Ore Collectors that drop the Shade Iron Ore Hammer, so if you have a large group of people you can split up to avoid waiting. At the end of each branch is a pillar of Shade Iron Ore Deposit. Use the hammer to obtain a Shade Iron Ore Sample to return to Mekhmet in Ayan Baqur. Note that there is a surface portal at the start that can be tied and summoned.

Creatures

Viamontian Knight