Shadowfire Isparian Sword: Difference between revisions

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imported>Sanddh
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imported>Sanddh
mNo edit summary
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  |              Speed = Average (35)
  |              Speed = Average (35)
  |      Buffed Speed = 0
  |      Buffed Speed = 0
  |    Bonus to Attack = 12
  |    Bonus to Attack = 14
  |      Buffed Attack = 29
  |      Buffed Attack =  
  |  Bonus to Defense = 12
  |  Bonus to Defense = 10
  |    Buffed Defense = 29
  |    Buffed Defense =  
  |  Bonus to Missile =  
  |  Bonus to Missile =  
  |    Bonus to Magic =  
  |    Bonus to Magic =  
Line 44: Line 44:
== Notes ==
== Notes ==
* Made by combining a [[Perfect Isparian Sword]] with a [[Shadowfire Stone]]. The change is permanent.
* Made by combining a [[Perfect Isparian Sword]] with a [[Shadowfire Stone]]. The change is permanent.
* During the [[Master of Arms]] event, the skill was changed from Sword to [[Finesse Weapons]] and the base damage changed from 33 - 55 to 28.8 - 48. The Activation requirement of Sword: 400 was removed.
* During the [[Master of Arms]] event, the skill was changed from Sword to [[Finesse Weapons]] and the base damage changed from 33 - 55 to 28.8 - 48. The Activation requirement of Sword: 400 was removed. The Attack mod changed from +12 to +14 and Defense from +12 to +10
 
** directly after the patch, the new Skill was Heavy and the base damage changed from 33 - 55 to 34.2 - 57. This was hotfixed on Feb. 23rd.
** directly after the patch, the new Skill was Heavy and the base damage changed from 33 - 55 to 34.2 - 57. This was hotfixed on Feb. 23rd.



Revision as of 10:48, 28 February 2012

Introduced:  A Change in Tactics Related Quests:  Shadowfire Stone Quest Updated:  Master of Arms
Shadowfire Isparian Sword
Shadowfire Isparian Sword

Notes

  • Made by combining a Perfect Isparian Sword with a Shadowfire Stone. The change is permanent.
  • During the Master of Arms event, the skill was changed from Sword to Finesse Weapons and the base damage changed from 33 - 55 to 28.8 - 48. The Activation requirement of Sword: 400 was removed. The Attack mod changed from +12 to +14 and Defense from +12 to +10
    • directly after the patch, the new Skill was Heavy and the base damage changed from 33 - 55 to 34.2 - 57. This was hotfixed on Feb. 23rd.