Shield of Sanamar: Difference between revisions

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<br>Shield Level: 250 (<font color=green>470</font>)
<br>Shield Level: 250 (<font color=green>470</font>)
<br>Your level must be at least 100 to wield this item.
<br>Your level must be at least 100 to wield this item.
<br><br>Casts the following spells: Moderate Strength , Invulnerability Self VI, Brogard's Defiance
<br><br>Casts the following spells: [[Moderate Strength]], [[Invulnerability Self VI]], [[Brogard's Defiance]]
<br><br>Armor Level: 250 (<font color=green>470</font>)
<br><br>Armor Level: 250 (<font color=green>470</font>)
<br>Slashing: Average (250) (<font color=green>470</font>)
<br>Slashing: Average (250) (<font color=green>470</font>)

Revision as of 00:13, 21 January 2009

From the Sword of Bellenesse introduced in Down Twisting Paths.

Shield of Sanamar
Shield of Sanamar
Value: 6,000
600 Burden Units
A shield given by Turien di Furza, for valor in the retrieval of the stolen blade, The Sword of Bellenesse, for King Varicci II.


Shield Level: 250 (470)
Your level must be at least 100 to wield this item.

Casts the following spells: Moderate Strength, Invulnerability Self VI, Brogard's Defiance

Armor Level: 250 (470)
Slashing: Average (250) (470)
Piercing: Average (275) (517)
Bludgeoning: Average (250) (470)
Fire: Average (200) (376)
Cold: Below Average (125) (235)
Acid: Average (200) (376)
Electric: Below Average (125) (235)

Activation Requirements: Arcane Lore: 200

Spellcraft: 400
Mana: 3000
Mana Cost: 1 point per 20 seconds.

Spell Descriptions:

  • Moderate Strength (Increases the target's Strength by 10 points. Additional spells can be layered over this.)
  • Invulnerability Self VI (Increases the target's Melee Defense skill by 35 points.)
  • Brogard's Defiance (Improves a shield or piece of armor's armor value by 200 points.)

Notes