Skills: Difference between revisions
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[[Category:Skill]] |
Revision as of 19:50, 11 March 2008
S = Strength
E = Endurance
C = Coordination
Q = Quickness
F = Focus
W = Willpower (Self)
Skill | Formula | Train Cost | Specialization Cost | Pre-Trained Status |
---|---|---|---|---|
Alchemy | (C+F)/3 | 6 | 6 | Unusable |
Arcane Lore | F/3 | 4 | 2 | Untrained |
Armor Tinkering | (F+E)/2 | 4 | N/A | Untrained |
Assess Creature | (F+W)/2 | 4 | 2 | Untrained |
Assess Person | (F+W)/2 | 2 | 2 | Untrained |
Axe | (S+C)/3 | 6 | 6 | Untrained |
Bow | C/2 | 8 | 8 | Untrained |
Cooking | (C+F)/3 | 4 | 4 | Unusable |
Creature Enchantment | (F+W)/4 | 8 | 8 | Unusable |
Crossbow | C/2 | 6 | 6 | Untrained |
Dagger | (Q+C)/3 | 4 | 4 | Untrained |
Deception | (F+W)/4 | 4 | 2 | Untrained |
Fletching | (C+F)/3 | 4 | 4 | Unusable |
Healing | (F+C)/3 | 6 | 4 | Unusable |
Item Enchantment | (F+W)/4 | 8 | 8 | Unusable |
Item Tinkering | (F+C)/2 | 2 | N/A | Untrained |
Jump | (S+C)/2 | Free | 4 | N/A |
Leadership | (None) | 4 | 2 | Untrained |
Life Magic | (F+W)/4 | 12 | 8 | Unusable |
Lockpick | (C+F)/3 | 6 | 4 | Unusable |
Loyalty | (None) | Free | 2 | N/A |
Mace | (S+C)/3 | 6 | 6 | Untrained |
Magic Defense | (F+W)/7 | Free | 12 | N/A |
Magic Item Tinkering | F | 4 | N/A | Untrained |
Mana Conversion | (F+W)/6 | 6 | 6 | Unusable |
Melee Defense | (Q+C)/3 | 10 | 10 | Untrained |
Missile Defense | (Q+C)/5 | 6 | 4 | Untrained |
Run | Q | Free | 4 | N/A |
Salvaging | (None) | Free | N/A | N/A |
Spear | (S+C)/3 | 4 | 4 | Untrained |
Staff | (S+C)/3 | 4 | 4 | Untrained |
Sword | (S+C)/3 | 8 | 8 | Untrained |
Thrown Weapons | C/2 | 6 | 6 | Untrained |
Unarmed Combat | (S+C)/3 | 6 | 6 | Untrained |
War Magic | (F+W)/4 | 16 | 12 | Unusable |
Weapon Tinkering | (F+S)/2 | 4 | N/A | Untrained |
Melee Weapons
Axe
For a full list of weapons and max stat charts see Axes.
Description: Helps you wield Axes, Hammers, and similar weapons.
Formula: (Strength + Coordination)/3
Credit cost: 6 to train, 6 to specialize.
Dagger
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Mace
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Spear
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Staff
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Sword
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Unarmed Combat
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Missile Weapons
Bow
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Crossbow
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Thrown Weapons
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Magic
Creature Enchantment
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Item Enchantment
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Life Magic
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War Magic
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Defensive
Magic Defense
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Melee Defense
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Missile Defense
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Crafting Skills
Alchemy
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Cooking
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Fletching
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Lockpicking
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Tinkering
Tinkering allows you to modify the attributes of items by applying salvaged materials.
Armor Tinkering
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Item Tinkering
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Magic Item Tinkering
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Weapon Tinkering
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Salvaging
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Misc
Arcane Lore
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Healing
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Jump
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Leadership
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Loyalty
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Mana Conversion
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Run
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