Sorcerer: Difference between revisions
From Drunkapedia
imported>An Adventurer No edit summary |
imported>Arkalor No edit summary |
||
Line 1: | Line 1: | ||
{{Related|Character Templates}} | |||
{| | |||
|__TOC__ | |||
|[[File:0x06001196.png]] | |||
|} | |||
=== General === | === General === | ||
One of the original retired templates provided by Turbine. This template and its unique title are no longer available. Its description in the [[Asheron's Call Manual]] is as follows: | One of the original retired templates provided by Turbine. This template and its unique title are no longer available. Its description in the [[Asheron's Call Manual]] is as follows: |
Revision as of 12:25, 9 February 2012
Related topics: Character Templates
General
One of the original retired templates provided by Turbine. This template and its unique title are no longer available. Its description in the Asheron's Call Manual is as follows:
- Sorcerers are magic users specializing in combat magic and manipulating magical energy (mana). A sorcerer begins the game with a magic wand, three War Magic spells, and the magical components to cast them. A sorcerer's attributes are weighted toward Focus and Self. Sorcerers have specialized skills in Arcane Lore, Mana Conversion, and War Magic. They are trained in Appraise Magic Item, Jump, Magic Defense, and Run.
Innate Attributes
From Asheron's Call: Sybex Official Strategies and Secrets:
40/40/40/30/90/90
Innate Skills
From Asheron's Call: Sybex Official Strategies and Secrets:
Specialized
Trained