Summoning T'thuun: Difference between revisions

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  |          Kill Task = False
  |          Kill Task = False
  |      Start Location = [[Eastham]]
  |      Start Location = [[Eastham]]
  |              Timer = 27 days
  |              Timer = 20 hours
  |  Level Restrictions = 1+ (XP)<br>125+ (Key, Collect Books)
  |  Level Restrictions = 1+ (XP)<br>125+ (Key, Collect Books)
  |  Level Suggestions = 150+
  |  Level Suggestions = 150+

Revision as of 19:08, 23 March 2014

Related topics: 2008/12 - Summoning Ritual of T'thuun (Live Event)

Walkthrough & Notes     Dungeons & Maps     Rewards     Images     Dialog     Update History
Summoning T'thuun
Level: ??
Type: Solo/Group
Starts At: ??
Repeat: ??
Contracts: Contract for Summoning T'thuun

Quest Overview

In Unfinished Business a previous live event was changed into a permanent quest. There is no limit to the number of people that can participate, however at least once person must collect three Summoning Rituals tomes beforehand in order to be able to start the quest spawns. Also most of the titles associated with the single month quest T'Thuun's Marauders are now available again as the Invoking Stones now drop on creatures in the three Pyramids in Patriarch's Valley. Also the portal in Eastham was made permanent and is always open in front of the Meeting Hall.

Summoning Walk Through

  1. [Preparation] - Take the Patriarch's Valley Portal in Eastham at 17.6N 63.5E. Enter each of the three pyramids (see below), and work your way to the top of the pyramid. Each pyramid has a unique Raid Commander, which drops one of the three Summoning Rituals tomes. There is no timer on pickup and they can be dropped, however you can only pick up one of each at a time. (if you have two toons there, you can pick up with one and store them on another) Once you have all three versions you are ready to spawn the quest.
  2. Once you have all three Summoning Ritual tomes, gather your group in the Patriarch's Valley.
    • Anyone can use the Patriarch's Valley Portal in Eastham at 17.6N 63.5E. However, for low level characters and mules, this is not advised since they will likely not survive the jump down into the valley.
    • The surface portal in each of the pyramids is tie-able. This portal drops outside the pyramids on the valley floor, a safe location for mules and low levels.
    • A common occurence is for someone to announce the quest and then summon portals in marketplace, colosseum, Arwic, etc. for players to get their characters in position to receive the reward.
    • Note: The bosses are high health, so the more people you have the quicker it will be to kill them.
  3. When ready, hand all three tomes to Captain Tulmada, and jump down into the valley to fight.
  4. Killing the three named bosses spawns the reward NPC, killing the tentacles does not impact the NPC spawning, however thinning them down before killing the final boss will make it easier for people to speak to the NPC without being killed.
  5. Talk to Captain Tulmada after the enemies have been killed for rewards. He only remains there for a short time after each completion.
    • Most players quickly log out and log into another character stationed in the valley after getting reward. It is possible to get rewards on 4 or more characters per account for each summoning.

Stone Collection Walk Through

Stone collecting is an entirely optional side quest.

  • This portion of the quest was devised from the T'Thuun's Marauders live event quests.
  • Within each pyramid, enemies can drop Invoking Stones. These stones can be collected and turned in for titles and experience. Each pyramid has 4 different types of Invoking Stones which can be collected for a total of 12 different stones.
  • Collected stones are turned in to a Royal Scout for experience and titles. There is a royal scout located at the drop of the Patriarch's Valley portal from Eastham. He is next to the NPC who takes the books for the summoning portion of the quest.
  • The North pyramid has invoking stones from Arwic, Isle of Tears, Festival stone of Midsong and Mount Esper.
  • The Southeast pyramid has invoking stones from Mayoi, Silyun, Candeth Keep and Southern Osteth Menhir Ring.
  • The Southwest pyramid has invoking stones from Ayan Baqur, Colier, Asheron's Island and Tou Tou.
  • The royal scout will refuse to take less than 30 of any particular stone at one time, and will take any excess stones above 30 without counting them towards the total. Therefore, you must do 3 individual turn ins of 30 or more for each stone to get the full rewards (36 total turn ins). Turning in 90 of one stone all at once will only count as a single turn in of 30.
  • A title is given for each stone when 30 are turned in, and when 90 are turned in (3 turn ins).
Invoking Stone Title #1 (30) Title #2 (90)
Arwic Arwician Arwic Noble
Asheron's Island Asheron's Militia Hilltop Defender
Ayan Baqur Desert Warrior Zharalim
Candeth Keep Guardian of the Keep Legionnaire
Colier Thane of Colier Colier Miner
Festival Stone of Midsong Memorial Champion Champion Immemorial
Isle of Tears Hero of Woe Warrior of Woe
Mayoi Mayoi Protector Samurai
Mt. Esper Crater Warrior of the Crater Lake Volcanologist
Silyun Defender of Silyun Has way too much time
Southern Osteth Archaeologist Rock Hound
Tou-Tou Tough Tough Rock Star
  • The pyramids are identical to one another in terms of layout. See the Pyramid page for a wiki map.
  • There are certain enemies in each pyramid which drop specific invoking stones 100% of the time.
Location Floor/Room Enemy Invoking Stone
Southeast Pyramid 1F, NE Room Patriarch's Executioner Southern Osteth
Southeast Pyramid 1F, SW Room Patriarch's Executioner Southern Osteth
Southeast Pyramid 2F, NE Room Patriarch's Champion Candeth Keep
Southeast Pyramid 2F, SW Room Patriarch's Elite Raider Mayoi
Southeast Pyramid 3F Patriarch's Champion Candeth Keep
Southeast Pyramid 3F Patriarch's Inquisitor Mayoi
Southwest Pyramid 1F, NE Room Patriarch's Executioner Tou Tou
Southwest Pyramid 1F, NW Room Patriarch's Executioner Ayan Baqur
Southwest Pyramid 2F, SW Room Patriarch's Inquisitor Colier
Southwest Pyramid 2F, NW Room Patriarch's Elite Raider Asheron's Island
Southwest Pyramid 3F Patriarch's Champion Tou Tou
Southwest Pyramid 3F Patriarch's Champion Colier
North Pyramid 1F, NE Room Patriarch's Executioner Arwic
North Pyramid 1F, NW Room Patriarch's Executioner Festival Stone of Midsong
North Pyramid 2F, SW Room Patriarch's Inquisitor Isle of Tears
North Pyramid 2F, NE Room Patriarch's Executioner Mount Esper
North Pyramid 3F Patriarch's Champion Arwic
North Pyramid 3F Patriarch's Champion Festival Stone of Midsong
  • Some stones are the same color, but can be distinguished by the difference in background color.
  • Cold/Frost weapons work better than fire on all enemies.
  • Inside the pyramids, Falatacot Patrols are spawned in the hallways via floor traps. These can be mostly avoided by hugging the walls.
  • Sclavus Patrols spawn on the first 2 floors of each pyramid and walk a specific path through the 4 rooms.
  • Neither of the patrol enemies have a chance to drop invoking stones, only the other spawns inside the pyramids.
  • All enemies on the 3F of each pyramid drop stones 100% of the time. 2 of these enemies always drop the same stone (listed in table above), the others drop 1 of the 4 invoking stones for that pyramid randomly.
  • The respawn rate in the pyramids is faster than normal. Enemies will respawn before their corpses decay.
  • In the southeast pyramid, the Silyun invoking stone is not dropped 100% by any enemy in the pyramid. It must be collected from random enemy drops.
  • The best method for collecting stones is to run directly to the 3F of each pyramid and collect stones there.
    • Using this strategy, you can collect 30 of each of the 4 invoking stones for each pyramid in about an hour. This translates to 9-10 hours to get all the titles.
  • The Mount Esper invoking stone in the north pyramid does not seem to randomly drop as often as the other stones. As a result, you may need to camp the Patriarch Executioner on the 2F to finish collecting them.
  • After turning in 30 of each invoking stone, talking to Asheron's Investigator in Eastham will yield the Stone Collector title and 1 billion experience.
  • There is no bonus/additional reward for turning in 90 of each invoking stone.
  • There is no timer on picking up or turning in stones to a royal scout.

Maps

Dungeon Coordinates Wiki Map ACmaps
Pyramid 58.4N 11.2W
58.4N 9.5W
60.2N 10.3W
00CB.gif --

Items

Quest Items

Journal of Failed Vengeance Summoning Rituals (Kazyk Ri) Summoning Rituals (Minik Ra) Summoning Rituals (Nivinizk)

Invoking Stones - Titles

Arwic Invoking Stone Asheron's Island Invoking Stone Ayan Baqur Invoking Stone Candeth Keep Invoking Stone Colier Invoking Stone Festival Stone of Midsong Invoking Stone Isle of Tears Invoking Stone Mayoi Invoking Stone Mount Esper Invoking Stone Silyun Invoking Stone Southern Osteth Invoking Stone Tou-Tou Invoking Stone

Rewards (125+ for Key)

Pack T'thuun Strengthened Mana Forge Key

Experience Rewards

Title Rewards

Images

Click image for full size version.

Lore & Dialog

Town Crier tells you, "Sounds like all the investigations around those pyramids up in the north have finally led to something."

Town Crier tells you, "A way into those hovering pyramids has been found. It turns out all of those creatures who invaded our towns are in there working on those colored stones they were after. But be careful, most of those who ventured inside have not returned."

Ulgrim the Unpleasant tells you, "The pyramids? I thought we had taken care of all that T'thuun business. And by we, I mean me, single-handedly of course, like every other threat that shows up around here."

Ulgrim the Unpleasant tells you, "So let me get this straight. These strange unidentified pyramids show up and start flying around the landscape. Now you want to be portaled up into one of them to investigate? You're not familiar with the term 'probed' are you."

Ulgrim the Unpleasant tells you, "Oh, those servants of T'thuun are still kicking around making trouble, are they? Well, they better not threaten my stout supply again, or I'll smack 'em around worse than I did their master."


The Journal of Failed Vengeance contains a detailed first person account of the pyramid interior.


You allow Captain Tulmada to examine your Summoning Rituals.
You hand over all of your Summoning Ritualss.
You hand over all of your Summoning Ritualss.
You hand over all of your Summoning Ritualss.
Captain Tulmada tells you, "The ritual should be in a fragile state but we have little time. Go now, stop their ritual before they succeed in dooming us all."


An expression of dumbfounded surprise flashes over Nivinizk T'thuunixis's face as he is brought down by <Player>.
You humans have meddled for the last time!
Let us sacrifice them in the name of T'thuun!
Now you all die!
An expression of dumbfounded surprise flashes over Minik Ra T'thuunixis's face as he is brought down by <Player>.


Captain Tulmada tells you, "Good job."
You have been awarded the title "Dereth's Elite".
Captain Tulmada gives you Pack T'thuun.
You've earned 500,000,000 experience.
Captain Tulmada gives you Strengthened Mana Forge Key.

Update History

  • In Unfinished Business the quest was converted from a Live Event style quest to a permanent quest.
  • Some people have had issues with their repeat timer working correctly.
  • During the Stirrings in the Dark event the Pack T'thuun dolls were altered to now make them decay in 20 seconds if left on the ground.