Tainted Ley Line Nodes: Difference between revisions
imported>Tlosk No edit summary |
imported>Grimes No edit summary |
||
Line 101: | Line 101: | ||
| || Darktide || Frostfell || Harvestgain || Leafcull || Morningthaw || Solclaim || Thistledown || Verdantine || Wintersebb | | || Darktide || Frostfell || Harvestgain || Leafcull || Morningthaw || Solclaim || Thistledown || Verdantine || Wintersebb | ||
|- | |- | ||
|Aerlinthe Node || || || || || || || || | |Aerlinthe Node || || || || || || || || August 12th || | ||
|- | |- | ||
|A'mun Node || || || || || || || || || | |A'mun Node || || || || || || || || || | ||
Line 118: | Line 118: | ||
| || Darktide || Frostfell || Harvestgain || Leafcull || Morningthaw || Solclaim || Thistledown || Verdantine || Wintersebb | | || Darktide || Frostfell || Harvestgain || Leafcull || Morningthaw || Solclaim || Thistledown || Verdantine || Wintersebb | ||
|- | |- | ||
|Aerlinthe Node || || || || || || || || | |Aerlinthe Node || || || || || || || || Xurr || | ||
|- | |- | ||
|A'mun Node || || || || || || || || || | |A'mun Node || || || || || || || || || |
Revision as of 02:57, 12 August 2008
Quest Summary | |
---|---|
Quest type | Group |
XP Reward | ?? |
XP Cap | ?? |
Item Rewards | ?? |
Title Reward | ?? |
Starting location | Ayan Baqur |
Maps | |
Timer | ?? |
Level Restrictions | None (Aerlinthe: 40+) |
Level Suggestions | ?? |
Introduced in | Shattered Lines |
Walk Through
- Speak to Laedron the Geomancer at 59.9S 88.0W in Ayan Baqur. He will give you A Field Guide to Tainted Nodes.
- As a server you will need to activate the six nodes:
- Aerlinthe Node Pyramid: 84.1N 44.1E (Blighted Pyreal Golems)
- A'mun Node Pyramid: 38.2S 12.0E (Blighted Sotiris Hollow Minions)
- Halaetan Node Pyramid: 93.8N 67.4W (Blighted Hoary Armoredillos)
- Linvak Node Pyramid: 64.8S 59.3E (Blighted Dire Ursuins)
- Esper Node Pyramid: 62.0N 18.0E (Blighted Oak Golems)
- Obsidian Node Pyramid: 68.0S 62.2W (Blighted Bane Grievvers)
- Near each node a species of blighted creature can be found that will occassionally drop a Blighted Mana Crystal which is then given to the node. Crystals can be given to any node from any of the six creatures (they are interchangable). Each node requires 1000 crystals, Verdantine was the first to reach the halfway milestone of 500 on Wednesday afternoon (July 30th), about one week after the patch went live. Thistledown followed the following day (confirming that it's 500).
- The pyramid's light is strengthening, but there will be a long way to go before it is restored. It has not yet reached half strength.
- The pyramid's light is strengthening, but there will be a long way to go before it is restored. It has not yet reached half strength.
Items
Lore & Dialog
Speaking to Laedron the Geomancer:
Laedron the Geomancer tells you, "Greetings! Are you here to help reclaim the land's ley lines from the corruption of T'thuun? At the behest of our noble Queen Elysa, the mage Asheron has raised six pyramids over the most tainted ley nodes in Dereth, the sites most under the grip of the wicked creature T'thuun. These pyramids must be powered! Certain creatures found in the vicinity of those nodes sometimes bear tiny crystals of concentrated, tainted mana."
Laedron the Geomancer tells you, "Bring these crystals to each of the pyramids! Once a pyramid has been sufficiently stoked by brave Derethians such as yourself, all that will be required to defeat T'thuun's power at that site is to destroy the guardian that T'thuun has stationed there... I have written a book that explains all this. I'll give you one now..."
Laedron the Geomancer gives you A Field Guide to Tainted Nodes.
Crystal turn-in messages:
This pyramid is inactive. It has not yet been fed with any Blight Crystals.
You give Obsidian Node Pyramid Blighted Mana Crystal.
You are the first to contribute a Blight Crystal to this Node Pyramid.
The pyramid's light is strengthening, but there will be a long way to go before it is restored. It has not yet reached half strength.
You give Obsidian Node Pyramid Blighted Mana Crystal.
The pyramid pulses with light as it absorbs the Blight Crystal.
The pyramid pulses with a robust inner light. It has reached half strength but still requires more Blight Crystals before it becomes fully functional.
The pyramid is almost filled with the required number of Blight Crystals.
1000:
The pyramid pulses with light as it absorbs the Blight Crystal.
The pyramid goes dark, and then seems to vaporize in a column of mist. The ground trembles, and a minion of T'thuun steps forth from the fog...
Death of Halaetan Minion of T'thuun:
The Minion of T'thuun has been dealt a fatal blow! Its connection to the tainted node of the Halaetan Islands has been severed. The node is cleansed, and a little bit of T'thuun's malevolent power recedes from the face of Dereth...
Turning in 10 crystals to Halaetan Node Golem:
Halaetan Node Golem tells you, "You have supplied ten Blighted Crystals to myself and my servitor brethren of Dereth's six imperiled nodes. Speak to me again to receive your reward of practical knowledge, as provided by my master Lord Asheron"
You've earned 26,351,967 experience. (level 240)
Halaetan Node Golem tells you, "The Master has decreed that you should be rewarded for your logistical support of our node-cleansing facility. I have been authorized to tell you that your contributions make the defeat of the demon T'thuun possible, and you have the thanks of Lord Asheron and all benevolent folk of Dereth"
Speaking to Golem after turn-in:
Halaetan Node Golem tells you, "You have been rewarded according to the Master's dictates for your logistical support of the node cleansing network. I am not permitted to reward you further until more time has passed."
Node Activation
Darktide | Frostfell | Harvestgain | Leafcull | Morningthaw | Solclaim | Thistledown | Verdantine | Wintersebb | |
Aerlinthe Node | August 12th | ||||||||
A'mun Node | |||||||||
Halaetan Node | August 3rd | ||||||||
Linvak Node | August 9th | ||||||||
Esper Node | |||||||||
Obsidian Node | August 8th |
Boss Kills
Darktide | Frostfell | Harvestgain | Leafcull | Morningthaw | Solclaim | Thistledown | Verdantine | Wintersebb | |
Aerlinthe Node | Xurr | ||||||||
A'mun Node | |||||||||
Halaetan Node | Dana Ellis Storm | ||||||||
Linvak Node | Kysea Dragonztear | ||||||||
Esper Node | |||||||||
Obsidian Node | Isen |