Tesserae: Difference between revisions
From Drunkapedia
imported>Atarax No edit summary |
imported>Sanddh mNo edit summary |
||
Line 44: | Line 44: | ||
#Hand in the five [[Pyreal Bell]]s as described in the [[Olthoi Queen]] quest. | #Hand in the five [[Pyreal Bell]]s as described in the [[Olthoi Queen]] quest. | ||
#After the final bell has been handed, the five regions of [[Marae Lassel Plateau]] start spawning swarm olthoi. These are named the same as normal olthoi but have higher stats. The spawns are progressive, meaning that in each region there is a random olthoi (cannot tell which one until killed) that will give a local on death and cause all current spawn in that region to disappear and be replaced by new higher level spawn. | #After the final bell has been handed, the five regions of [[Marae Lassel Plateau]] start spawning swarm olthoi. These are named the same as normal olthoi but have higher stats. The spawns are progressive, meaning that in each region there is a random olthoi (cannot tell which one until killed) that will give a local on death and cause all current spawn in that region to disappear and be replaced by new higher level spawn. | ||
#The first random olthoi will be a Soldier, the next an Eviscerator, the next an Olthoi Noble, and finally the Brood | #The first random olthoi will be a Soldier, the next an Eviscerator, the next an Olthoi Noble, and finally the [[Olthoi Brood Noble]]s will spawn. Most people believe there are two tessera bearing broods per region, though some people believe there are three or even four. | ||
#If the queen dies while hunting broods, landblocks with players in them will continue to have spawn, but once they have been killed (or the landblock is left for a few minutes) it will reset to it's normal non-swarm status. | #If the queen dies while hunting broods, landblocks with players in them will continue to have spawn, but once they have been killed (or the landblock is left for a few minutes) it will reset to it's normal non-swarm status. | ||
#Turn the tesserae in to Aun Hareltah in [[Timaru]] for one point in that skill. It is in your interest to have a high point cost, characters can turn in a maximum of five (5) tesserae. During the ?? event, further restrictions were added. Now there is a two week timer to hand in each tessera (so it would take two months to hand in all five). Also you cannot use a tessera for a skill that has been untrained in the past two weeks. | #Turn the tesserae in to [[Aun Hareltah]] in [[Timaru]] for one point in that skill. It is in your interest to have a high point cost, characters can turn in a maximum of five (5) tesserae. During the ?? event, further restrictions were added. Now there is a two week timer to hand in each tessera (so it would take two months to hand in all five). Also you cannot use a tessera for a skill that has been untrained in the past two weeks. | ||
== Items == | == Items == | ||
Line 124: | Line 124: | ||
| [[Image:Unarmed Tessera icon.png]] | | [[Image:Unarmed Tessera icon.png]] | ||
| [[Unarmed Combat Tessera | Unarmed Combat]] | | [[Unarmed Combat Tessera | Unarmed Combat]] | ||
| [[Image:War Magic Tessera | | [[Image:War Magic Tessera Icon.png]] | ||
| [[War Magic Tessera | War Magic]] | | [[War Magic Tessera | War Magic]] | ||
| [[Image:Weapon Tinkering Tessera Icon.png]] | | [[Image:Weapon Tinkering Tessera Icon.png]] |
Revision as of 13:03, 29 March 2009
Related topics: Olthoi Queen (Quest)
Quest Summary | |
---|---|
Quest type | Solo/Group |
XP Reward | 1 point of skill (Tessara determines skill) |
XP Cap | 350,046,134 |
Item Reward | None |
Title Reward | None |
Starting location | Timaru |
Timer | 2 Weeks per turn in |
Level Restrictions | 1+ |
Level Suggestions | 60+ to hunt (130+ for turn in) |
Introduced in | Dark Majesty (Expansion) |
General
This is an optional side quest of the Olthoi Queen that gives items redeemable for one point in a particular skill (essentially being an experience reward equal to the cost of the next point in that skill). After the fifth and final bell has been handed, progressive olthoi spawns begin to appear across the entire Marae Lassel Plateau. There are five regions and each is independent of the other. These regions remain active until all stages have been advanced and the tesserae bearing Olthoi Brood Nobles killed or when the Queen is killed.
Walkthrough
- Hand in the five Pyreal Bells as described in the Olthoi Queen quest.
- After the final bell has been handed, the five regions of Marae Lassel Plateau start spawning swarm olthoi. These are named the same as normal olthoi but have higher stats. The spawns are progressive, meaning that in each region there is a random olthoi (cannot tell which one until killed) that will give a local on death and cause all current spawn in that region to disappear and be replaced by new higher level spawn.
- The first random olthoi will be a Soldier, the next an Eviscerator, the next an Olthoi Noble, and finally the Olthoi Brood Nobles will spawn. Most people believe there are two tessera bearing broods per region, though some people believe there are three or even four.
- If the queen dies while hunting broods, landblocks with players in them will continue to have spawn, but once they have been killed (or the landblock is left for a few minutes) it will reset to it's normal non-swarm status.
- Turn the tesserae in to Aun Hareltah in Timaru for one point in that skill. It is in your interest to have a high point cost, characters can turn in a maximum of five (5) tesserae. During the ?? event, further restrictions were added. Now there is a two week timer to hand in each tessera (so it would take two months to hand in all five). Also you cannot use a tessera for a skill that has been untrained in the past two weeks.