Turbine Developers: Difference between revisions
From Drunkapedia
imported>Tlosk No edit summary |
imported>Tlosk No edit summary |
||
Line 1: | Line 1: | ||
Alex "Ibn" Beckers | __NOToC__ | ||
Jason Booth | List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive. | ||
Greg "GrogBro" Breault | {|border=0 cellpadding=5 | ||
Matt "Scenario" Elliot | |-valign=top | ||
Chris Foster | | | ||
Sean Huxter | * [[Turbine Developers#Alex "Ibn" Beckers|Alex "Ibn" Beckers]] | ||
Chris "Stormwaltz" L'Etoile | * [[Turbine Developers#Todd Berkebile|Todd Berkebile]] | ||
Chris Lye | * [[Turbine Developers#Jason Booth|Jason Booth]] | ||
Allan "Orion" Maki | * [[Turbine Developers#Greg "GrogBro" Breault|Greg "GrogBro" Breault]] | ||
Les Nelken | * [[Turbine Developers#Tim Brennen|Tim Brennen]] | ||
Sandra "Srand" Powers | * [[Turbine Developers#Andy "Frelorn" Cataldo|Andy "Frelorn" Cataldo]] | ||
* [[Turbine Developers#Brandon Chamberlain|Brandon Chamberlain]] | |||
* [[Turbine Developers#Heather "Zyrca" Cousineau|Heather "Zyrca" Cousineau]] | |||
* [[Turbine Developers#Jim Crowley|Jim Crowley]] | |||
* [[Turbine Developers#Sean Dickinson|Sean Dickinson]] | |||
| | |||
* [[Turbine Developers#Chris Dyl|Chris Dyl]] | |||
* [[Turbine Developers#Matt "Scenario" Elliot|Matt "Scenario" Elliot]] | |||
* [[Turbine Developers#Chris Foster|Chris Foster]] | |||
* [[Turbine Developers#Jonathan "Calandryll" Hanna|Jonathan "Calandryll" Hanna]] | |||
* [[Turbine Developers#Sean Huxter|Sean Huxter]] | |||
* [[Turbine Developers#Eri Izawa|Eri Izawa]] | |||
* [[Turbine Developers#Dave "Crowley" Javier|Dave "Crowley" Javier]] | |||
* [[Turbine Developers#Ken Karl|Ken Karl]] | |||
* [[Turbine Developers#Chris "Stormwaltz" L'Etoile|Chris "Stormwaltz" L'Etoile]] | |||
* [[Turbine Developers#Chris Lye|Chris Lye]] | |||
| | |||
* [[Turbine Developers#Allan "Orion" Maki|Allan "Orion" Maki]] | |||
* [[Turbine Developers#Les Nelken|Les Nelken]] | |||
* [[Turbine Developers#Kim Payson|Kim Payson]] | |||
* [[Turbine Developers#Chris Pierson|Chris Pierson]] | |||
* [[Turbine Developers#Sandra "Srand" Powers|Sandra "Srand" Powers]] | |||
* [[Turbine Developers#Toby Ragaini|Toby Ragaini]] | |||
* [[Turbine Developers#Andy Reiff|Andy Reiff]] | |||
* [[Turbine Developers#Speed|Speed]] | |||
* [[Turbine Developers#Kintani|Kintani]] | |||
|- | |||
|} | |||
Heather "Zyrca" | == Alex "Ibn" Beckers == | ||
* AC1 Development: ?? to ?? | |||
* Positions: Online Community Relations Representative | |||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | |||
== Todd Berkebile == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Server/Game Systems Programmer | |||
== Jason Booth == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Artist, Lead Technical Artist, Creative Director (AC2) | |||
* Interviews: [http://archive.gamespy.com/20q/september00/jasonbooth/ GameSpy] | |||
== Greg "GrogBro" Breault == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Artist | |||
* Website: [http://www.gregbreault.com/about.html http://www.gregbreault.com] | |||
== Tim Brennen == | |||
* AC1 Development: 1995 to ?? | |||
* Positions: Original Developer, Lead Engineer | |||
== Andy "Frelorn" Cataldo == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Brandon Chamberlain == | |||
* AC1 Development: ?? to ?? | |||
* Positions: QA Manager | |||
== Heather "Zyrca" Cousineau == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Jim Crowley == | |||
* AC1 Development: ?? to ?? | |||
* Positions: AC1 Live Producer, Turbine CEO | |||
== Sean Dickinson == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Lead QA Tester, Content Designer, Data Integrator | |||
== Chris Dyl == | |||
* AC1 Development: 1995 to ?? | |||
* Positions: Original Developer, Physics | |||
== Matt "Scenario" Elliot == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Chris Foster == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Jonathan "Calandryll" Hanna == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Director of Online Community Relations | |||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault], [http://ac.warcry.com/news/view/13487 WarCry] | |||
== Sean Huxter == | |||
* AC1 Development: 1995 to ?? | |||
* Positions: Original Developer, Lead Artist, Art Director | |||
* Website: [http://members.verizon.net/~vze34fnk/homepage.htm Sean Huxter 3D Animator] | |||
* Interviews: [http://archive.gamespy.com/interviews/february01/aog14/ GameSpy] | |||
== Eri Izawa == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Original Developer | |||
* Website: [http://www.mobygames.com/developer/sheet/view/developerId,40993/ Moby Games] | |||
== Dave "Crowley" Javier == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Lead Designer AC:ToD | |||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=5 E3 2005 - ACVault] | |||
== Ken Karl == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Chris "Stormwaltz" L'Etoile == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Chris Lye == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Allan "Orion" Maki == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Les Nelken == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Content Designer | |||
== Kim Payson == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Live Team (Content) | |||
== Chris Pierson == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
* Wikipedia: [http://en.wikipedia.org/wiki/Chris_Pierson Chris Pierson] | |||
* Biography: [http://ww2.wizards.com/Books/Wizards/Bios/default.aspx?doc=pierson Wizards.com] | |||
== Sandra "Srand" Powers == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Game Systems Programmer | |||
* Website: [http://www.zyrca.net http://www.zyrca.net] | |||
== Toby Ragaini == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Original Developer | |||
* Interviews: [http://www.gamasutra.com/features/20000525/ragaini_01.htm Gamasutra Postmortem], [http://pc.gamespy.com/pc/the-matrix-online/588175p1.html GameSpy], [http://rpgvaultarchive.ign.com/features/mini/tragaini.shtml IGNVault] | |||
* Website: [http://thinglefin.com/ http://thinglefin.com/] | |||
== Andy Reiff == | |||
* AC1 Development: 1995 to ?? | |||
* Positions: Original Developer, Game Systems Programmer | |||
== Speed == | |||
* AC1 Development: ?? to ?? | |||
* Positions: | |||
== Kintani == | |||
* AC1 Development: ?? to ?? | |||
* Positions: Quality Assurance, Content Designer | |||
* Interviews: [http://acvault.ign.com/View.php?view=Exclusives.Detail&id=23 ACVault] | |||
Jay | |||
[[Category:In Progress]] | [[Category:In Progress]] | ||
[[Category:Turbine]] | [[Category:Turbine]] | ||
[[Category:Trivia]] | [[Category:Trivia]] |
Revision as of 10:32, 5 November 2008
List of developers that have helped shape Asheron's Call over the years. This list is meant to be inclusive and expansive.
Alex "Ibn" Beckers
- AC1 Development: ?? to ??
- Positions: Online Community Relations Representative
- Interviews: E3 2005 - ACVault
Todd Berkebile
- AC1 Development: ?? to ??
- Positions: Server/Game Systems Programmer
Jason Booth
- AC1 Development: ?? to ??
- Positions: Artist, Lead Technical Artist, Creative Director (AC2)
- Interviews: GameSpy
Greg "GrogBro" Breault
- AC1 Development: ?? to ??
- Positions: Artist
- Website: http://www.gregbreault.com
Tim Brennen
- AC1 Development: 1995 to ??
- Positions: Original Developer, Lead Engineer
Andy "Frelorn" Cataldo
- AC1 Development: ?? to ??
- Positions:
Brandon Chamberlain
- AC1 Development: ?? to ??
- Positions: QA Manager
Heather "Zyrca" Cousineau
- AC1 Development: ?? to ??
- Positions:
Jim Crowley
- AC1 Development: ?? to ??
- Positions: AC1 Live Producer, Turbine CEO
Sean Dickinson
- AC1 Development: ?? to ??
- Positions: Lead QA Tester, Content Designer, Data Integrator
Chris Dyl
- AC1 Development: 1995 to ??
- Positions: Original Developer, Physics
Matt "Scenario" Elliot
- AC1 Development: ?? to ??
- Positions:
Chris Foster
- AC1 Development: ?? to ??
- Positions:
Jonathan "Calandryll" Hanna
- AC1 Development: ?? to ??
- Positions: Director of Online Community Relations
- Interviews: E3 2005 - ACVault, WarCry
Sean Huxter
- AC1 Development: 1995 to ??
- Positions: Original Developer, Lead Artist, Art Director
- Website: Sean Huxter 3D Animator
- Interviews: GameSpy
Eri Izawa
- AC1 Development: ?? to ??
- Positions: Original Developer
- Website: Moby Games
Dave "Crowley" Javier
- AC1 Development: ?? to ??
- Positions: Lead Designer AC:ToD
- Interviews: E3 2005 - ACVault
Ken Karl
- AC1 Development: ?? to ??
- Positions:
Chris "Stormwaltz" L'Etoile
- AC1 Development: ?? to ??
- Positions:
Chris Lye
- AC1 Development: ?? to ??
- Positions:
Allan "Orion" Maki
- AC1 Development: ?? to ??
- Positions:
Les Nelken
- AC1 Development: ?? to ??
- Positions: Content Designer
Kim Payson
- AC1 Development: ?? to ??
- Positions: Live Team (Content)
Chris Pierson
- AC1 Development: ?? to ??
- Positions:
- Wikipedia: Chris Pierson
- Biography: Wizards.com
Sandra "Srand" Powers
- AC1 Development: ?? to ??
- Positions: Game Systems Programmer
- Website: http://www.zyrca.net
Toby Ragaini
- AC1 Development: ?? to ??
- Positions: Original Developer
- Interviews: Gamasutra Postmortem, GameSpy, IGNVault
- Website: http://thinglefin.com/
Andy Reiff
- AC1 Development: 1995 to ??
- Positions: Original Developer, Game Systems Programmer
Speed
- AC1 Development: ?? to ??
- Positions:
Kintani
- AC1 Development: ?? to ??
- Positions: Quality Assurance, Content Designer
- Interviews: ACVault
Jay