Two Handed Combat: Difference between revisions
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== Starting Equipment == | == Starting Equipment == | ||
* [[Character Races#|All]] | * [[Character Races#|All]] |
Revision as of 12:41, 6 March 2012
Related topics: Skills, Weapons, Two Handed Weapons, Category:Weapon, Category:Two Handed Weapon
Introduced: | Gears of Change |
Two Handed Combat | |
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Description | Helps you wield all two handed weapons. |
Formula | (Strength + Coordination) / 3 |
Base Status | Untrained |
Cost to Train | 8 |
Cost to Specialize | 8 |
Buffs | Two Handed Combat Mastery (Spell), Strength (Spell), Coordination (Spell) |
Debuffs | Two Handed Combat Ineptitude (Spell), Weakness (Spell), Clumsiness (Spell) |
Starting Equipment
Notes
- Damage is calculated based on Strength.
- Non-spear two handed weapons have the Cleaving property.
- Shields cannot be wielded with two handed weapons.
Skills | |
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Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |